In a game right now and the last enemy is invincible, its an assault trooper and hes on his last sliver of health but nothing we do will kill him. Im a vangard and he cant be targeted by charge and my teamates powers are flying right by him like hes not there. It sucks because it was in round 9 and the team im with has been doing great together until now.
huge glitch
Débuté par
dryz
, févr. 24 2012 08:01
#1
Posté 24 février 2012 - 08:01
#2
Posté 24 février 2012 - 08:07
Can he be knocked off the edge? Maybe roll the dice and have the host reconnect, restart the whole wave.
#3
Posté 24 février 2012 - 08:08
had this happen before, also one stuck in the wall. Always in round 9 or 10.
#4
Posté 24 février 2012 - 08:11
It is because of lag. You can shoot him, but his health stays at 100%, right? He also cant be targeted by powers as far as I know.
#5
Posté 24 février 2012 - 08:36
Adugan wrote...
It is because of lag. You can shoot him, but his health stays at 100%, right? He also cant be targeted by powers as far as I know.
No we hurt him at first his health was on the last red bar but then he just stopped getting hurt, we ended up just letting him kill us all so we would at least get something, and it was in wave 10 not 9 i could of swore it was only 9 but after he killed us it said wave 10 maybe that had something to do with it because i really think it was supposed to be 9.
#6
Posté 24 février 2012 - 08:46
happen to 1 of the atlas in my game. we nearly killed it and suddenly the big atlas recharge his armor :0
then in another game in Firebase Noveria, the last enemy in a wave which is a phantom got stuck near the landing zone (apparently she can't jump to the upper platform lol). thankfully her @ss is visible to shoot at.
then in another game in Firebase Noveria, the last enemy in a wave which is a phantom got stuck near the landing zone (apparently she can't jump to the upper platform lol). thankfully her @ss is visible to shoot at.
#7
Posté 24 février 2012 - 10:00
Worst glitch I've had so far is being on a map - and all the enemies were invisible.
My team mates could clearly see the enemy, as they were shooting at them - but i could not see a single enemy.
So I just cast some powers and fired blindly in the general direction my team mate was firing in...and if i started getting shot - I would run very far away
My team mates could clearly see the enemy, as they were shooting at them - but i could not see a single enemy.
So I just cast some powers and fired blindly in the general direction my team mate was firing in...and if i started getting shot - I would run very far away
#8
Posté 24 février 2012 - 10:08
Invisible turrets, glitching after a botched charge, flailing animations on the quarian after getting into cover and dysfunctional hotkey bars are about as bad as it gets.





Retour en haut






