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Biotics need a buff


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#126
Eric13574

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D.Kain wrote...

Eric13574 wrote...

Great, I'm playing gold with asari adept too, so what.

So you believe that you should be able to kill 50% of the enemies, not just hold their attention?  It's ironic how that whole post was dedicated to how good you think you are, but the very purpose of this thread is "wahh, guardians require a different tactic than assault troopers" and "It's not fair, sometimes I don't win :("

What do you think the purpose of guardians are?  Without their shields they are just assult troopers.  Centurions are just assault troopers with shields, and you suggest that your because you're biotic you get to ignore their shields too.  You want to turn the entire game into a mob of assult troopers, sounds like a fun game, right?

Seriously, your only argument is that you can't 1 shot every single enemy, and that's unfair.  You're guns 1 shot everyone, don't they?

I have experience, I know how to play my class (I don't roll an asari adept to play a soldier, hell maybe if you put away your guns and got the fast CD you might be able to play your class effectively), and I say that if you can't handle slight changes in tactics to deal with different enemies, you're playing the wrong game.


I DO kill those 50%. Purpose of guardians is tanking and driving player into a corner, you can try and do that with a different model and a different setup. As I said, an enemy with a huge barrier for example, a biotic, something that won't look so silly. Guardians also go down easier than assault troopers with armor piercing rounds, which I always have. 

The game is ALREADY a mob of troopers with stasis, you can stasis anyone even phantoms. it's not about how YOU kill them, it's about how THEY kill you and how to evade it. My carnifex 2 shots everyone when they are in stasis with a head shot yes, I have a heavy stasis with bonus to damage. Phantoms take 2 shots and a throw detonation. 

I already have 200% cooldown, and all the power upgrades, and still warp/throw are better off killing atlas and turrets. 

When I propose to make biotics better, I propose using them less frecuently, and with a risk of barrier drain.




So throw balance out the window because you think it's silly, why can't your throw just knock atlas down, instantly killing them.  However you think using biotics should drain barrier, which in my opinion is "silly".  Do you think it's silly that if you shoot an enemy in the foot enough he'll die?  Is it silly that shotguns have a very small effective range, when real shotguns can shoot accuratly much, much furthur?

You're saying you kill 50% of the enemies in gold, using biotics.  You claim to win most of your games.  Yet you think you need the buff of unmissable attacks and pointless guardians for free.  Your only comprimise is barrier drain for enemy shield penetration.  Now stop, think rationally.  If you, playing a biotic, kill half the enemies on the hardest difficulty in a 4 player game, while the other 3 non biotics fight off the same amount of enemies....why would biotics need a buff?

#127
D.Kain

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strive wrote...

Gold. If you strip the defenses. It is more less the same speed as Stasis->Shoot. Which is your problem right? Just spamming Stasis?

One-Two Shots with Carnifex V, they're on health use Throw at their legs they go furthur in the air, thus fall furthur and die.


1) It takes 2 shots to strip shields if t's head shots. 
2) Placing headshots on moving enemies if you haven't used stasis is not THAT simple. 
3) After the target is in stasis I can just make one final third shot at the target head and kill it, and use the next stasis at once. 
4) I use throw on stasised targets with enourmous health, like phantoms to biotic detonate death.
5) Throw doesn't always one shot kill targets without health, there is not always enough room for a good throw. 

#128
goofyomnivore

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This reminds me of all the excuse my elitist tongue 'bad' Adept players complaining about Mass Effect 2 on Insanity with Adepts.

Adepts are probably the easiest class to play right now outside of the standard Widow Infiltrator.

#129
xrudix

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cmon, biotics fine. You have stasis, that have chance to make one skill in combo nocd. And lowcd throw that cancel cd. Take sniper rifle and own the battlefield. What you want more? On gold with good asari adept we own a wave of phantoms, they just can't approach to us, they die on spawn point lol

#130
Lycidas

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D.Kain wrote...

4) I use throw on stasised targets with enourmous health, like phantoms to biotic detonate death.

Exploding a Phantom (on full health and berriers) in Stasis does not even kill it on Gold.

#131
O66 Jenova

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again.
all this complainments about human adepts, singularity and stasis is just USELESS...
have you guys ever actually thought about that Stasis will be useless for Geth or other mechanical enemys? this is the point where Singularity comes in play again... will u complain that stasis is underpowered when u cant stun a geth as well? think about it... its only the demo and even all the builds that are out here are completely useless in the full game...
just my two cents

#132
xrudix

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D.Kain wrote...

strive wrote...

Gold. If you strip the defenses. It is more less the same speed as Stasis->Shoot. Which is your problem right? Just spamming Stasis?

One-Two Shots with Carnifex V, they're on health use Throw at their legs they go furthur in the air, thus fall furthur and die.


1) It takes 2 shots to strip shields if t's head shots. 
2) Placing headshots on moving enemies if you haven't used stasis is not THAT simple. 
3) After the target is in stasis I can just make one final third shot at the target head and kill it, and use the next stasis at once. 
4) I use throw on stasised targets with enourmous health, like phantoms to biotic detonate death.
5) Throw doesn't always one shot kill targets without health, there is not always enough room for a good throw. 


M8, this is coop not singleplayer, you suppose to work together in order to win on higher difficulties. 

#133
goofyomnivore

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1) It takes 2 shots to strip shields if t's head shots.


With a Carnifex V? No it doesn't two to the chest.

2) Placing headshots on moving enemies if you haven't used stasis is not THAT simple.


The enemies hardly 'tactical role' if they do it is quite easy to predict their movements. Save for a Phantom.

3) After the target is in stasis I can just make one final third shot at the target head and kill it, and use the next stasis at once.


And? I didn't say you couldn't. I just said it is more or less the same as shooting twice and using Throw, about 2-3s to kill.

4) I use throw on stasised targets with enourmous health, like phantoms to biotic detonate death.


And? I didn't say otherwise?

5) Throw doesn't always one shot kill targets without health, there is not always enough room for a good throw.


Yes it does with 1500 or 1800 force whatever the max is. Along with the free 200 damage. You can throw them into a wall two feet beside them and kill. The only ones you have to aim is the Engineer, but usually their pack blows up on contact and they die.

#134
D.Kain

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Eric13574 wrote...

So throw balance out the window because you think it's silly, why can't your throw just knock atlas down, instantly killing them.  However you think using biotics should drain barrier, which in my opinion is "silly".  Do you think it's silly that if you shoot an enemy in the foot enough he'll die?  Is it silly that shotguns have a very small effective range, when real shotguns can shoot accuratly much, much furthur?

You're saying you kill 50% of the enemies in gold, using biotics.  You claim to win most of your games.  Yet you think you need the buff of unmissable attacks and pointless guardians for free.  Your only comprimise is barrier drain for enemy shield penetration.  Now stop, think rationally.  If you, playing a biotic, kill half the enemies on the hardest difficulty in a 4 player game, while the other 3 non biotics fight off the same amount of enemies....why would biotics need a buff?


Biotics need a buff because Adept still feels like a soldier. Stasis needs to be nerfed to drain barriers too, and other powers should be as effective. 

Just think about it. It is a biotic throw! It is supposed to throw targets, yet the best use for it is armored targets that don't get thrown, and just receive damage. It's all upside down.

Make every biotic power drain 50-75-100% of barrier. And you have a glass cannon, which biotic should be. 

#135
O66 Jenova

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stasis need no nerf. GOD DAMN T H I N K ABOUT GETH an mechanical Enemys!

Modifié par O66 Jenova, 24 février 2012 - 08:08 .


#136
Bigdoser

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biotics need a buff? hahahahaha are you kidding me? biotics are awesome, asari adept even more so.

#137
D.Kain

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strive wrote...

This reminds me of all the excuse my elitist tongue 'bad' Adept players complaining about Mass Effect 2 on Insanity with Adepts.

Adepts are probably the easiest class to play right now outside of the standard Widow Infiltrator.


It's not about how it is hard, it is about the feeling. I modded ME2 for my biotics to bypass shields and armor. They were godlike, they were unstopable, but did I feel good? No I didn't. Why? Because I still killed things with my weapons! Biotics just gave me a limitless stagger on enemies. I had to toss around one enemy 10 times to kill them, when I could just shoot them a lot faster instead. I just want to KILL with biotics, not make enemies helpless.

#138
Lycidas

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D.Kain wrote...

Make every biotic power drain 50-75-100% of barrier. And you have a glass cannon, which biotic should be.

Honestly this wins the most stupid idea on the internet prize. lol

#139
D.Kain

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Lycidas wrote...

D.Kain wrote...

4) I use throw on stasised targets with enourmous health, like phantoms to biotic detonate death.

Exploding a Phantom (on full health and berriers) in Stasis does not even kill it on Gold.


Heavy ( not bubble ) Stasis, 2 shots to the head, and a maxed for power and detonation throw.

#140
goofyomnivore

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^Yup that is how I kill Phantoms. Two headshots+Throw. They die or have one bar left, which they're ragdolled anyway from the detonation and you just toss throw at em again and they die.

#141
D.Kain

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Lycidas wrote...

D.Kain wrote...

Make every biotic power drain 50-75-100% of barrier. And you have a glass cannon, which biotic should be.

Honestly this wins the most stupid idea on the internet prize. lol


Because?

#142
O66 Jenova

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bacause? lol 50% drain
other to that biotic chars already are glass cannons compared to other classes HP/shield/barriers

Modifié par O66 Jenova, 24 février 2012 - 08:19 .


#143
D.Kain

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O66 Jenova wrote...

bacause? lol 50% drain
other to that biotic chars already are glass cannons compared to other classes HP/shield/barriers


And that is why I think it justifies making biotics stronger.

#144
goofyomnivore

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Who said biotics should be glass cannons? I've never heard that adjective to describe Wrex.

Modifié par strive, 24 février 2012 - 08:27 .


#145
O66 Jenova

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biotics are AWESOME... learn to use them right and stop whining...

#146
D.Kain

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strive wrote...

Who said biotics should be glass canons? I've never heardy that adjective to describe Wrex.


Because wrex's body is tougher. Krogan biotics are stronger than human biotics. Asari biotics have stronger powers but weaker body and can take less hits.

#147
D.Kain

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O66 Jenova wrote...

biotics are AWESOME... learn to use them right and stop whining...


This again OMG. I am using them right for the current system. It just feels retarted. 

#148
O66 Jenova

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just wait for the full game god damn it... geth.. mechanical enemys... singularity... its not feeling retardet nor bad... its all fine, its even better than it was in all other ME's!

#149
goofyomnivore

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Because wrex's body is tougher. Krogan biotics are stronger than human biotics. Asari biotics have stronger powers but weaker body and can take less hits.


I still don't understand how that equals glass cannon. As far as we know biotics go through the same if not more training than typical non biotics. I guess you could say in Mass Effect they were restricted to lighter armor, but with ME2 and ME3 that seems more like a gameplay mechanic than actual lore.

If you're comparing a human to a krogan being a glass canon that is true. It is also represented by the Krogan having more health and shields than the human.

Modifié par strive, 24 février 2012 - 08:28 .


#150
D.Kain

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strive wrote...

Because wrex's body is tougher. Krogan biotics are stronger than human biotics. Asari biotics have stronger powers but weaker body and can take less hits.


I still don't understand how that equals glass cannon. As far as we know biotics go through the same if not more training than typical non biotics.

If you're comparing a human to a krogan being a glass canon that is true. It is also represented by the Krogan having more health and shields than the human.


Biotics are glass cannon because biotics require physical effort to use, which means 1) Less heavy armor - more stamina. 2) Using biotics exausts stamina, and makes physically weaker. 

I'm sure Wrex would lose a hand fight to another Krogan after using a couple of biotic powers btw.

Modifié par D.Kain, 24 février 2012 - 08:29 .