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Morals of Game Industry?


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#1
HaloXenon

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Many of you will wonder how this is relevant to ME3.
It is in this case.

ME3 will be our closest and perhaps newest example on this case I'm about to talk.

What is the question here is that why do we get Day 1 DLC?
No, not exactly "buttmad", just tad bit disappointed.
Why?
Day1 DLC indicates that the company is selling us an unfinished product right from the start.
That is wrong. In so many levels it doesn't even fi into scale.

I can fully understand capitalism and companys need to make profit, BUT selling unfisnihed products for full-price and DLC to "fix" or include things they had first thought would be good in game but were scratched out.

Many Game Groups nowadays fall into this same pit of greed, and to me its kinda sad to see such thing to happen.
For its completely different thing to make profit with good product than with unfinished or blatantly bad product.

I use my own company here as an example.
I'm carpenter, so I cannot and shall not ever sell unfinished products. It just isn't an option to me.
Think about it for a second. Here's a desk for you and for additional Day 1 DLC you can now get the extra legs for it so you can actually use it just like desk is thought to be used.
Originally it had four legs but I took two away before it went "gold" to make more profit.

And it is just sad to say Puiracy kills alone, so we must resort to these options.
They do same for me, using my "brand" to make look-alikes for cheaper but falling short in quality.
 

What I am truly trying to say here is that this "D1DLC" and such is actually killing the fanbase and turning this industry in into just same shades of black and brown.

Ten years back, you had clear Game, then half year later an expansion for it and frequent patching, if needed.
Now you buy Game, buy patch, expansion and perhaps hope that your one-time-only code works.


tl;dr

I hope Bioware would be one of the first companies to take steps for making whole gaming community and indrusty to change back into original fanbase, customer respecting way.
 
 

#2
Arppis

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Best way to vote for this, is vote with your wallets.

And I am pretty sure this DLC isn't crucial part of the game experience, like Zaeed and Kasumi weren't in ME2. Heeey, I'll join with you at Barricades if it is, like you can't get best ending without the thing!

#3
Guest_EternalAmbiguity_*

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Actually, day 1 DLC is the evolution of the "Collector's edition." When a collector's edition of something includes actual GAME content, the company makes that content available to the rest of the populace by selling it individually.

#4
Farbautisonn

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#5
Moonshadow_Dark

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You know I keep seeing this pop up, but I have to ask: Why SHOULD game companies respect you? You never show them any respect.They work hard to give you a great experience and yet the second they do something you don't like, you condemn them and call them monsters. To get respect, you have to give it. And Lord & Master Foamy the Squirrel, the gamers are not giving it at ALL.

Just my 2 credits.

#6
lurker541

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Bioware doesn't have a choice, and EA turning down a chance to cash in on fans? Fat chance.

#7
HaloXenon

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EternalAmbiguity wrote...

Actually, day 1 DLC is the evolution of the "Collector's edition." When a collector's edition of something includes actual GAME content, the company makes that content available to the rest of the populace by selling it individually.


I can fully accept selling Collectors Edition.
But there's a reason why its Collectors edition. 

Sorry I use own products as an exapmles here alot.
So you can either get chair, or you can pay extra and get leather chair.  It costs bit more but you get also more.
I do not gie other customers who werent ready to pay extra moneys, extra "leather" within few moments that first customer bought his.
Because its morally cheating.

You pay extra to get better product plus signature from artist.
Other guy behind you gets same for less hour after you because its not onthe "same" package. 

#8
Guest_EternalAmbiguity_*

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HaloXenon wrote...

I can fully accept selling Collectors Edition.
But there's a reason why its Collectors edition. 

Sorry I use own products as an exapmles here alot.
So you can either get chair, or you can pay extra and get leather chair.  It costs bit more but you get also more.
I do not gie other customers who werent ready to pay extra moneys, extra "leather" within few moments that first customer bought his.
Because its morally cheating.

You pay extra to get better product plus signature from artist.
Other guy behind you gets same for less hour after you because its not onthe "same" package. 


...what? I'm not even sure what you're saying.

As for your last sentence, actually the "other guy" gets less--the Collector's Edition has a lot more than the DLC character--for the same price.

This really isn't "morally cheating," I don't know where you get that from.

#9
CuddilyEvil93

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I think the DLC was originally meant as an enticement to buy the CE, which I have no problem with. It seems the main issue is that it's being made available to the rest of the fanbase who didn't pony up for the CE. CEs were limited and several who wanted to get one will not be able to. The DLC is the one thing out of that package that can be readily made available to those who for whatever reason would miss out.

I don't see it as shipping an incomplete game. Had it been released in a month or two for those who didn't get the CE there wouldn't be a problem.

#10
Arppis

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But it's not going to be gamebreaking if you don't have the DLC. It's not going to take away from the endings or anything!

You might miss some Prothean talk. But hey, you'll miss seeing Shadowbroker if you don't take the DLC. DLC's should be good, otherwise why should we pay for them? ME2 had some really good DLC, I like that to continue.

#11
Inquisitor Recon

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Like I've said, Project $10 has become Project Extra $10.

#12
HaloXenon

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Moonshadow_Dark wrote...

You know I keep seeing this pop up, but I have to ask: Why SHOULD game companies respect you? You never show them any respect.They work hard to give you a great experience and yet the second they do something you don't like, you condemn them and call them monsters. To get respect, you have to give it. And Lord & Master Foamy the Squirrel, the gamers are not giving it at ALL.

Just my 2 credits.


But I respect them, I give them money when they give us a well-made product.
I am more than willing to pay artists for their work. That isn't the problem.
The problem is that they do not give us well-made products, yet ask for money, when its a sequel.
Where did the money go we poured them from the first game that was great?

That's one basic problem here.
Bioware is just one of the many falling short on this nowadays.
That needs to change. 

#13
GuardianAngel470

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 *sigh*
I feel like I've gone over this.

OP, you've made an assumption based on limited information and gotten worked up about it. I just have no sympathy for you. 

That Day 1 DLC was developed separately from the main game probably because Bioware knew what we don't: whether or not the DLC would have actual plot relevance.
If it doesn't, then all you're doing is getting upset that you didn't get Zaeed free with your version of the game. Only if it does will your argument have merit because only in that case will it have been content cut from the main game to sell as DLC.

Both situations are possible. You've made an assumption that the latter is the case, and gotten upset. Assumptions are bad...

Modifié par GuardianAngel470, 24 février 2012 - 09:27 .


#14
DaJe

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I detected a paradox in your threat title.

#15
Harorrd

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no, dlc from day one is a clear indication that they striped major content from the game and take additional fees for it.

Personaly i think this has got out of hand, Dlc is suppose to be "new" content that is being delivered after the game is released, so that people who completed the game has something else to look forward to, something that may inspire them to replay the whole game again. Not major content that would have given the players something awesome to remember, something that makes them inspire for something beyond the game, both physically and philosophy

#16
Inquisitor Recon

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GuardianAngel470 wrote...
If it doesn't, then all you're doing is getting upset that you didn't get Zaeed free with your version of the game. Only if it does will your argument have merit because only in that case will it have been content cut from the main game to sell as DLC.

Both situations are possible. You've made an assumption that the latter is the case, and gotten upset. Assumptions are bad...


Yet the whole Cerberus network DLC came with a new (non-used) ME2 and it didn't have to be a Collector's Edition or anything special.

#17
Imortalfalcon

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It's just the way things are. I didn't want to say it, but there's this whole 'entitlement' thing that's sorta' trending now, something about the 99% and the 1% or something. idk, I don't watch Jersey Shore.

But in terms of DLC and store specific DLC that falls under this same umbrella - It's not like the developers -want- to do this. They don't all huddle in a room day 1 and go "Oh lets start chalking up some stellar right out of retail DLC!", so don't lay the blame on them.

If anything, this is marketing, and if anything, this is the retailers themselves. A lot a retailers -demand- this kind of 'specific/day 1 DLC" from the developers and they are forced to do it a lot of the times. And what dev team is going to deny their funding from their producers because retailers are shouting at said producers to get DLC now.

In the end, you're preaching to the choir. I probably missed your point by a mile, but that hopefully sheds a little light on something.

#18
Guest_EternalAmbiguity_*

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HaloXenon wrote...

But I respect them, I give them money when they give us a well-made product.
I am more than willing to pay artists for their work. That isn't the problem.
The problem is that they do not give us well-made products, yet ask for money, when its a sequel.
Where did the money go we poured them from the first game that was great?

That's one basic problem here.
Bioware is just one of the many falling short on this nowadays.
That needs to change. 


What the h*ll does this have to do with DLC?

#19
DarthSliver

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OP a poorly made product like you suggest comes from Bethesda as in its latest title Skyrim because that there is what a broken and poorly executed game is. The company released it 11-11-11 despite knowing that the game had gamebreaking bugs still within its code.

#20
fides5566

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More like stupidity of some customers. And how easy to provoke them.

It an optional companion, it not required to complete the game and it's a promote DLC for CE and Digital Deluxe edition. They didn't try to sale DLC in day 1, they just give a chance for those who buy or only can buy standard edition, so they can access to that DLC, if they wish to (pay).

#21
Guest_EternalAmbiguity_*

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Harorrd wrote...

no, dlc from day one is a clear indication that they striped major content from the game and take additional fees for it.

Personaly i think this has got out of hand, Dlc is suppose to be "new" content that is being delivered after the game is released, so that people who completed the game has something else to look forward to, something that may inspire them to replay the whole game again. Not major content that would have given the players something awesome to remember, something that makes them inspire for something beyond the game, both physically and philosophy


When was the last time you saw "Major content" that was day 1 DLC? For ME2:

Zaeed: A character without the capability to have a conversation, with an insignificant mission.
Normandy crash site: zero significance, other than emotional/sentimental
Firewalker: Again, not significant in the slightest. You get a silver sphere that bulges. But nothing of significance is found from it.


No major content.

#22
Moonshadow_Dark

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HaloXenon wrote...

Moonshadow_Dark wrote...

You know I keep seeing this pop up, but I have to ask: Why SHOULD game companies respect you? You never show them any respect.They work hard to give you a great experience and yet the second they do something you don't like, you condemn them and call them monsters. To get respect, you have to give it. And Lord & Master Foamy the Squirrel, the gamers are not giving it at ALL.

Just my 2 credits.


But I respect them, I give them money when they give us a well-made product.
I am more than willing to pay artists for their work. That isn't the problem.
The problem is that they do not give us well-made products, yet ask for money, when its a sequel.
Where did the money go we poured them from the first game that was great?

That's one basic problem here.
Bioware is just one of the many falling short on this nowadays.
That needs to change. 


Throwing money at someone is not respecting them. That's using them.

Honestly, the DLC is not that big of a deal. You say they don't give you a well made product? Mass Effect revolutionized the way we played RPG's. It gave you a story where you are in control 100% of the time. They allowed you to import your character across three games. You witnessed some of the most spectacular battles and events in a huge universe that evolved and grew with you.

If that is what you call subpar, then there is no pleasing you.

#23
GuardianAngel470

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ReconTeam wrote...

GuardianAngel470 wrote...
If it doesn't, then all you're doing is getting upset that you didn't get Zaeed free with your version of the game. Only if it does will your argument have merit because only in that case will it have been content cut from the main game to sell as DLC.

Both situations are possible. You've made an assumption that the latter is the case, and gotten upset. Assumptions are bad...


Yet the whole Cerberus network DLC came with a new (non-used) ME2 and it didn't have to be a Collector's Edition or anything special.


That happened as an incentive for players to buy games new, nothing more. The new one is multiplayer, which is locked/limited if you buy used and don't get lucky with a code.

You can argue that making the DLC available to people who buy the CE only instead of for everyone is unethical, but I contend that the extra $20 I'm paying for the CE has to pay for something and a few extra weapons, a robot dog, a patch, and an art book don't necessarily make the best argument for the extra expenditure.

Sure it would have been nice if Bioware had made Prothy available to everyone that buys the game new but to claim releasing it free only for CE buyers is somehow unethical is, in my opinion, ludicrous.

#24
G3rman

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It was made from the start with the idea of being DLC, made for profit. Since the latest script revision his early place as a critical plot point has been relegated to a non-pivotal character designed for optional inclusion into the game.

You may not like the sound of that but the fact is that for the past six months at least he has been prepared specifically for DLC, not to be included in the game.

If he was necessary to play the game, they wouldn't make it DLC. You can live without him.

#25
Farbautisonn

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The prothean teammate makes zero sense in any storytelling or lore sense. He is like introducing a ninja T-rex to the crew.