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How do you play a Salarian Infiltrator?


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31 réponses à ce sujet

#1
Airgorden

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I can solo silver with my salarian. I don't have the widow yet but I use just the mantis. All I do is cloak....energy drain( Stay cloaked to maxing cloak and taking upgrade) then sniping them. You 1 shot everything except phantoms.... and atlas

#2
Father Alvito

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My advice would be to build a Salarian for sniping for two reasons. First, you get the 30% weight reduction on Sniper Rifles from Salarian Operative, which just screams out for a Widow. Second, full Energy Drain + Widow does naughty, naughty things to Phantoms on Gold.

If all you want to do is play Silver, the close-quarters Salarian should work out fine.  Getting up close and personal is usually a bad idea on Gold unless you're playing Vanguard.

Modifié par Father Alvito, 24 février 2012 - 07:38 .


#3
SouzaNZ

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If I could respec my infiltrator I would have gone full points in everything with nothing in proximity mine and make sure to get the single power usage while cloaked evolution.

I would also like a Widow and a toilet made of gold.

#4
goofyomnivore

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Here is a gold game using the shotgun version. I think I filmed that my first or second day playing, so obviously I'm much better now, and I can beat Gold in about 22-25mins regularly now.

Sniper or Shotgun will both get 100k+ points every game if played properly. It is really just a question of what you find more fun. I think the Shotgun is more versatile since you can carry a Carnifex which is like a mini Widow and still have better cooldowns.

Modifié par strive, 24 février 2012 - 07:48 .


#5
FlamingNinja007

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SouzaNZ wrote...

If I could respec my infiltrator I would have gone full points in everything with nothing in proximity mine and make sure to get the single power usage while cloaked evolution.

I would also like a Widow and a toilet made of gold.


Even if you get that evolution you cannot use energy drain and stay cloaked.

#6
Airgorden

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FlamingNinja007 wrote...

SouzaNZ wrote...

If I could respec my infiltrator I would have gone full points in everything with nothing in proximity mine and make sure to get the single power usage while cloaked evolution.

I would also like a Widow and a toilet made of gold.


Even if you get that evolution you cannot use energy drain and stay cloaked.

Yes you can. You simply cloak then energy drain and you stay cloaked

#7
Guest_chief0390_*

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I like to play close-quarters with mine. Cloak + power use, with maxed energy drain. The Scimitar X is amazing. It weighs very little, deals out just a bit less than the Katana, but it has 3 more shots, so you can just keep shooting. Awesome for taking out multiple enemies in close. Also makes guardians that are on top of you very easy to deal with. Instead of having to cloak and back off to line up a shot, I can just cloak, throw a proximity mine at their feet and unload with the Scimitar when the blast drops their shield. Salarian is perfect for rushing phantoms with a shotgun, as you can drop their shields with energy drain and remain cloaked, still getting off that first weapon damage bonus.

For range, I just use the Carnifex. Weighs far less than any sniper rifle. Not hating on SR's, because I love the Mantis and the Widow, but carrying the Carnifex lets me get headshots at range and still keep my cooldown times low. Also, I can carry a shotgun with it. :)

I saw someone they carry a sniper rifle and a heavy pistol. Do a lot of people do that? I don't like carrying two ranged weapons. To me, their use overlaps too much and I prefer to have something I can hipfire and spray bullets for close quarters for my other weapon. Just curious why people carry an SR and a heavy pistol? How do you use them in combination?

#8
Father Alvito

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You can kill nearby targets with a Carnifex or Phalanx. Since the heavy pistols are ubiquitous and are frequently the only weapon a caster carries, it's likely that the player is comfortable using them as the up close solution. It works better than hip-firing a Widow like it was an AWP.

I highly recommend Tempest X as the backup weapon if you're not playing a class with Stasis, Overload or Energy Drain.  It will take shields or a barrier off in a hurry, and most importantly it will make a Phantom stop advancing and look for cover.

Modifié par Father Alvito, 24 février 2012 - 09:00 .


#9
P1G V3n0m

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Mine is spec'd for invisible melee. I really don't like him much, so I made him up just to mess with melee, rogue style.

#10
Guest_chief0390_*

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My first infiltrator build, I dumped a lot of points into melee damage, but on my second build, I've found carrying a shotgun makes it to where I don't have to use melee, freeing up points to go elsewhere.

#11
Brownfinger

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Love the Salarian Infiltrator. At first, I kinda figured I'd be in a certain minority, being the less appreciated of the Council races. Now that people have figured out how dominant they are, especially in the hands of a skilled sniper, I'm seeing more and more of them. Don't **** with the STG, son.

My friends plays her Salarian with the shotgun as her primary weapon. But, I use a Mantis X. I don't even bother bringing a second weapon, or using my Widow. I don't need all of that extra weight. Energy drain can either buy me an extra two seconds, or it can help me line up my shot.

I feel like I'm some sort of ambhibian god hurling lightning bolts when I play as one, and feel naked and helpless with any other class/race.

Edit: Kay, that's not entirely true. I love the Krogan Soldier and the Asari Adept. Just didn't sound as dramatic if you add that part in.

Modifié par Brownfinger, 24 février 2012 - 09:14 .


#12
Moonshadow_Dark

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I'd tell you but then I'd have to kill you.

With my Salarian Infiltrator.

His combat secrets are his and his alone.

#13
P1G V3n0m

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chief0390 wrote...

My first infiltrator build, I dumped a lot of points into melee damage, but on my second build, I've found carrying a shotgun makes it to where I don't have to use melee, freeing up points to go elsewhere.

My human infiltrator is spec'd for sniper, so I just hipfire the sniper at close range.  Seems to work like a shotgun, plus I get the added benefit of having only one weapon for close and long range, thus allowing me to go invisible more often.

#14
Guest_chief0390_*

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P1G V3n0m wrote...

chief0390 wrote...

My first infiltrator build, I dumped a lot of points into melee damage, but on my second build, I've found carrying a shotgun makes it to where I don't have to use melee, freeing up points to go elsewhere.

My human infiltrator is spec'd for sniper, so I just hipfire the sniper at close range.  Seems to work like a shotgun, plus I get the added benefit of having only one weapon for close and long range, thus allowing me to go invisible more often.


I don't like to carry a lot of weight either to keep the cooldowns low. I don't know what rifle you use, but I know my Carnifex/Scimitar combo weighs about the same as carrying a Mantis solo.

That being said, I've got the Scimitar X, so it weighs about as much as the pistol does.

#15
oPATTo

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i use my salarian with phalanx only . i wish i could respec and just put 1 point in proximity mine and not 6 . use it against shield guy . energy drain against any enemy to paralyze them while i pick them up or drain their shield to restore mine. and i use cloak for objective,sneaking when in trouble and reviving .

#16
Gladegunner

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Salarian Infiltrator is the close range infiltrator, instead of the Sniper Rifle cloak damage it is much better to take the Bonus Power, allowing you to use Energy Drain cloaked. Proximity Mine is good, and against unshielded targets, and if you're feeling thrifty, you can use it as a very inaccurate but instantaneous concussive shot. And Energy Drain should be spec'd for damage and 100% restoration of shields.

I use SMG's and Heavy Pistols, instead of sniping with a sniper rifle, use a scoped heavy pistol. Due to your higher shields than the human infiltrator, you can be more aggressive, and with your energy drain, can prolong your engagements and recover even when cloaked.

#17
zoNiklv

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My cloak is at level 3 and is a supportive feature. I've maxed both ED and PM and play with a Mattox. Anyone has a clue about how the hell my weapon doesn't overheat on gold difficulty?

#18
Guest_the satirist_*

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Infiltrator is pretty simple: ignore proximity mines, max out the rest. Might be worth trying the 'use one ability while cloaked' so you can energy drain your target on gold, befor you blow off the head.

strive wrote...

Here is a gold game using the shotgun version. I think I filmed that my first or second day playing, so obviously I'm much better now, and I can beat Gold in about 22-25mins regularly now.

Sniper or Shotgun will both get 100k+ points every game if played properly. It is really just a question of what you find more fun. I think the Shotgun is more versatile since you can carry a Carnifex which is like a mini Widow and still have better cooldowns.


Would you mind adding me? :) The farthest I got was wave 9 so far. It takes around 20 - 30 tries to find a gold lobby which is worth trying at all.

#19
noname971

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Playing with scoped phalanx(i'm good enough with headshots), short to mid range, spamming mine where needed(+25% to overall damage to target, kinda useful) and disabling shields\\bariers(energy drain is a sightly weaker than overload, 1.5 meters radius is also useful + it has a nice effect on unprotected foes). Both of them are maxed. Fitmess maxed, 5 in personal skill(all in power damage), 3 in tactical cloak, which is used for revives only. 200% cooldowns, no problems so far. Why phalanx and not carnifex? 1 - cooldowns, 2 - ROF, 3 - ammo capacity.

BTW, i hate that phalanx, while being much better gun than predator, still has no impact on cooldowns. That makes a predator completely obsolete. Where is balance?

#20
goofyomnivore

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Would you mind adding me? :) The farthest I got was wave 9 so far. It takes around 20 - 30 tries to find a gold lobby which is worth trying at all.


Sure just PM your Origin or something.

#21
XCPTNL

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I play with a Widow, maxed out proximity mines for damage, energy drain without the last evolution, maxed operative and 3 points fitness. I switch between mines and drain depending on situation. Mines can be very useful if you know how to use them. I used to carry a pistol for close up fights but got rid of that recently in favor of faster cooldowns.

The shotgun version is also fun, but I play a human infiltrator for this because humans get 20% weight reduction on all weapons while salarian only get weight reduction for sniper rifles (but30%) and the widow is damn heavy.

#22
banthracis

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Max out everything cept proximity grenades. Go for weight reduction in salarian operative, all dmg in energy drain and cloak recharge reduction.

Run with only the viper and essentially you can just cloak, energy drain headshot nonstop. Don't need any other gun since you're basically using the viper like a heavy pistol. Very fun and you can actually kill faster than with a widow thanks to the fast fire rate.

Makes silver easy and gold not at all hard if you have a half decent team.

#23
LordSerion

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I usually do the activation things and revival using my extended cloak time, plus some flanking on lower levels.

Question: which is better, a Scimitar-X or a Claymore-I on Gold?

Modifié par LordSerion, 25 février 2012 - 05:30 .


#24
xcrunr1647

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Pure sniper damage spec. Widow. Weight reduction.

Ownage.

#25
JumboWheat01

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CQC. As the only way to roll is to roll a Shotgun Ninja. (I love the forum go-er who first wrote that.)

That said, if I knew how weak Prox Mines were, I would've left points out of them, letting me chuck in more points into Fitness. Sneaky up in cloak, fry any shields/barriers with Energy Drain if need be, Shotgun Blast or Heavy Melee to the back of the head, whatever catches my fancy at the moment. Works so well on those annoying Guardians.