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We'll be able to raise our Readiness level in singleplayer! Readiness is not exclusive to MP and iOS games! Alright!


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#26
Klijpope

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From the other thread, it seems you accrue War Assets in the SP game as a score as you go along. Readiness is a multiplier to this score gained from MP/iOS. The multiplier starts at 0.5 or 50%; MP can raise it 100%, therefore doubling the effectiveness of your War Assets. Now, the multiplier, or Readiness level, is supposed to decay over real time. It can never drop below 50%, or the base level if you only play SP.

The rationale is that the War Assets are fleets, armies, etc, you have accumulated. However they are not necessarily at full fighting performance. By running MP spec op missions, or repairing warships on iOS, for instance, you can improve their effectiveness, or battle-readiness. This needs maintaining, hence decay.

In gameplay terms, it means if you don't touch multiplayer, it will make no difference to you. MP will make the better outcomes easier to achieve, but you will not just be able to gain points and bank them forever for all your playthroughs. Decay means you'll have to keep working for your bonus. There should be enough points achievable in just SP, and also depending on some key decisions, to achieve the 'best' ending (after all, it shouldn't be too easy).

At least that is the gist to me from the other thread. Since it is based on leak material, or some other mysterious source, that might all be hogwash. But these are the only details of any kind we have right now.

Modifié par Klijpope, 23 février 2012 - 09:45 .


#27
Guest_The PLC_*

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ttchip wrote...

The PLC wrote...

If there really is no way to raise the readiness factor in the SP, you're pretty much being punished for not playing MP, which goes against everything Bioware has been promising us. Which is also why I created this thread. I'm not whining about MP being in ME3 (I like it... a lot), but if that's the only way to raise the readiness in SP... well that's just bullcrap.


You can reach the best ending solely through the assets you gain in SP without EVER touching your Readiness.

It just seems a bit bizzare, that no matter what you do unless you play the MP, your readiness will stay at 50%. Kinda feels like you're being punished for not touching the MP. You'd think there'd be a way to raise the readiness in the SP too.

#28
Jorina Leto

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Scan for 100000000000 units of element zero and you'll be fine.

#29
littlezack

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AndrewRogue wrote...

No. They only promised us that we'd be able to reach the best ending without touching multiplayer. They didn't promise that it would be as easy.


Pretty much this. 

#30
GuardianAngel470

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Mike Shepard wrote...

My understanding is that Readiness level is a % and War Assets is a numerical score (#)

Readiness Level (%) x War Assets (#) = Score
So say your readiness level is 50% (the reported minimum) and you get a 'score' of 4000 through the War Assets.
.5 x 4000 = 2000 which determines your score

please don't take my word as gospel that is simply my understanding of it.


Unless there is a second scale we're talking about here, that doesn't make mathematical sense.

It would be more like War Assets*(100%+Readiness Level Multiplier). So in your example it would 4000*(1.0)=4000.

Once you start doing stuff it becomes (for example) 4000*(1.0+0.4=1.4)=5600.

Modifié par GuardianAngel470, 23 février 2012 - 09:48 .


#31
Abispa

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I don't want to spoil the game, but some people have already hacked the demo to check out the achievements, and for every MP achievement there is a listed SP option to get that achievement.

#32
ttchip

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Abispa wrote...

I don't want to spoil the game, but some people have already hacked the demo to check out the achievements, and for every MP achievement there is a listed SP option to get that achievement.


You don't say...

There have been multiple threads on the official list published on some Xbox-site.

#33
Guest_The PLC_*

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If we're able to unlock all of the achievements in the SP, then this one pretty much confirms the option to raise the readiness by doing stuff in the SP:
Defender: Attain the highest level of readiness in each theater of war.

#34
ttchip

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The PLC wrote...

If we're able to unlock all of the achievements in the SP, then this one pretty much confirms the option to raise the readiness by doing stuff in the SP:
Defender: Attain the highest level of readiness in each theater of war.


Seems logical - if you assume the validity of the proposition that every achievement is unlockable via SP.

Modifié par ttchip, 23 février 2012 - 09:58 .


#35
Mike Shepard

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GuardianAngel470 wrote...

Mike Shepard wrote...

My understanding is that Readiness level is a % and War Assets is a numerical score (#)

Readiness Level (%) x War Assets (#) = Score
So say your readiness level is 50% (the reported minimum) and you get a 'score' of 4000 through the War Assets.
.5 x 4000 = 2000 which determines your score

please don't take my word as gospel that is simply my understanding of it.


Unless there is a second scale we're talking about here, that doesn't make mathematical sense.

It would be more like War Assets*(100%+Readiness Level Multiplier). So in your example it would 4000*(1.0)=4000.

Once you start doing stuff it becomes (for example) 4000*(1.0+0.4=1.4)=5600.


No...the minimum Galactic readiness level is 50%. that is raised via Multiplayer and decays 1% per real-time day (likely once per a rolling 24 hour period) until it falls back to 50%. so what I said makes perfect mathematical sense.

if you're 'Galactic readiness' is 50% because you never play multiplayer or you did play multiplayer and the decay brought you back down to 50%, that becomes your readiness percentage part of the equation.

If you accumulate 4000 points in 'war assets' via singleplayer, that becomes the 'war assets' portion of the equation

Galactic Readiness (%) x War Assets (#) = final score
.5 = 50%

.5 * 4000 = 2000

But again this might not even be how the System Works.

Modifié par Mike Shepard, 23 février 2012 - 09:58 .


#36
Guest_The PLC_*

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Let me ask another question then.

Dear Bioware devs.
Will all of the achievements be unlockable in the SP?
Best regards, The PLC.

#37
DJBare

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AndrewRogue wrote...

No. They only promised us that we'd be able to reach the best ending without touching multiplayer. They didn't promise that it would be as easy.

Which in my personal view is a good reason to steer clear of MP, I don't want it made easier.

#38
Mike Shepard

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The PLC wrote...

Let me ask another question then.

Dear Bioware devs.
Will all of the achievements be unlockable in the SP?
Best regards, The PLC.


Based on the list I saw, yes.

Finish all multiplayer maps on Gold or all single-player missions on Insanity.
Promote a multiplayer character to the Galaxy at War or import an ME3 character.
Reach level 20 in multiplayer or level 60 in single-player.
Reach level 15 in multiplayer or level 50 in single-player.
Complete three multiplayer matches or five N7 missions.
Complete one multiplayer match or two N7 missions.
Finish all multiplayer maps or all N7 missions in single-player.


Those are all the achievments I could see that include the buzz word 'multiplayer'

Modifié par Mike Shepard, 23 février 2012 - 10:11 .


#39
Guest_The PLC_*

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Bioware, y u no tell us about the galaxy at war/readiness system?

#40
Guest_The PLC_*

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Tadaaaa!

@macwalterslives Will we be able to raise the readiness level in single player, by completing side missions?

@Person_Dude I like the cut of your jib! And your question... The answer, is yes!

Yaaaaay! What does "I like the cut of your jib!" mean though?

#41
Mike Shepard

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The PLC wrote...

Tadaaaa!

@macwalterslives Will we be able to raise the readiness level in single player, by completing side missions?

@Person_Dude I like the cut of your jib! And your question... The answer, is yes!

Yaaaaay! What does "I like the cut of your jib!" mean though?


it basically means 'I like your style'. Don't know what it means in this context though.

#42
Guest_The PLC_*

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Doesn't matter. We'll be able to raise the readiness level in the SP! Yay!

#43
Reever

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aLucidMind wrote...

Readiness level can be raised in SP, and it can be raised to 100% with only SP. MP just allows you to raise it without doing a ton of side missions, it is completely optional (to the point that even MP achievements can be unlocked via SP alternatives). The thing is that the MP file affects all playthroughs, not just one.


Ah, now THIS answers all my questions!

And even if it affects all playthroughs (which I don´t like very much), the GR score from the multiplayer decreases every day (? not sure if every day, but I read that it decreases over time). So it doesn´t really mean you´ll always have a big GR score, if you want to have a bleak ending!

Nicely done, Bioware!

Mike Shepard wrote...

The PLC wrote...

Let me ask another question then.

Dear Bioware devs.
Will all of the achievements be unlockable in the SP?
Best regards, The PLC.


Based on the list I saw, yes.

Finish all multiplayer maps on Gold or all single-player missions on Insanity.
Promote a multiplayer character to the Galaxy at War or import an ME3 character.
Reach level 20 in multiplayer or level 60 in single-player.
Reach level 15 in multiplayer or level 50 in single-player.
Complete three multiplayer matches or five N7 missions.
Complete one multiplayer match or two N7 missions.
Finish all multiplayer maps or all N7 missions in single-player.


Those are all the achievments I could see that include the buzz word 'multiplayer'


This is also some great news! Think I´m too much of a newb to succeed on Gold, but an Insanity playthrough is doable (After much trial and error xD)

Modifié par BlueDemonX, 23 février 2012 - 10:51 .


#44
ZweiWing

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I think that it would be pretty stupid to only be able to 100% the game by using multiplayer. What about people that don't have the luxury of an Internet connection/PSN/Xbox Live? Cutting out people like that just because they don't have that luxury would do much more harm than good to the game.

#45
AlphaJarmel

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It could mean simply that readiness starts at 0% and the cap is 50% for single-player. I'll wait and see how the game actually does it.

#46
Guest_The PLC_*

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ZweiWing wrote...

I think that it would be pretty stupid to only be able to 100% the game by using multiplayer. What about people that don't have the luxury of an Internet connection/PSN/Xbox Live? Cutting out people like that just because they don't have that luxury would do much more harm than good to the game.

Read the tweet in the OP :) We'll be able to optain War assets AND raise the readiness level in the SP.

#47
ZweiWing

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The PLC wrote...

ZweiWing wrote...

I think that it would be pretty stupid to only be able to 100% the game by using multiplayer. What about people that don't have the luxury of an Internet connection/PSN/Xbox Live? Cutting out people like that just because they don't have that luxury would do much more harm than good to the game.

Read the tweet in the OP :) We'll be able to optain War assets AND raise the readiness level in the SP.


I know. I'm just stating another logical perspective on the matter :)

#48
Bananables

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aLucidMind wrote...

Readiness level can be raised in SP, and it can be raised to 100% with only SP. MP just allows you to raise it without doing a ton of side missions, it is completely optional (to the point that even MP achievements can be unlocked via SP alternatives). The thing is that the MP file affects all playthroughs, not just one.


whoa what? does that mean ME1-style side missions are back?!

#49
AlphaJarmel

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aLucidMind wrote...

Readiness level can be raised in SP, and it can be raised to 100% with only SP.


Where did you get this?  Everything I've heard has been to the contrary of that.

#50
Reever

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AlphaJarmel wrote...

aLucidMind wrote...

Readiness level can be raised in SP, and it can be raised to 100% with only SP.


Where did you get this?  Everything I've heard has been to the contrary of that.


Take a look at  Mac Walters´ twitter acc (https://twitter.com/#!/macwalterslives) -> it´s the third tweet there! (also shown on the first post of this thread!)
And everything you wrote in your thread fits, except you didn´t have the information of the Readiness being also able to be raised in SP! (I hope Mac didn´t just misunderstand this...I doubt it!)

Sadly, I´m such a newb I can´t link to particular tweets with the new interface they have now <_<:pinched: