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Biotics need a buff


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#101
D.Kain

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The_mango55 wrote...

I just want the projectiles to move faster. They would FEEL more powerful if they moved faster, even if they didn't hit harder.


Indeed instant would work better, no time wasted. I still don't get why they didn't make them instant. 

#102
Hyunsai

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Some of those powers would be indeed LESS powerful if they were instant, and lost the ability of doing arcs to hit enemies under cover, behind walls, in their back, etc etc.

#103
D.Kain

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Hyunsai wrote...

Some of those powers would be indeed LESS powerful if they were instant, and lost the ability of doing arcs to hit enemies under cover, behind walls, in their back, etc etc.


No they wouldn't. So many people can't grasp the concept of instant curve, it's ridicilous. The power would hit an enemy behind cover or otherwise at an angle that is tied to the cursor position. If you hold the cursor to the right o the enemy and make a biotic throw the enemy would instantly fly to the left. ETC.

#104
Hyunsai

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Those powers would be ridiculously unbalanced if they were instant curved, if you want a reason people can't grab the concept. ^^

You can't have all the benefit of the powers without some desavantage, you must choose between instant and being able to curve.

Seems pretty fair to me.

Modifié par Hyunsai, 24 février 2012 - 04:31 .


#105
D.Kain

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Hyunsai wrote...

Those powers would be ridiculously unbalanced if they were instant curved, if you want a reason people can't grab the concept. ^^


They would be reasonable, not OP.

#106
The Spamming Troll

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Tangster wrote...

Force unleashed is giving me horrible nightmares, mostly related to a certain quicktime sequence...


ha i played the force unleashed, for the same reasons D. Kain would play it, but i didnt make it into double digits on the QTE. i actually went through about 3 failed QTE events thinking "is this actually what the developer wants me to do right now?!?!?" that was the first and last time ill ever play a game that forces me to focus on a 1inX1in square on the bottom of my tv.

ill deal with gameplay that tries implementing one bad idea(ME2 and enemy protections), but the whole concept of QTE seems like the worste idea i could ever want someone to do while playing a game.

Modifié par The Spamming Troll, 24 février 2012 - 06:18 .


#107
D.Kain

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The Spamming Troll wrote...

Tangster wrote...

Force unleashed is giving me horrible nightmares, mostly related to a certain quicktime sequence...


ha i played the force unleashed, for the same reasons D. Kain would play it, but i didnt make it past the 4th QTE. that was the first and last time ill ever play a game that forces me to focus on a 1inX1in square on the bottom of my tv.

ill deal with gameplay that tries implementing one bad idea(ME2 and enemy protections), but the whole concept of QTE seems like the worste idea i could ever want someone to do while playing a game.


There was also another thing I didn't like about Force unleashed - Lightsaber worked like a stun button, not fun if you ask me. Best lightsaber mechanics was in this game: 
http://vk.com/video_...0292fb9e9bf453a

Modifié par D.Kain, 24 février 2012 - 06:23 .


#108
Eric13574

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D.Kain wrote...

Hyunsai wrote...

Those powers would be ridiculously unbalanced if they were instant curved, if you want a reason people can't grab the concept. ^^


They would be reasonable, not OP.


Think rationally about what you're proposing, you would have a class that could fire unblockable 1 hit attacks against every enemy except the atlas, on about a 1 second cooldown.  

Biotics are already strong enough.

#109
D.Kain

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Eric13574 wrote...

D.Kain wrote...

Hyunsai wrote...

Those powers would be ridiculously unbalanced if they were instant curved, if you want a reason people can't grab the concept. ^^


They would be reasonable, not OP.


Think rationally about what you're proposing, you would have a class that could fire unblockable 1 hit attacks against every enemy except the atlas, on about a 1 second cooldown.  

Biotics are already strong enough.


No that is not what I am proposing, unless the barrier recharges to full once every second for you. 

#110
Eric13574

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D.Kain wrote...

Eric13574 wrote...

D.Kain wrote...

Hyunsai wrote...

Those powers would be ridiculously unbalanced if they were instant curved, if you want a reason people can't grab the concept. ^^


They would be reasonable, not OP.


Think rationally about what you're proposing, you would have a class that could fire unblockable 1 hit attacks against every enemy except the atlas, on about a 1 second cooldown.  

Biotics are already strong enough.


No that is not what I am proposing, unless the barrier recharges to full once every second for you. 




Ah, good valid point, so you can go on a OHK killing spree in gold so long as you stop for 3 seconds every 20 or so kills to recharge your barrier.

I think what you really want is an invincability mod and laser vision.  If you get the pc version you can probably mod that in yourself and become the immortal biotic you think they should be.

#111
Butthead11

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First buff goes to drell. then we can deal with the rest of you Biotics.

#112
D.Kain

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Eric13574 wrote...

Ah, good valid point, so you can go on a OHK killing spree in gold so long as you stop for 3 seconds every 20 or so kills to recharge your barrier.

I think what you really want is an invincability mod and laser vision.  If you get the pc version you can probably mod that in yourself and become the immortal biotic you think they should be.


20 Kills in one barrier? Even if you insta-killed with nova that wouldn't be 20 kills in 3 sec. I don't want to be immortal, I want biotics to be more effective than my gun, which they aren't. 

#113
Eric13574

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D.Kain wrote...

Eric13574 wrote...

Ah, good valid point, so you can go on a OHK killing spree in gold so long as you stop for 3 seconds every 20 or so kills to recharge your barrier.

I think what you really want is an invincability mod and laser vision.  If you get the pc version you can probably mod that in yourself and become the immortal biotic you think they should be.


20 Kills in one barrier? Even if you insta-killed with nova that wouldn't be 20 kills in 3 sec. I don't want to be immortal, I want biotics to be more effective than my gun, which they aren't. 


There are only 3 weapons in the demo that can match the damage output of a biotic, widow, mantis, and carnifax.  Carnifax needs a headshot to kill, mantis and widow need a headshot to kill shielded enemies, and are extremely heavy.

How is this more effective than a throw on a 1 second CD that kills regular enemies, or combined with statsis/warp kills shielded?  It's faster, doesn't require ammo, doesn't require aiming (unless you consider looking in the general vicinity of an enemy aiming), not to mention how fast biotic combos can happen is you're synergizing with a team.

Your point 2 is basically saying "guardians require slight manuvering to deal with, I don't like that, make them die from my instant hit laser vision"

If you think biotics are weak, then I don't think biotic is your class, you should switch to soldier.

#114
D.Kain

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Eric13574 wrote...

There are only 3 weapons in the demo that can match the damage output of a biotic, widow, mantis, and carnifax.  Carnifax needs a headshot to kill, mantis and widow need a headshot to kill shielded enemies, and are extremely heavy.

How is this more effective than a throw on a 1 second CD that kills regular enemies, or combined with statsis/warp kills shielded?  It's faster, doesn't require ammo, doesn't require aiming (unless you consider looking in the general vicinity of an enemy aiming), not to mention how fast biotic combos can happen is you're synergizing with a team.

Your point 2 is basically saying "guardians require slight manuvering to deal with, I don't like that, make them die from my instant hit laser vision"

If you think biotics are weak, then I don't think biotic is your class, you should switch to soldier.


I am playing on gold with asari adept, I have all my biotic skills maxed out, Warp/Throw/Stasis/class skill only ditched fitness. 

I win gold most of the time, I played the game for countless hours, I have experience. I can solo 50% of agro, when 3 other guys are taking on other 50%. I can solo atlas, with guardians in the same room. 

And I say - weapons are more effective than biotics, guardians shouldn't block biotics. 

#115
Lycidas

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Biotics are fine as they are IMHO. There might be a reason to talk about the power setup of the human Adept in the final game if every type of enemy we will face is mostly covered by some sort of protection.

#116
D.Kain

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Lycidas wrote...

Biotics are fine as they are IMHO. There might be a reason to talk about the power setup of the human Adept in the final game if every type of enemy we will face is mostly covered by some sort of protection.


We already do. The only one without protection is the regular soldier. Everyone else have protection. 
Engeneer with carnifex can go like: Overload=>boom head shot. takes out Nemesis/Sentinels in 2 sec. And the adept has to shoot them for a long time before they get affected, or pray that they don't escape singularity projectile and then pray that they don't go away from it until he launches warp. 

Not talking about asari here ofcourse. Stasis just solves everything. 

Modifié par D.Kain, 24 février 2012 - 07:15 .


#117
Eric13574

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D.Kain wrote...

Eric13574 wrote...

There are only 3 weapons in the demo that can match the damage output of a biotic, widow, mantis, and carnifax.  Carnifax needs a headshot to kill, mantis and widow need a headshot to kill shielded enemies, and are extremely heavy.

How is this more effective than a throw on a 1 second CD that kills regular enemies, or combined with statsis/warp kills shielded?  It's faster, doesn't require ammo, doesn't require aiming (unless you consider looking in the general vicinity of an enemy aiming), not to mention how fast biotic combos can happen is you're synergizing with a team.

Your point 2 is basically saying "guardians require slight manuvering to deal with, I don't like that, make them die from my instant hit laser vision"

If you think biotics are weak, then I don't think biotic is your class, you should switch to soldier.


I am playing on gold with asari adept, I have all my biotic skills maxed out, Warp/Throw/Stasis/class skill only ditched fitness. 

I win gold most of the time, I played the game for countless hours, I have experience. I can solo 50% of agro, when 3 other guys are taking on other 50%. I can solo atlas, with guardians in the same room. 

And I say - weapons are more effective than biotics, guardians shouldn't block biotics. 


Great, I'm playing gold with asari adept too, so what.

So you believe that you should be able to kill 50% of the enemies, not just hold their attention?  It's ironic how that whole post was dedicated to how good you think you are, but the very purpose of this thread is "wahh, guardians require a different tactic than assault troopers" and "It's not fair, sometimes I don't win :("

What do you think the purpose of guardians are?  Without their shields they are just assult troopers.  Centurions are just assault troopers with shields, and you suggest that your because you're biotic you get to ignore their shields too.  You want to turn the entire game into a mob of assult troopers, sounds like a fun game, right?

Seriously, your only argument is that you can't 1 shot every single enemy, and that's unfair.  You're guns 1 shot everyone, don't they?

I have experience, I know how to play my class (I don't roll an asari adept to play a soldier, hell maybe if you put away your guns and got the fast CD you might be able to play your class effectively), and I say that if you can't handle slight changes in tactics to deal with different enemies, you're playing the wrong game.

#118
D.Kain

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Eric13574 wrote...

Great, I'm playing gold with asari adept too, so what.

So you believe that you should be able to kill 50% of the enemies, not just hold their attention?  It's ironic how that whole post was dedicated to how good you think you are, but the very purpose of this thread is "wahh, guardians require a different tactic than assault troopers" and "It's not fair, sometimes I don't win :("

What do you think the purpose of guardians are?  Without their shields they are just assult troopers.  Centurions are just assault troopers with shields, and you suggest that your because you're biotic you get to ignore their shields too.  You want to turn the entire game into a mob of assult troopers, sounds like a fun game, right?

Seriously, your only argument is that you can't 1 shot every single enemy, and that's unfair.  You're guns 1 shot everyone, don't they?

I have experience, I know how to play my class (I don't roll an asari adept to play a soldier, hell maybe if you put away your guns and got the fast CD you might be able to play your class effectively), and I say that if you can't handle slight changes in tactics to deal with different enemies, you're playing the wrong game.


I DO kill those 50%. Purpose of guardians is tanking and driving player into a corner, you can try and do that with a different model and a different setup. As I said, an enemy with a huge barrier for example, a biotic, something that won't look so silly. Guardians also go down easier than assault troopers with armor piercing rounds, which I always have. 

The game is ALREADY a mob of troopers with stasis, you can stasis anyone even phantoms. it's not about how YOU kill them, it's about how THEY kill you and how to evade it. My carnifex 2 shots everyone when they are in stasis with a head shot yes, I have a heavy stasis with bonus to damage. Phantoms take 2 shots and a throw detonation. 

I already have 200% cooldown, and all the power upgrades, and still warp/throw are better off killing atlas and turrets. 

When I propose to make biotics better, I propose using them less frecuently, and with a risk of barrier drain.

#119
Lycidas

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D.Kain wrote...

Lycidas wrote...

Biotics are fine as they are IMHO. There might be a reason to talk about the power setup of the human Adept in the final game if every type of enemy we will face is mostly covered by some sort of protection.


We already do. The only one without protection is the regular soldier. Everyone else have protection.

We do? I must have missed that info. Could you provide a link please?

D.Kain wrote...
Engeneer with carnifex can go like: Overload=>boom head shot. takes out Nemesis/Sentinels in 2 sec. And the adept has to shoot them for a long time before they get affected, or pray that they don't escape singularity projectile and then pray that they don't go away from it until he launches warp.

An Adept would just Warp-explode them (without using Singularity). It takes a bit longer but can be done mostly out of cover and thus is less of a risk.

D.Kain wrote...
Stasis just solves everything.

No.

Modifié par Lycidas, 24 février 2012 - 07:45 .


#120
D.Kain

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Regular trooper - No protection.
Centurion - shields.
Nemesis - shields.
Guardian - a shield that works like shields, only can be flanked.
Engineer - shields.
Turret - shields and armor.
Atlas - shields and armor.
Phantom - barrier.

No link needed.

Yes warp-explode DOES work, one problem though, it doesn't take a bit longer, it takes a LOT hella longer.

Yes stasis solves everything other than atlas and turrets which are solved by Warp/Throw.

#121
goofyomnivore

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Is it really too inconvenient to fire your gun once or twice? The fact that Throw can one shot Engineers, Nemesis, Centurions and Assault Troopers while it takes one or two shots to strip their defense already proves it is 'better'.

A Guardian is exposed by one Throw. Atlas Mechs are taken down faster than a Widow firing at them by Warp->Throw spam while killing everything around them. Phantoms you have Stasis(if you're an Asari). Turrets I guess you have a point.

Shockwave is once again the only biotic that is really lackluster IMO.

Modifié par strive, 24 février 2012 - 07:54 .


#122
D.Kain

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strive wrote...

Is it really too inconvenient to fire your gun once or twice? The fact that Throw can one shot Engineers, Nemesis, Centurions and Assault Troopers while it takes one or two shots to strip their defense already proves it is 'better'.

A Guardian is exposed by one Throw. Atlas Mechs are taken down faster than a Widow firing at them by Warp->Throw spam. Phantoms you have Stasis(if you're an Asari). Turrets I guess you have a point.

Shockwave is once again the only biotic that is really lackluster IMO.


Throw one shots Egineers, Nemesis and Centurion? On what difficulty? Wood? 

Modifié par D.Kain, 24 février 2012 - 07:55 .


#123
goofyomnivore

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Gold. If you strip the defenses. It is more less the same speed as Stasis->Shoot. Which is your problem right? Just spamming Stasis?

One-Two Shots with Carnifex V, they're on health use Throw at their legs they go furthur in the air, thus fall furthur and die.

Modifié par strive, 24 février 2012 - 07:57 .


#124
O66 Jenova

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all this complainments about human adepts, singularity and stasis is just USELESS...
have you guys ever actually thought about that Stasis will be useless for Geth or other mechanical enemys? this is the point where Singularity comes in play again... will u complain that stasis is underpowered when u cant stun a geth as well? think about it... its only the demo and even all the builds that are out here are completely useless in the full game...
just my two cents

#125
Lycidas

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D.Kain wrote...

Regular trooper - No protection.
Centurion - shields.
Nemesis - shields.
Guardian - a shield that works like shields, only can be flanked.
Engineer - shields.
Turret - shields and armor.
Atlas - shields and armor.
Phantom - barrier.

No link needed.

That does not cover Husks or Geth...

D.Kain wrote... 
Yes warp-explode DOES work, one problem though, it doesn't take a bit longer, it takes a LOT hella longer.

Warp + SW or Throw takes like 3s and does AoE damage.

D.Kain wrote... 
Yes stasis solves everything other than atlas and turrets which are solved by Warp/Throw.

So it does not solve erverything.