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Why not just have a "Choose your sex" option instead of 2 of the same race?


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#1
FiGhTiNCoWBoY

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With 4 race slots it seems kind of goofy to have Male Human, Female Human, then 2 aliens of a pre-determined sex. Wouldn't it make more sense to just choose "Human Vanguard" then select Male/Female?  It would free up a slot for an additional race for each class and people would be able to play the gender they prefer.

#2
A4RiZ0812

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Maybe its done this way to force you to play characters you wouldn't normally?
Being a demo that it is, it has lot of "missing parts"
In the full game it should be a lot differrent.
I hope

#3
Hyrist

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My guess is, that there will be multiplayer unlocks for certain race/class combinations in DLC form.

Honestly, I do like the fact that I have 2 human versions, which allow me to spec the same kit in two different ways.

As far as creating character models for Female Drell/Krogan (yeah, right)/Turian or Male Quarian, I'm not certain we'll be getting all of those. Perhaps Quarian, as that's already modeled. But so far I see no indication of them revealing Females of the previously stated races as modeled, aside from the one Female Krogan.

#4
Wulfram

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It allows you to have two builds. And I guess it encourages a gender balance, rather than having female human characters be rare.

#5
Lynata

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A4RiZ0812 wrote...
Maybe its done this way to force you to play characters you wouldn't normally?

I'm pretty sure it is done to force you grinding unlocks. ;)

#6
FiGhTiNCoWBoY

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Rare? I'd expect em more. I'd much rather stare at a virtual ass like Miranda's than Shepard's for hours on end while I play this game.

#7
daftPirate

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A4RiZ0812 wrote...

Maybe its done this way to force you to play characters you wouldn't normally?
Being a demo that it is, it has lot of "missing parts"
In the full game it should be a lot differrent.
I hope


I seriously doubt the full game will be that different. I agree with the OP, its a waste of space to have the same race twice in each class, with the same abilities. It oughta be one character with a gender toggle. Frees up space for a whole 'nuther race in there. Krogan Vanguard? Drell Infiltrator? Quarian Sentinel? So many options to take that place.

#8
vanguard_of_destruction

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FiGhTiNCoWBoY wrote...

Rare? I'd expect em more. I'd much rather stare at a virtual ass like Miranda's than Shepard's for hours on end while I play this game.

the most lame ass overused piece of s*** excuse to use a female character i only ocasionaly take a glimspe down even on female characters because its unavoidable in most third person games.

#9
FiGhTiNCoWBoY

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vanguard_of_destruction wrote...

FiGhTiNCoWBoY wrote...

Rare? I'd expect em more. I'd much rather stare at a virtual ass like Miranda's than Shepard's for hours on end while I play this game.

the most lame ass overused piece of s*** excuse to use a female character i only ocasionaly take a glimspe down even on female characters because its unavoidable in most third person games.


Lol how's it an excuse?  In plenty of games the female character even has better looking animations or is just more fun to play with.  Think back to Diablo II, anytime an Amazon or Sorc died it was kind of a sexy cry, the Necromancer on the other hand dying sounded like he just got assaulted in his no-no spot in a maximum security prison.  Don't flame just because you have a different opinion.

#10
mybudgee

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Because guys like me would only choose the box marked "yes, please"

#11
Lynata

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daftPirate wrote...
Frees up space for a whole 'nuther race in there. Krogan Vanguard? Drell Infiltrator? Quarian Sentinel? So many options to take that place.

I do believe it is quite intended that alien species are restricted to "culturally inclined core classes" to make humans appear as the majority of the war effort. Humans are the Jacks of all Trades, aliens are specialists. Like in many other fantasy and sci-fi franchises.

#12
vanguard_of_destruction

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FiGhTiNCoWBoY wrote...

vanguard_of_destruction wrote...

FiGhTiNCoWBoY wrote...

Rare? I'd expect em more. I'd much rather stare at a virtual ass like Miranda's than Shepard's for hours on end while I play this game.

the most lame ass overused piece of s*** excuse to use a female character i only ocasionaly take a glimspe down even on female characters because its unavoidable in most third person games.


Lol how's it an excuse?  In plenty of games the female character even has better looking animations or is just more fun to play with.  Think back to Diablo II, anytime an Amazon or Sorc died it was kind of a sexy cry, the Necromancer on the other hand dying sounded like he just got assaulted in his no-no spot in a maximum security prison.  Don't flame just because you have a different opinion.

not flaming, animations are a good reason to play as a female but because you'd rather look at a females ass than a males ass is just stupid and borderline homophobic. if your finding your self constantly staring at your characters ass you should be on pornhub.

#13
ElementL09

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I thought it would be like that originally, like with choosing shepards gender.

#14
daftPirate

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Lynata wrote...

daftPirate wrote...
Frees up space for a whole 'nuther race in there. Krogan Vanguard? Drell Infiltrator? Quarian Sentinel? So many options to take that place.


I do believe it is quite intended that alien species are restricted to "culturally inclined core classes" to make humans appear as the majority of the war effort. Humans are the Jacks of all Trades, aliens are specialists. Like in many other fantasy and sci-fi franchises.


Sure, specialize all day long, but there are still more class/race combos that fall into the specialties of those races...like the ones above. Drell, trained as assassins and hitmen by the Hanar, fit snugly into the Infiltrator class (and hardly, if at all, in the Vanguard class imho). Krogan Battlemasters are frequently powerful biotics, and while I don't really like the idea of them using the Charge ability, their melee could be adapted into a slower, weightier charge attack. Quarians are already the tech race, so nothing amiss with tech armor/sentinels. Again, I don't think they're even suited for the Infiltrator class they were assigned.  

Since humans already have access to every class, they aren't under represented or anything, and that they would be the majority of the war effort doesn't make much sense to me as they're the youngest part of the galactic community, with the littlest expansion so far, not to mention being the first ones to come under attack by the Reapers, thereby losing fleets and forces galore right off the bat.

But that's just me.

#15
Lynata

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On a sidenote, I recently stumbled over this, which led me to this interesting comment on the reasons to choose a female character over a male one. Something I can get behind much better, although of course visual appeal will always be a factor as well.

daftPirate wrote...
Sure, specialize all day long, but there are still more class/race combos that fall into the specialties of those races...like the ones above.

No doubt, but at some point they had to make the cutoff. I'm just saying that the devs likely went:  "Alright, how are we going to keep humans the majority? I know, let's just allow only 2 classes for each alien species!"

And then they had to juggle them back and forth to have a result with as little redundancy as possible whilst still adhering to the respective cultures as best as possible. Basically: balancing the distribution. Only that in some very few cases, it may look odd because a race couldn't take a class you'd expect as it was already "occupied" by two other aliens (as well as the two human genders of course).

Modifié par Lynata, 23 février 2012 - 11:50 .


#16
Endplanets

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I agree. It always kinda wierded me out that there were no female Turian/Drell/Salarians or male Quarians (till ME2) for each race. It can't take that long to create a new character model template.

#17
daftPirate

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Lynata wrote...

On a sidenote, I recently stumbled over this, which led me to this interesting comment on the reasons to choose a female character over a male one. Something I can get behind much better, although of course visual appeal will always be a factor as well.


And then they had to juggle them back and forth to have a result with as little redundancy as possible whilst still adhering to a minimum of the respective cultures.


-sigh- Which juggling leaveth me sad. I'll get over it, either way. MP, as is, is rocking my socks, and I'm eager for the full version, toggle-less genders and all.

Also, interesting comment indeed. Not one I much agree with, but I see the merit of female action characters. Eventually, I'll get around to playing FemShep. Hopefully I'll be able to keep all the Hale vs. Meer bull out of my head when I do. That crap annoys me like little else.

#18
Lynata

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daftPirate wrote...
-sigh- Which juggling leaveth me sad. I'll get over it, either way. MP, as is, is rocking my socks, and I'm eager for the full version, toggle-less genders and all.

I hear ya. To paraphrase a famous scientist, "fun will find a way". :P

daftPirate wrote...
Also, interesting comment indeed. Not one I much agree with, but I see the merit of female action characters. Eventually, I'll get around to playing FemShep. Hopefully I'll be able to keep all the Hale vs. Meer bull out of my head when I do. That crap annoys me like little else.

Well, there's more comments/opinions in that thread, too - as can be expected, it differs from individual to individual. For many people, myself included, gender (or species, albeit ironically to a lesser degree) can also serve as an additional "disconnect" between player and character. May sound weird, but I often purposefully seek distance from my characters to make it easier choosing paths I find may make for a more interesting narrative or are more in line with the setting. The last thing I want is playing "Myself in Space, durr" (or wherever).

As for the Hale vs Meer - yeah... I've got my own opinion on the subject, of course, but there's no need to rub it into peoples' faces all the time, especially when you just know it's going to cause drama. Lots of unnecessary heat being thrown around, but I guess that's the internet for ya. On the other hand, it at least goes to represent the success of the franchise (as well as the voice actors of its chief protagonist). With fans, there's always two sides to the coin. ;)

Modifié par Lynata, 24 février 2012 - 12:06 .


#19
Wulfram

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If you leave out the needless crudeness in expressing it, choosing to play a character you find more aesthetically pleasing makes total sense. Particularly in games where it really doesn't make any difference otherwise.

Of course in ME3 SP, you've got which voice actor you prefer to consider. And what romances are available.

#20
vanguard_of_destruction

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hope people understand i'm not trying to start a gender war

#21
daftPirate

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vanguard_of_destruction wrote...

hope people understand i'm not trying to start a gender war


Of course not, but gender balance probably factored into their choosing to make the Quarians female.

Lynata wrote...

May sound weird, but I often purposefully seek distance from my characters to make it easier choosing paths I find may make for a more interesting narrative or are more in line with the setting. The last thing I want is playing "Myself in Space, durr" (or wherever).

 

Well, I'm sure that'd have its advantages when it comes to developing the story. On the other hand, I like to ingrain myself in characters, be it movies, books or video games, and whether they're male or female. Especially where Mass Effect is concerned, and I can only feel comfortable using default Shep, or one that looks like me. FemShep, on the other hand, just seems to have more aesthetic appeal than a custom female Shep, so I look forward to playing as her.

#22
Wulfram

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daftPirate wrote...

Of course not, but gender balance probably factored into their choosing to make the Quarians female.


Mostly it was probably Tali.  Both in that she's the best known Quarian, and in that she probably means they've got more animations already made for Female Quarians than for male ones.