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Race/class Combinations (and Builds) that you WISH were available in Multiplayer.


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94 réponses à ce sujet

#26
Jestina

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Dean_the_Young wrote...
Volus engineer


Better as an adept...then you could play the biotic god.

#27
I-AM-KROGAN

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Jestina wrote...

Dean_the_Young wrote...
Volus engineer


Better as an adept...then you could play the biotic god.

Volus Adept moveset

BIOTIC GOD
BIOTIC GOD
BIOTIC GOD
BIOTIC GOD
BIOTIC GOd

-class used to be a BIOTIC GOD. FOES WILL SMELL YOUR GREATNESS

#28
Magicman10893

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Batarian Infiltrator. Think about it for a second.

#29
Troller79

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Prothean Adept

#30
UK Wildcat

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Krogan Phantom

#31
dnaxv

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 I wish Asari Adept were in multiplayer. All I ever get to play as are shotgun upgrades...

Hey-o.

#32
Eric13574

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Thresher Maw...Vanguard
Charge
Pull
Immortality (Me1 style)
Threshermawian
Fitness

#33
gtx3

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I would love a Turian or Asari with Stasis, overload, and incinerate or warp, or really just stasis and overload. There are so many abilities but not a lot of combinations as the humans are always the same. Thank you.

Modifié par gtx3, 24 février 2012 - 06:20 .


#34
Elken27

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Male Qurian.....that's all I want. Is it too much to ask for a male quarian?

#35
Adugan

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Geth Adept.

#36
Troller79

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Prothean Adept

#37
CerberusSoldier

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Collectors and Geth

#38
Berkilak

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Prothean Vanguard.

#39
Xaijin

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Krogan Battle Master

Fortification (same as above)
Battle Mastery (tree provides either boosted melee + weapon damage or REGEN + defense/HP)
Heavy Charge (half the range of normal charge, 150% damage)
Reave (tree provides for area reave or heavy reave, level 4 offers +50% duration or +25% dps )
Grapple (CC attack that siphons life at 5 and 6, cannot be used on large targets)

Geth Juggernaut

Custom Chassis (leapfrogging health and weapon damage)
Overdrive (sequential increasing boost to ALL weapons damage and attacks at the expense of toughness and shields)
Synergy (sequential increase to weapon damage OR targeting offset reduction, last tier offers +50% headshot damage or 25% reduction weight to all weapons)
Advanced Combat Theory (increasing damage to shields, barriers and armor or increased melee damage)
Juggernaut (Special charging punch attack, can be boosted to increase damage OR distance traveled, melee boosts in other trees increase base damage)

#40
rcnovak1

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Elken27 wrote...

Male Qurian.....that's all I want. Is it too much to ask for a male quarian?


So much this, Elken. I don't understand why we can't have Male and Female variants of both species... after all, this is the third installment. I think it's high time we finally see the "other halves" of many of these species.

Also, I wish there not only variant genders; but variant armors. At least armor pieces! Or at least option helmets/headwear (even for aliens).

Modifié par rcnovak1, 24 février 2012 - 04:59 .


#41
zr0iq

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clear vote for Volus Adept and Hanar Soldier? Or well Biotic God and Blasto!

#42
royard

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rcnovak1 wrote...

royard wrote...

You can't use duration power like marksman in cloak.  So yeah.  But I do look forward to a turian infiltrator, who is almost guranteed to appear in a DLC.  (because of fans like you and me)


You can't? Man, that sucks. That would be such an awesome combination. Have they outright stated that it's impossible? Or have you playtested it with another type of similar power?


I think I saw a dev post from somewhere. 

#43
Daodan

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Turian Vanguard! Even though that doesn't make much sense lore-wise, that would be awesomeness incarnate. <3

His kit could be something like
Biotic Charge
Warp
Lift Grenade
Turian Veteran
Fitness

:D

#44
themaxzero

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rcnovak1 wrote...

TURIAN INFILTRATOR,
Tactical Cloak
Marksman
Overload
Turian Veteran
Fitness


/Thread.

The scary thing is this character class is very realistic. Turians do have infiltrators and do get Overload and Marksman as part of racial skills in other classes.

They also fit in well with the Infiltrators role as a tech/soldier hybrid.

DO IT BIOWARE!

Modifié par themaxzero, 24 février 2012 - 05:28 .


#45
stgrey

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Quarian engineer without "frost" ability. I want good quarian, not useless one. Human engineer is much powerfull comparing to quarian.

#46
XxDragonSn1p3Z

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Yhag adept would be amazing

#47
Arppis

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Human Vanguard, with pull instead of Shockfail. Why use Shockwave when you can just charge or nova instead? Useless ability for character who already has those two abilities.

#48
We Tigers

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A few tweaks or customization would be nice, but I wouldn't want to go overboard with uber-builds. I think the reason we don't have a sentinel with stasis and overload, for example, is that they'd be hugely powerful with very little downside or challenge.

#49
staindgrey

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Asari Sentinel.

It just makes sense. Biotics, oldest space-faring race, living 1,000 years gives a lot of free time to dabble in tech...

#50
TheMightyG00sh

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Batarian Sentinel
Tech Armour
Overload
Throw
Blue Suns Commando

Vorcha Soldier
Flamethrower
Rockets
Concussive Shot
Blood Pack Trooper

Geth Infiltrator
Tactical Cloak
Sabotage
Assassination
Geth Hunter

Geth Engineer
Geth Assault Drone
Overload
Incinerate
Geth Platform

New Skills:
Blue Sun Commando
Level 1 - 5% Shields, 5% Tech Damage, 5% Biotic Damage
Level 2 - 7.5% Shields, 7.5% Tech Damage, 7.5% Biotic Damage
Level 3 - 10% Shields, 10% Tech Damage, 10% Biotic Damage.
Level 4 - +20% Headshot Damage or +20% Weapon Stablity
Level 5 - Increase Tech Damage by 15% or Increase Biotic Damage by 15%
Level 6 - +10% Damage Reduction or +20% Shields

Flamethrower
Level 1 - Deals 10 Damage for 5 Seconds
Level 2 - Prevents enemy health regenerations
Level 3 - Deals 20 Damage for 5 Seconds
Level 4 - Deals 20 Damage for 7.5 Seconds OR Increase Radius by 2 Metres
Level 5 - Deals 20 Damage for 10 Second OR Increase Radius by 2 Metres
Level 6 - Flamethrower Overload Shields OR Flamethrower does Health damage through Shields at 50% Damage.

Rockets
Level 1 - Deals 150 Damage
Level 2 - Deals 250 Damage
Level 3 - Rocket gains 1 metre blast radius
Level 4 - Rockets Home-In onto targets OR Rockets knock enemies back
Level 5 - Increase Rocket Damage by 50% OR Increases Blast Radius by 1 metre
Level 6 - Fires Three Rockets in quick succession OR Rockets cluster on impact creating grenades that do 50 Damage each.

Blood Pack Trooper
Level 1 - Regenerates 5 Health Per Second, 5% Power Damage and Duration
Level 2 - Regenerates 10 Health Per Second
Level 3 - 10% Power Damage and Duration
Level 4 - Regenerates 20 Health Per Secoond OR 5% Damage Reduction
Level 5 - 25% Power Damage or 25% Power Duration
Level 6 - +10 Health Regeneration per Second OR +10% Damage Reduction

Assault Drone (Creates a Geth Assault Drone... you know the ones that rape you on Haestrom, Recharge Time: 25 Seconds)
Level 1 - 150 Shields, 25 Damage per shot, 5 second recharge timebetween shots.
Level 2 - Increases shields by 20%
Level 3 - Increase Damage by 20%
Level 4 - Drone now fires 3 Shots per Attack OR Recharge Time betwee shots decreased 2 Seconds
Level 5 - +50% Drone Damage OR +50% Shields
Level 6 - Drone now fires 5 Shots per Attack OR Recharge Time between Shots decreased by 2 secconds.

Geth Platform
Level 1 - 10% Chance of Shields Recharging Straight Away, +5% Shields, +5% Power Recharge Speed, +5% Weapon Damage
Level 2 - +15% Shields
Level 3 - +5% Power Recharge Speed + 5% Weapon Damage
Level 4 - 25% Chance of Shields Recharge Straight Away OR +25% Shields
Level 5 - +10% Recharge Speed OR +10% Weapon Damage
Level 6 - 50% Chance of Shields Recharging Straight Away OR Shields can now recharge twice in a row