"This will act as a base for a large community of mods and modders who
want to add into the world but don't want to affect the main campaign."
Ferelden:AO
is a rebuilt Ferelden devoid of any major content. I will be rebuilding
all of the basics such as attaching all the locations to the map and
all the in game area transitions between the areas. When the basics of
the world is rebuild I plan to recruit a few very qualified modders to
create the new intros for the origins. Once all of that is done we will
be releasing the mod with a few basic npcs, quests and merchants etc.
High Concept:
To
create a blank Ferelden with which modders can add their own campaigns,
quests and npcs to a Ferelden in the years after DA:O. This will act as
a base for a large community of mods and modders who want to add into
the world but don't want to affect the main campaign.
Project
http://social.bioware.com/project/945/
Group
http://social.bioware.com/group/771
Feedback, comments and questions welcome.





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