Aller au contenu

Photo

Who's betting bioware is going to screw over us proud few renegade players?


  • Veuillez vous connecter pour répondre
266 réponses à ce sujet

#51
Kaiser Arian XVII

Kaiser Arian XVII
  • Members
  • 17 286 messages

Farbautisonn wrote...

ReconTeam wrote...

And I had thought ME2, TIM, Cerberus, the collector base, and all of that good stuff was going to lead up to a lot of "shades of grey" sort of choices.


-Shades of gray is highly subjective. I have a degree in politics behind me and I have studied the history and realpolitik of the world rather intensively. My definition of "Gray" would likely be "pitch black" for alot of people.

Mostly because people lead swaddled lives. We are so used to the "white" that when we see gray we think its "black". Most people havent got a bastard clue how "black" the world can be.


I have a degree in history and I approve.

#52
Farbautisonn

Farbautisonn
  • Members
  • 3 083 messages

DinoSteve wrote...

Being a renegade means being a **** people usually don't respond well to ****s


I think thats a very popular misconception. Evil isnt hamfisted sadistic stupid evil when its successfull.

#53
Giga Drill BREAKER

Giga Drill BREAKER
  • Members
  • 7 005 messages
but you can be a renegade/**** without being evil

#54
Candidate 88766

Candidate 88766
  • Members
  • 3 422 messages

byne wrote...

Candidate 88766 wrote...

XxXSarenXxX wrote...

It seems like every Renegade choice in ME1 negativly impacted ME2

No they didn't.


Can you cite an example?

Destroyed the Rachni. No dialogue with Asari. Actual effect on ME2 this has? None.
Killed the Council. No longer able to be a Spectre. Actual effect on ME2 this has? None.

No matter what choices you made in ME1, the best ending in ME2 is possible. Making all renegade or all paragon choices in ME1 doesn't affect how difficult it is to get the best ending. There is no negative impact for renegade choices, and no positive impact for paragon choices.

Paragons get a few more dialogues because they saved more people, but these don't impact anything. They provide no benefit and no bonus.

Modifié par Candidate 88766, 24 février 2012 - 11:43 .


#55
tetrisblock4x1

tetrisblock4x1
  • Members
  • 1 781 messages
That's what I like about Obsidian games. They might do the cliche evil from time to time like in Neverwinter Nights 2, but they've demonstrated with games like Alpha Protocol that they know what "evil" means in reality and they often write them in a plausible way.

#56
Funkcase

Funkcase
  • Members
  • 4 555 messages
From what I seen in the demo Renegade doesn't mean ''bad'' it means ''survival at any cost'' Whilst Paragon is about trying to unite all the galaxy. I'm sure Paragons will have the better ending, but I doubt Renegades will have a bad one.

#57
Gruzmog

Gruzmog
  • Members
  • 372 messages

Destroyed the Rachni. No dialogue with Asari. Actual effect on ME2 this has? None.
Killed the Council. No longer able to be a Spectre. Actual effect on ME2 this has? None.

No matter what choices you made in ME1, the best ending in ME2 is possible. Making all renegade or all paragon choices in ME1 doesn't affect how difficult it is to get the best ending. There is no negative impact for renegade choices, and no positive impact for paragon choices.

Paragons get a few more dialogues because they saved more people, but these don't impact anything. They provide no benefit and no bonus.


Actually you can become a spectre again if you let the council die. Atleast with Anderson as councilor. But that is beside the point. Even if it does not effect you're gameplay as such, with a dead council:
- humanity is distrusted by the other races
- the citadel fleet is slow in rebuilding
- The new council is busy with itsself instead of the galaxy

Seems to me like a bad start point for ME3 compared to were you are if you safe em. Sad thing is my main char didn't even kill them on purpose to be bad ass. I was just scared that when the citadel opened there wouldn't be enough ships to take sovereign down in time. Was perhaps a tad bit too convinced by the story that I could fail :P.

It would be neat if some risks you take as paragon would backfire aswell though. Like blowing up the collector base, but more then just that one. But not the Rachni! The Rachni are my sweet pets that I am gonna feed reapers :bandit:

P.S. The asari mercenary ended up dying even on my paragon chars. She reached for her bloody gun after claiming she was innocent! I shot her in reflex with the renegade intervention.

#58
Han Shot First

Han Shot First
  • Members
  • 21 203 messages

G3rman wrote...

Being a pure Renegade and pure Paragon isn't smart to begin with.


This. Shepard at either extreme is a bit stupid IMO.

#59
Chuvvy

Chuvvy
  • Members
  • 9 686 messages
Considering every choice leads to the same basic outcome, I'm guessing bioware is just going to screw over everyone.

#60
Lotion Soronarr

Lotion Soronarr
  • Members
  • 14 481 messages

Jedi Sentinel Arian wrote...

Farbautisonn wrote...

ReconTeam wrote...

And I had thought ME2, TIM, Cerberus, the collector base, and all of that good stuff was going to lead up to a lot of "shades of grey" sort of choices.


-Shades of gray is highly subjective. I have a degree in politics behind me and I have studied the history and realpolitik of the world rather intensively. My definition of "Gray" would likely be "pitch black" for alot of people.

Mostly because people lead swaddled lives. We are so used to the "white" that when we see gray we think its "black". Most people havent got a bastard clue how "black" the world can be.


I have a degree in history and I approve.


so true.
:crying:

#61
Oldbones2

Oldbones2
  • Members
  • 1 820 messages

XxXSarenXxX wrote...

It seems like every Renegade choice in ME1 negativly impacted ME2 and every paragon choice positivly effected ME2 its really kind of irritating, im hopeing they throw a few curve balls like the rachni or the reprogramed geth betray you or something, instead of constantly handing Snuggly carebear Shepards blue ribbons and no nonscense hardass shepards live grenades.


My main shep plays almost entirely paragon.  And the sick thing is I hope YOU'RE right.  Actions should have consequences, and sometimes those consequences should be very, very bad.

I raise my glass to you OP, and hope that you are wrong.

#62
Guest_Arcian_*

Guest_Arcian_*
  • Guests

XxXSarenXxX wrote...

It seems like every Renegade choice in ME1 negativly impacted ME2 and every paragon choice positivly effected ME2 its really kind of irritating, im hopeing they throw a few curve balls like the rachni or the reprogramed geth betray you or something, instead of constantly handing Snuggly carebear Shepards blue ribbons and no nonscense hardass shepards live grenades.

I take it you haven't read the script.

#63
Guest_Arcian_*

Guest_Arcian_*
  • Guests

Farbautisonn wrote...

CuddilyEvil93 wrote...

It's called karma. Act like an ass all the time and she'll bite you in yours.


-And yet strangely, somehow, most of the famous of politics, statebuilding and finance have been more or less rat bastards that died peacefully in their beds. Go figure.

>Reality
>Fictional world
Choose one.

#64
Legbiter

Legbiter
  • Members
  • 2 242 messages
Renegades will have no problems building a fleet to retake Earth in ME 3. It's more of a question whether you do it with a diplomatic and helpful bent or whether you berate and/or intimidate the others into helping out ("that's a nice civilization you've built for yourselves, I'd hate to have to do to you what I did to the geth")

#65
Medhia Nox

Medhia Nox
  • Members
  • 5 066 messages
@Farbautisonn: I don't have a degree to throw around as authority (and I'm glad you do, opens a lot of doors - very useful) - but I have read quite a lot of the classical philosophical and religious texts on morality.

You say people see grey and think it's "black" because they don't have perspective.

I would say the same toward "white" - I've never met anyone I would consider a truly morally (whether through a religious or secular methodology) good person - though I have met "some" who struggle to be that way.

Please don't think you're actually sterling white - especially if you know you're not pitch black.

It's interesting you say people can't see real pitch black because they're so swaddled.

I'd suggest that many cannot also see sterling white because they're apathetic, complacent, and above all - so prideful and arrogant that they think anything they do MUST be good - because being wrong requires self-reflection and criticism - and perhaps most frighteningly of all for even the most progressive person - change.

Modifié par Medhia Nox, 24 février 2012 - 01:46 .


#66
ODST 3

ODST 3
  • Members
  • 1 429 messages
If you made certain Renegade choices, you screwed yourself.

#67
SLonergan

SLonergan
  • Members
  • 167 messages
I think anyone who walks a strict path of Pure Paragon or Pure Renegade isn't really making any meaningful choices at all.

For me, I make the choices that seem right, regardless of their supposed alignment. This makes my characters usually come out Paragon, but there's a healthy amount of Renegade in there.

Making a choice based on its position on the conversation wheel defeats the entire purpose of the game.

#68
Medhia Nox

Medhia Nox
  • Members
  • 5 066 messages
@SLonergan: What's a "healthy" amount though? One major choice? Several small ones?

Note: I do agree totally with your last statement though.

#69
Nidowa

Nidowa
  • Members
  • 201 messages
i really dont like the

good choice
im confused choice
im a dick choice

imo douch =/= badass

mostly i play shep so that im paragon to people who havnt crossed me/lied to me/done anything wrong but i like th no mercy style of alot of the interupts while the diologue seem to be alot of the time way over the top douchishness

also hate how the game literly punished you for being gray, (you couldnt get both miranda and jack/legion and tali loyal if you went paragade)
lead to me hacking in paragon or renegade points so i can do the choices >.>

Modifié par Nidowa, 24 février 2012 - 01:58 .


#70
Farbautisonn

Farbautisonn
  • Members
  • 3 083 messages

Arcian wrote...
>Reality
>Fictional world
Choose one.


-Submersion of disbelief in storytelling. Good idea or bad idea? 

If I cant be led to at least see some kind of logic to what goes on in  the novel, game etc, Im putting away the product and finding a new one.

I Roleplay. I know thats a bad word for some of  you in the pew pew crowd, but if I cant submerse myself in the game. No point. Its hard enough I have to watch my toons kill imba mobs with pelletguns.

#71
XxXSarenXxX

XxXSarenXxX
  • Members
  • 343 messages
Personally Renegade to me seems like the only kind of person who could protect the galaxy, they make the tough decisions others arnt willing to make and command obidience/respect, while Paragon trys to make everyone happy and waiste time on diplomatic solutions that are usually hopeless, its not as simple as Good and Bad its two different trains of thought.

#72
Tezlaa

Tezlaa
  • Members
  • 335 messages

XxXSarenXxX wrote...

It seems like every Renegade choice in ME1 negativly impacted ME2 and every paragon choice positivly effected ME2 its really kind of irritating, im hopeing they throw a few curve balls like the rachni or the reprogramed geth betray you or something, instead of constantly handing Snuggly carebear Shepards blue ribbons and no nonscense hardass shepards live grenades.


I hope they do screw you over. It will be funny to laugh at your future threads Image IPB

#73
Medhia Nox

Medhia Nox
  • Members
  • 5 066 messages
XxXSarenXxX: Which "tough" choices do they make exactly?

#74
Rabbi Satan

Rabbi Satan
  • Members
  • 118 messages

CuddilyEvil93 wrote...

It's called karma. Act like an ass all the time and she'll bite you in yours.


Tell that to the House of Saud.

#75
movieguyabw

movieguyabw
  • Members
  • 1 723 messages

I've had many cases where I had a full renegade bar and still wasnt renegade enough to intimidate. I dont really understand how the charm/intimidate thing calculates if you are paragon/renegade enough, and I dont think anyone else does either.


Some renegade options, I believe, do not solely rely on how many renegade points you have.  I know for Tali's trial, for example - a friend of mine played through with maxed out Renegade.  He wasn't able to use the Renegade option, however.  When I did my playthrough, I unlocked it with a lot less Renegade points than he did, because you also needed to talk to all the Admirals in order to unlock it.

This is the only instance I'm aware of, but if you're running into this issue a lot, this is probably the reason.