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Morals of Game Industry?


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#101
Moonshadow_Dark

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Farbautisonn wrote...

Moonshadow_Dark wrote...

What else could he possibly teach us? If I wanted a Prothean history lesson, I'll ask Liara.

-Sorry. For some of us this is a storydriven fps/adventure with rpg elements. We rather do like the lore, codex etc, especially when it comes to the mythical creatures that are such a central part of the ingame lore.


And even if he did have that weapon, I'd doubt it's usefullness as it didn't work too well the first time around, now did it?

-It worked well enouogh for the protheans to enable you to have a fighting chance in saving the galaxy?  Or perhaps you made it past ilos without visiting Virgil? Or you yourself hacked into the citadel computer system and got controll of the station? 


All the Protheans gave me was a pounding headache. There is no secret weapon. If you shoot a Reaper enough times, he explodes. Basic law of the universe. Everyone follows it. That's my plan.

#102
Femlob

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Morals of Game Industry?


Industry of For-Profit Companies


Morals


Try again.

#103
DnVill

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Morals and business don't mix.


Learn to live with it.

#104
Cody211282

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rammsoldat wrote...

I dont hate day 1 dlc what i do hate is "DLC" thats alreay on the game disc, im looking at you EPIC you arses.


Capcom is rather bad with that as well.

#105
Farbautisonn

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Moonshadow_Dark wrote...

All the Protheans gave me was a pounding headache. There is no secret weapon. If you shoot a Reaper enough times, he explodes. Basic law of the universe. Everyone follows it. That's my plan.


The analogy youre using is akin to trying to shoot the USS Nimitz with a 45. Good luck. Pew pew pew.

#106
Dean_the_Young

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HaloXenon wrote...


What is the question here is that why do we get Day 1 DLC?
No, not exactly "buttmad", just tad bit disappointed.
Why?
Day1 DLC indicates that the company is selling us an unfinished product right from the start.

No it doesn't, and until you realize why you'll be off course entirely.

Day 1 DLC would indicate an unfinished product if the DLC was a key component of the game itself.

Most Day 1 DLC however, simply isn't. Extra weapons or armors are not a key part of the story. The game is quite complete without them. It's simply promotional.


The only Day 1 DLC to have an argument at being 'unfinished product' is the Prothean character... who first remains to be seen how the game is without him (Zaeed and Kasumi were hardly key parts of the game of ME2), and second who may have had development issues that interfered with the certification process (a problem that also happened to Shale from DAO).



I use my own company here as an example.
I'm carpenter, so I cannot and shall not ever sell unfinished products. It just isn't an option to me.
Think about it for a second. Here's a desk for you and for additional Day 1 DLC you can now get the extra legs for it so you can actually use it just like desk is thought to be used.
Originally it had four legs but I took two away before it went "gold" to make more profit.

Actually, the example here would be if you made a desk, and then someone wanted an attachment to the already four-legged desk to make it larger and more supportive.

And it is just sad to say Puiracy kills alone, so we must resort to these options.

Bull****. There's no 'must' about it.

Ten years back, you had clear Game, then half year later an expansion for it and frequent patching, if needed.
Now you buy Game, buy patch, expansion and perhaps hope that your one-time-only code works.

Ten years ago, the internet and gaming as we know it didn't exist. Your arguing a generational difference.

#107
Moonshadow_Dark

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Farbautisonn wrote...

Moonshadow_Dark wrote...

All the Protheans gave me was a pounding headache. There is no secret weapon. If you shoot a Reaper enough times, he explodes. Basic law of the universe. Everyone follows it. That's my plan.


The analogy youre using is akin to trying to shoot the USS Nimitz with a 45. Good luck. Pew pew pew.


Worked on Saren.

Worked on Sovergien.

Worked on Collectors.

Worked on Baby Reaper.

If it worked the past four times, pretty sure it'll work the next 295 times in the future.

Modifié par Moonshadow_Dark, 24 février 2012 - 12:25 .


#108
Chuvvy

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What morals?

#109
Cody211282

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Moonshadow_Dark wrote...

Farbautisonn wrote...

Moonshadow_Dark wrote...

All the Protheans gave me was a pounding headache. There is no secret weapon. If you shoot a Reaper enough times, he explodes. Basic law of the universe. Everyone follows it. That's my plan.


The analogy youre using is akin to trying to shoot the USS Nimitz with a 45. Good luck. Pew pew pew.


Worked on Saren.

Worked on Sovergien.

Worked on Collectors.

Worked on Baby Reaper.

If it worked the past four times, pretty sure it'll work the next 295 times in the future.


Why did you have to bring up the T-800, I still have concerns that something that dumb will be in 3.

#110
Moonshadow_Dark

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Cody211282 wrote...

Moonshadow_Dark wrote...

Farbautisonn wrote...

Moonshadow_Dark wrote...

All the Protheans gave me was a pounding headache. There is no secret weapon. If you shoot a Reaper enough times, he explodes. Basic law of the universe. Everyone follows it. That's my plan.


The analogy youre using is akin to trying to shoot the USS Nimitz with a 45. Good luck. Pew pew pew.


Worked on Saren.

Worked on Sovergien.

Worked on Collectors.

Worked on Baby Reaper.

If it worked the past four times, pretty sure it'll work the next 295 times in the future.


Why did you have to bring up the T-800, I still have concerns that something that dumb will be in 3.


Doesn't matter. They could build a giant flying Spagetti monster Reaper, I still blow it up. I've learned two things in my time as Elijah Shepard.

1. If you shoot something enough, it explodes

and

2. Never stand next to a Salarian at the urinal. They look. ALL. THE. TIME.

#111
Farbautisonn

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Moonshadow_Dark wrote...


Worked on Saren.

Worked on Sovergien.

Worked on Collectors.

Worked on Baby Reaper.

If it worked the past four times, pretty sure it'll work the next 295 times in the future.


-And yet, this simple but effective tactic, eluded the previous 37 million years worth of cattle culled. Good we have you Elijah. Saviour of the universe and strategic genious.

#112
Cody211282

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Moonshadow_Dark wrote...

Cody211282 wrote...

Moonshadow_Dark wrote...

Farbautisonn wrote...

Moonshadow_Dark wrote...

All the Protheans gave me was a pounding headache. There is no secret weapon. If you shoot a Reaper enough times, he explodes. Basic law of the universe. Everyone follows it. That's my plan.


The analogy youre using is akin to trying to shoot the USS Nimitz with a 45. Good luck. Pew pew pew.


Worked on Saren.

Worked on Sovergien.

Worked on Collectors.

Worked on Baby Reaper.

If it worked the past four times, pretty sure it'll work the next 295 times in the future.


Why did you have to bring up the T-800, I still have concerns that something that dumb will be in 3.


Doesn't matter. They could build a giant flying Spagetti monster Reaper, I still blow it up. I've learned two things in my time as Elijah Shepard.

1. If you shoot something enough, it explodes

and

2. Never stand next to a Salarian at the urinal. They look. ALL. THE. TIME.


Also don't eat the red nuts, they are for turians and will give you gas that can knock out a krogan.

#113
Moonshadow_Dark

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Farbautisonn wrote...

Moonshadow_Dark wrote...


Worked on Saren.

Worked on Sovergien.

Worked on Collectors.

Worked on Baby Reaper.

If it worked the past four times, pretty sure it'll work the next 295 times in the future.


-And yet, this simple but effective tactic, eluded the previous 37 million years worth of cattle culled. Good we have you Elijah. Saviour of the universe and strategic genious.


You're making me sound like a Republican Space Ranger.

"SIR, IT IS A MACHINE. IT DOES NOT UNDERSTAND THE COMPLEX RANGE OF EMOTIONS THAT I AS A HUMAN EXPERIENCE ON A DAILY BASIS! NOW MAY I PLEASE SHOOT THIS SHINEY MOTHER <Bleep>ER UNTIL IT IS NOTHING LEFT BUT  A SMOKEY PILE OF ASH?!"

#114
littlezack

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Dean_the_Young wrote...


Ten years back, you had clear Game, then half year later an expansion for it and frequent patching, if needed.
Now you buy Game, buy patch, expansion and perhaps hope that your one-time-only code works.

Ten years ago, the internet and gaming as we know it didn't exist. Your arguing a generational difference.


This all day long.

One thing that really bugs me is when people act like videogame companies were just bastions of morality before DLC came along. If they could have sold DLC back then, they totally would have. Certain companies even made tries at it in different forms.

The gaming industry has always been about making as much money as possible. Just like any industry.

#115
Farbautisonn

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Moonshadow_Dark wrote...
You're making me sound like a Republican Space Ranger.

"SIR, IT IS A MACHINE. IT DOES NOT UNDERSTAND THE COMPLEX RANGE OF EMOTIONS THAT I AS A HUMAN EXPERIENCE ON A DAILY BASIS! NOW MAY I PLEASE SHOOT THIS SHINEY MOTHER <Bleep>ER UNTIL IT IS NOTHING LEFT BUT  A SMOKEY PILE OF ASH?!"


-Somehow the dialogue options and the pew pew ingame seem perfectly to match you. My condolences.

#116
Guanxii

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I saw this analogy once that I thought was rather cool. I don't personally agree with it but I can see that a lot of people would for many different reasons. Anyway somebody once suggested that the storyline of the Mass Effect trilogy is quite analogous to the BioWare story. Art parodying life as it were.

And so it goes in the days before EA... BioWare were this glorious bastion of civilization. Pioneers like the protheans. Then the rEApers came to town and destroyed everything. All that's left behind are the present day BioWare staff; the Collector's - tools for the reapers, husks - mutilated corpses re-animated every two-three years to do the bidding of their masters to reap the wallets of the citizens of the galaxy - fans.

Shooter fans are the Turians, RPG fans are the Asari and PC gamers are the Salarians! Humans are console gamers. Peter Moore is Sovereign and John Riticello is Harbinger. Casey Hudson is the collector general himself!

Modifié par Guanxii, 24 février 2012 - 02:10 .


#117
ichobi

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The gist of Day one DLC is basically company found a way to exploit your inner needs. Yes everyone knows they are not required to have the best ending, partly relevant and of no paramount importance, made separately so as not to hinder main game development'. You all knew that, yet they are marketed in such a way that you feel they are separated, and 'taken out' from the main game, thus the need to have them. Without them we intrinsically feel the game incomplete because it's not in the whole package. Note the differences between traditional expansion packs. The expansion pack usually comes a bit later, so user never felt cheated or cut out from access to content so no body moans.

The line is very blur and difficult to see, but once you see it you know how this kind of marketing psychology works. I am not saying this is good or bad, it's perhaps working well for company sale figures. Comes next decade, there will be a new kind of trickery to get you in to buying blings for your games. There weren't this kind of DLCs in the past because there was no internet and the infrastructure was too weak to support it. Comparison between how business operates now and in the past is thus invalid. 

I see this as an evolution of gaming industry. It might be morally wrong and I think it is because it exploits the hole in your mind, but this is capitalism. You can vote with your wallet if you don't align with comany's principle. I stop caring basically. Only one developer in this generation knows how to treat (note that i'm not using the term 'respect') here. And that is CD Projekt Red. They might not be making million bucks, but they will forever have my loyalty. I wish I could say the same for EA / Bioware.

Modifié par ichobi, 24 février 2012 - 01:54 .


#118
chengthao

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good business ethics is an oxymoron

#119
ichobi

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chengthao wrote...

good business ethics is an oxymoron


THIS

#120
Darth Death

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You have two factions:

Group A- Are individuals who don't care to pay extra, they don't consider the prothean to be important, & are loyal to BioWare regardless.

Group B- Are individuals who do care about paying extra, they believe the prothean to be important, & they show a sense of awareness.

Modifié par Darth Death, 24 février 2012 - 02:27 .


#121
littlezack

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Darth Death wrote...

You have two factions:

Group A- Are individuals who don't care to pay extra, they don't consider the prothean to be important, & are loyal to BioWare regardless.

Group B- Are individuals who do care about their budget, they believe the prothean to be important, & they show a sense of awareness.


Oh, shove off.

If Bioware made a product or a game I didn't like, I wouldn't buy it. I'm an adult. I work hard. I have a budget and I adhere to it. I can spend my money on whatever I feel is worth it. That's my decision and right as a consumer. 

#122
Darth Death

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littlezack wrote...

Darth Death wrote...

You have two factions:

Group A- Are individuals who don't care to pay extra, they don't consider the prothean to be important, & are loyal to BioWare regardless.

Group B- Are individuals who do care about their budget, they believe the prothean to be important, & they show a sense of awareness.


Oh, shove off.

If Bioware made a product or a game I didn't like, I wouldn't buy it. I'm an adult. I work hard. I have a budget and I adhere to it. I can spend my money on whatever I feel is worth it. That's my decision and right as a consumer. 

Then why did you take offense to what I've said?

#123
littlezack

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Darth Death wrote...

littlezack wrote...

Darth Death wrote...

You have two factions:

Group A- Are individuals who don't care to pay extra, they don't consider the prothean to be important, & are loyal to BioWare regardless.

Group B- Are individuals who do care about their budget, they believe the prothean to be important, & they show a sense of awareness.


Oh, shove off.

If Bioware made a product or a game I didn't like, I wouldn't buy it. I'm an adult. I work hard. I have a budget and I adhere to it. I can spend my money on whatever I feel is worth it. That's my decision and right as a consumer. 

Then why did you take offense to what I've said?


Because I hate this notion that, because I choose to buy DLC, I'm just some mindless drone who doesn't think about where his money goes to.

#124
nitefyre410

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Cody211282 wrote...

rammsoldat wrote...

I dont hate day 1 dlc what i do hate is "DLC" thats alreay on the game disc, im looking at you EPIC you arses.


Capcom is rather bad with that as well.

 

Looks  like Capcom  and Bioware have been comparing  notes... 

#125
littlezack

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nitefyre410 wrote...

Cody211282 wrote...

rammsoldat wrote...

I dont hate day 1 dlc what i do hate is "DLC" thats alreay on the game disc, im looking at you EPIC you arses.


Capcom is rather bad with that as well.

 

Looks  like Capcom  and Bioware have been comparing  notes... 




When Bioware rereleases Mass Effect 3 six months later and makes you pay for a second version of the game with ten percent more content, then you can say that. When they make you pay for an unlock key, then you can say that. Until then, no.