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Is it just me or do turrets need to be tuned down?


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106 réponses à ce sujet

#101
Balbaroy

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Revrant wrote...

Delta_V2 wrote...
I think the objective-based waves have infinite enemies until the objective is completed.  Otherwise you could just go around and kill all the enemies before completing the objective.  Sometimes when there's a hacking mission, it seems like I kill the same pair of guardians about five times.


They do, I've had to snap at people for standing next to a device objective killing people, getting overwhelmed, it seems like they'd figure it out by themselves, but no.


Why wasn't someone else on the team helping him cap the objective?  Maybe if someone was there helping prevent the overwhelm, you wouldn't have to snap at people.  Better to try to clear out the area and allow another to help him than attempt to cap the objective and get overwhelmed anyway, is it not?  Or were you really far away from your partner and just yelling at him because your inadequecies were preventing the objective from being captured?  

Either that or you're just an **** and yell at people instead of helping.  Oh wait, let me guess you were at the objective already and just wanted to make yourself sound cool by "snapping" at someone.  These forums are goofy.

On to the topic at hand, turrets are fine.  Don't touch them IMO.

#102
zr0iq

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Tune down players. They destroy too many cerbs.

#103
DaVeO52

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Keep as is. It makes taking out the Engineer a priority target on Silver and Gold level. I greatly enjoy a "Oh ****!" moment when I round a corner and see a turret turning to face me. It definitely adds a more tactical element to the round. However, I do agree that a turret should not be able to fully deploy unless the Engineer is alive.

#104
nicethugbert

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If turrets could talk, they would say I need to be turned down. I get them more often that they get me.

#105
trackboy186

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My only request regarding turrets is that they count as enemies. Having two teammates walk in front of one and die, then die at the start of the next wave because the turret is still there is kind of pointless.

#106
Navasha

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Not everything is supposed to go down simple. I have no problem with the turret power myself, though it would be nice if you kill or stasis the engineer that the turret wouldn't continue to set up on its own.

#107
Katinka

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Throw definitely can be used to denate Warp. Both my Human Sentinel and Asari Adept do this often, having taken the skill options from both that benefit detonations.