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Miranda still wearing her catsuit as seen in the femshep trailer...


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#51
tobynator89

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G3rman wrote...

Oh dear, feminists here we go again.


I'm not even a feminist. I'm a guy and I Don't mind good looking outfits on girls but miranda was pandering to the lowbrows at its worst.

Modifié par tobynator89, 24 février 2012 - 02:00 .


#52
Legion64

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blacqout wrote...

Good. I'm glad that BioWare didn't pander to the codex zealots and body armour fundamentalists. It's important to give each character an aesthetic identity, and Miranda's catsuit perfectly fits here.


This.

#53
Giga Drill BREAKER

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Miranda should wear less clothes

#54
SNascimento

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Because it offers a great deal of protection and mobility. So why would she drop a high effective gear just because she left an organization?

#55
Guest_Ivandra Ceruden_*

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blacqout wrote...

Good. I'm glad that BioWare didn't pander to the codex zealots and body armour fundamentalists. It's important to give each character an aesthetic identity, and Miranda's catsuit perfectly fits here.


Body armour fundamentalists? What's Miranda gonna do in her catsuit? Scare enemies with her meowing and purring? Lol, come on... Such things would only fit in a second-grade anime.

#56
slimgrin

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They skimped on re-skins.

Modifié par slimgrin, 24 février 2012 - 02:04 .


#57
Atakuma

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blacqout wrote...

Good. I'm glad that BioWare didn't pander to the codex zealots and body armour fundamentalists. It's important to give each character an aesthetic identity, and Miranda's catsuit perfectly fits here.

If Miranda's aesthetic identity was that of a gogo dancer, then you would be right.

Modifié par Atakuma, 24 février 2012 - 02:06 .


#58
Gabey5

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i prefer the black outfit, don't like the hexagon pattern on her white jumpsuit

#59
blacqout

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Her catsuit is authoritive and the hexagonal pattern gives it a clinical vibe... but at the same time it does give an air of vulnerability. Her outfit is a visual representation of her character, and that's a good thing.

This will amaze some of you, but Mass Effect is not real. It is a game. And yes, it is set in a wonderfully deep and well-thought out universe, but in games sometimes you need to take liberties with the established rules for a multitude of reasons, such as gameplay and visuals.

I don't care about Miranda's ass. It's not an especially grand view even as far as video games go. I care about Samara looking like a warrior monk, and Mordin looking like a doctor.

Body armour would needlessly screw up the visual identity of many characters.

#60
Legion64

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Atakuma wrote...

blacqout wrote...

Good. I'm glad that BioWare didn't pander to the codex zealots and body armour fundamentalists. It's important to give each character an aesthetic identity, and Miranda's catsuit perfectly fits here.

if Miranda's aesthetic idendity was that of a gogo dancer then you would be right.


Gogo dancer's are cool.

#61
tobynator89

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SNascimento wrote...

Because it offers a great deal of protection and mobility. So why would she drop a high effective gear just because she left an organization?


There is NO practical justification for the catsuit. plain and simple. They are not comfortable, they do not offer mobility, you can not carry anything whatsoever with them and the whole "distraction" thing is bull. In combat you're so hopped up on adrenaline that you don't even notice.

#62
G3rman

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DinoSteve wrote...

Miranda should wear less clothes


I like it, you've got spunk kid!

#63
AgitatedLemon

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blacqout wrote...

Her catsuit is authoritive and the hexagonal pattern gives it a clinical vibe... but at the same time it does give an air of vulnerability. Her outfit is a visual representation of her character, and that's a good thing.

This will amaze some of you, but Mass Effect is not real. It is a game. And yes, it is set in a wonderfully deep and well-thought out universe, but in games sometimes you need to take liberties with the established rules for a multitude of reasons, such as gameplay and visuals.

I don't care about Miranda's ass. It's not an especially grand view even as far as video games go. I care about Samara looking like a warrior monk, and Mordin looking like a doctor.

Body armour would needlessly screw up the visual identity of many characters.


Huh. Well written. Thanks for that. 

#64
Giga Drill BREAKER

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I say they can wear what they want on the ship but while in combat they need armor and when in a toxic atmosphere or SPACE, they need to wear helmets not masks HELMETS, that pisses me off

#65
Gabey5

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it is the future, you have mass effect fields, you could go naked to a fight and still last as long as you get behind cover and wait for the shields to fill up again

#66
Legion64

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tobynator89 wrote...

SNascimento wrote...

Because it offers a great deal of protection and mobility. So why would she drop a high effective gear just because she left an organization?


There is NO practical justification for the catsuit. plain and simple. They are not comfortable, they do not offer mobility, you can not carry anything whatsoever with them and the whole "distraction" thing is bull. In combat you're so hopped up on adrenaline that you don't even notice.


Wait, how would you know if they're comfortable or not?

#67
Atakuma

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blacqout wrote...

Her catsuit is authoritive and the hexagonal pattern gives it a clinical vibe... but at the same time it does give an air of vulnerability. Her outfit is a visual representation of her character, and that's a good thing.


Her outfit is nothing more than a visual representation of her ass and breasts, The hexagonal pattern is just a cerberus thing.

#68
Guest_Ivandra Ceruden_*

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blacqout wrote...

Her catsuit is authoritive and the hexagonal pattern gives it a clinical vibe... but at the same time it does give an air of vulnerability. Her outfit is a visual representation of her character, and that's a good thing.

This will amaze some of you, but Mass Effect is not real. It is a game. And yes, it is set in a wonderfully deep and well-thought out universe, but in games sometimes you need to take liberties with the established rules for a multitude of reasons, such as gameplay and visuals.

I don't care about Miranda's ass. It's not an especially grand view even as far as video games go. I care about Samara looking like a warrior monk, and Mordin looking like a doctor.

Body armour would needlessly screw up the visual identity of many characters.


Darn, then we better start putting Ashley in a fox suit then. Y'know, with cute lil' ears and a bushy tail just to perfectly 'represent' how much of a sex-object she actually is. Great idea! *sarcasm*

Anyway, so a decent pair of armour isn't needed in a game centring around a huge world-scale war, then?

#69
tobynator89

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Legion64 wrote...

tobynator89 wrote...

SNascimento wrote...

Because it offers a great deal of protection and mobility. So why would she drop a high effective gear just because she left an organization?


There is NO practical justification for the catsuit. plain and simple. They are not comfortable, they do not offer mobility, you can not carry anything whatsoever with them and the whole "distraction" thing is bull. In combat you're so hopped up on adrenaline that you don't even notice.


Wait, how would you know if they're comfortable or not?


because they are tight, and to tight tends to chafe, no matter what the material. I've never worn one myself but I know people who have and they hate them. 

#70
AgitatedLemon

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Atakuma wrote...

blacqout wrote...

Her catsuit is authoritive and the hexagonal pattern gives it a clinical vibe... but at the same time it does give an air of vulnerability. Her outfit is a visual representation of her character, and that's a good thing.


Her outfit is nothing more than a visual representation of her ass and breasts, The hexagonal pattern is just a cerberus thing.


You must be one of those people complaining that Ashley's new look is ruining her character, too.

#71
Gabriel S.

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I like to think about it this way:

  • Miranda - old sex symbol
  • Williams - new sex symbol
  • Miranda is a love interest in ME2
  • Williams is a love interest in ME1
  • The PC can "cheat" on Williams with Miranda in ME2
  • Miranda appears on a mission in ME3 (I suppose)
  • Williams returns as a full squad member in ME3
  • The PC can take Williams on that mission which features Miranda (I suppose)
  • Your PC was engaged in romance with Williams in ME1 (I suppose)
  • Miranda knows about that (duh)
  • Williams got that information either as a Spectre or by other means (I suppose)
  • Miranda and Williams both "know" that they both know
  • ...
  • CAT FIGHT




Yes...
I am bored.

Modifié par Gabriel Stelinski, 24 février 2012 - 02:13 .


#72
eye basher

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Atakuma wrote...

blacqout wrote...

Her catsuit is authoritive and the hexagonal pattern gives it a clinical vibe... but at the same time it does give an air of vulnerability. Her outfit is a visual representation of her character, and that's a good thing.


Her outfit is nothing more than a visual representation of her ass and breasts, The hexagonal pattern is just a cerberus thing.






Some very fine ass and breast.Posted Image

#73
Atakuma

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Gabey5 wrote...

it is the future, you have mass effect fields, you could go naked to a fight and still last as long as you get behind cover and wait for the shields to fill up again

There are numerous ways for enemies to get through your shields and if you're wearing a catsuit when that happens then you don't have a snowball's chance in hell of surviving.

#74
tobynator89

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AgitatedLemon wrote...

Atakuma wrote...

blacqout wrote...

Her catsuit is authoritive and the hexagonal pattern gives it a clinical vibe... but at the same time it does give an air of vulnerability. Her outfit is a visual representation of her character, and that's a good thing.


Her outfit is nothing more than a visual representation of her ass and breasts, The hexagonal pattern is just a cerberus thing.


You must be one of those people complaining that Ashley's new look is ruining her character, too.


compared to how she was portrayed earlier? yes.  "Dolled" up does not mean character development.

#75
blacqout

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Ivandra Ceruden wrote...

blacqout wrote...

Her catsuit is authoritive and the hexagonal pattern gives it a clinical vibe... but at the same time it does give an air of vulnerability. Her outfit is a visual representation of her character, and that's a good thing.

This will amaze some of you, but Mass Effect is not real. It is a game. And yes, it is set in a wonderfully deep and well-thought out universe, but in games sometimes you need to take liberties with the established rules for a multitude of reasons, such as gameplay and visuals.

I don't care about Miranda's ass. It's not an especially grand view even as far as video games go. I care about Samara looking like a warrior monk, and Mordin looking like a doctor.

Body armour would needlessly screw up the visual identity of many characters.


Darn, then we better start putting Ashley in a fox suit then. Y'know, with cute lil' ears and a bushy tail just to perfectly 'represent' how much of a sex-object she actually is. Great idea! *sarcasm*

Anyway, so a decent pair of armour isn't needed in a game centring around a huge world-scale war, then?


How is Ashley a sex object? She has never been depicted as such, so a fox suit wouldn't fit her characterisation.