D.Kain wrote...
Stasis is awesome indeed, other biotic powers should get a buff imo.
1) Make enemies stop dodging biotics. That is completely lore braking. Dodging a biotic throw ( or any other biotic power for that matter, would be like dodgin rain or wind. The projectile is just braking the fourth wall so that we can aim with biotics better, it's not really there. Or just make biotics fast as bullets, which will make sure they are not dodged.
2) Biotic attacks should affect guardian with his shield. Carrying a shield doesn't protect one from shifting gravity, both the guardian and the shield can be thrown by powers like throw/shockwave, also if warp can affect a whole freaking atlas, I don't see why it can't warp a guardian with his shield. Singularity doesn't freaking hit the guardian, I don't get why they back away as if they gor a bullet, singularity should pull the shield off the guardian and make it float, like pull. Also area pull should lift both guardian and the shield at once. Charge should also send guardian to the ground with his shield, and nova should go right through it.
3) Ideally I would make shielded targets be affected by all biotics as well, as stasis does, and just make every biotic power drain a portion of barrier, like nova does. And make a toggle for biotic barrier, so that enemies drain health without draining the barrier, when I need to use biotics under fire.
Thoughts?
I disagree, and I want to give you full, respectful reasons, so I'll start by addressing your issues here.
1) Given that an enemy disabeled by a biotic is pretty much consitered dead, I have to disagree here. It's not lore breaking that someone has the ability to dodge/evade/block biotics, consitering the manipulation of Dark Energy is the root cause of Biotics, having it exist as on the terms of "Esclating Weapony." Makes sense. Biotics are powerul - people develop techniques to counter biotics.
You're also confusing Biotics with Telekenisis. Some advanced Biotics can use Biotics like Telekenisis (I.E. Stasis.) But most are using implants that help them opperate certain functions.
Also, as a very important point, you should never justify altering gameplay mechanics based on lore. You break the game that way. You may upset people doing the other way around, but in the end if it provides a better experience, lore can be altered. Lore is not Gospel, fiction is mean to be flexible.
2-3 (this is generally the same complaint) ) Biotics effect everyone. Shielded characters are effected less, and for good reason. You do not see an Atlas getting lifted in the air by Singularity or Frozen by Stasis.
Furthermore for Guardians, becaue it is less focused, the Guradians can resist. Difference between pull and Singularity is the diffence between a powerful vaccume cleaner and a grapling hook. You'd think the Vaccum might be powerful enough, but in truth, there's more force behind the hook pull.
That said. Singularity works to remove shields if aimed correctly (at their backs) Hit a nearby target behind the guardian and not only will you disarm the shield, but you will also lift them.
Area pull removes shields off of multiple Guardians, and given the short cooldown of pull, it's no issue to simply throw another immediately after.
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Overall I have to question your stance on the effectiveness of Biotics in general in this game. They're actually quite powerful and as the number of unprotected targets is far higher in this game than say. The introduction of more Biotic Explosion combinations makes Adepts, Sentinels and Vanguards all forces to be highly feared, and many of those classes have their own combinations for it.
Stasis/Throw or Stasis - Charge
Lift Shockwave - Charge or Pull - Charge
And lots of cross combinations that work with other classes as well.
I suggest you work on playing a power focused Adept with a Carniflex, regardless of the race, and play around with the combos a bit. Once you adjust to the new enemy and biotic mechanics I think you may side more with those who say (pretty acurately) that Biotics improved pretty greatly in ME3.