The rationale is that the War Assets are fleets, armies, etc, you have accumulated. However they are not necessarily at full fighting performance. By running MP spec op missions, or repairing warships on iOS, for instance, you can improve their effectiveness, or battle-readiness. This needs maintaining, hence decay.
In gameplay terms, it means if you don't touch multiplayer, it will make no difference to you. MP will make the better outcomes easier to achieve, but you will not just be able to gain points and bank them forever for all your playthroughs. Decay means you'll have to keep working for your bonus. There should be enough points achievable in just SP, and also depending on some key decisions, to achieve the 'best' ending (after all, it shouldn't be too easy).
At least that is the gist to me from the other thread. Since it is based on leak material, or some other mysterious source, that might all be hogwash. But these are the only details of any kind we have right now.
Modifié par Klijpope, 23 février 2012 - 09:45 .





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