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Who's betting bioware is going to screw over us proud few renegade players?


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#201
CitizenSnips

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Shouldn't renegades not care about organizational validation?

#202
Troller79

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hey piemanz, your doin it wrong

#203
piemanz

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Troller79 wrote...

hey piemanz, your doin it wrong


Well, For instance, my renegade killed the rachni and saved the collector base. Two potentially massive decisions that also have potentially negative implications. Sure they could also turn out to be positive, but either way i would be dissapointed if there was no ramifications for either my Paragon or Renegade.

So, yea, i don't expect my Paragon and Renegade to have the same endings.

#204
Guest_Saphra Deden_*

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Nobody else does either, Piemanz.

#205
Moonshadow_Dark

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mushoops86anjyl wrote...

Shouldn't renegades not care about organizational validation?


Yup.

But apparently, they still seek our approval. Renegades, my rebuilt patoot.

#206
Dean_the_Young

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mushoops86anjyl wrote...

Shouldn't renegades not care about organizational validation?

Why not? The Renegade ideology in ME1, for example, was a pro-Human and pro-Alliance ideology. Why shouldn't Renegades care about being validated by the subject of their interest?

Or should we ask why Paragons need it?

Modifié par Dean_the_Young, 25 février 2012 - 04:02 .


#207
DJStarstryker

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I think it's silly to pick pure renegade or pure paragon. My Shep mostly leans toward renegade, but since I roleplay him, I do pick paragon responses for certain situations or when I'm talking to certain people that I roleplay him as being fond of. This means that my Shep has made both paragon and rengade choices for the "main" choices. For instance, he killed the rachni queen in ME1. But he destroyed the collector base in ME2.

I don't really regret making those decisions. If killing the rachni means I don't have the rachni to help me beat the reapers, oh well. My Shepard will find another way. He always does. If he ends up dying at the end of ME3 because of his choices, oh well. He'll go out with a bang and save the galaxy.

#208
Nathan Redgrave

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mushoops86anjyl wrote...

Shouldn't renegades not care about organizational validation?


Renegades can care about anything and everything--it's the method of getting there that makes them what they are.

#209
elearon1

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Saphra Deden wrote...
I agree completely. I think making Legion so likable in the first place was a huge mistake


I don't know, my Shep never thought Legion was likeable, she hated the little toaster and all his toaster race - whatever morality they wanted to claim they had worked up in those toaster brains of theirs.  She was happy to kill as many as possible and be done with them.  After everything that happened in the first game she had no sympathy for the Geth and no desire to listen to their garbage. 

Modifié par elearon1, 25 février 2012 - 04:07 .


#210
piemanz

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Saphra Deden wrote...

Nobody else does either, Piemanz.


Maybe i'm just stupid but i didn't see anything negative in my renegade playthrough, other than what was brought about by making renegade decisions.

Sure, there was less content in ME2, but thats because I killed everyone in ME1, thats just normal isn't it?. The collector base and the whole Cerberus thing, my renegade was never happy handing it over to Cerberus, so it's not like she didn't see it coming...

#211
Toshir

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Costin_Razvan wrote...

The Heretic choice in ME2 on Legion's loyalty? The Paragon one turns out to be the bad choice for instance. Getting Tali exiled is also bad. Killing Vido on Zaeed's loyalty? Good choice I'd wager.


Well this pisses me off. I want to do apragon but I don't know if I should beleive you or if BioWare fixed the damn leaked script.

#212
Nathan Redgrave

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elearon1 wrote...

Saphra Deden wrote...
I agree completely. I think making Legion so likable in the first place was a huge mistake


I don't know, my Shep never thought Legion was likeable, she hated the little toaster and all his toaster race - whatever morality they wanted to claim they had worked up in those toaster brains of theirs.  She was happy to kill as many as possible and be done with them.  After everything that happened in the first game she had no sympathy for the Geth and no desire to listen to their garbage. 



Gotta love them double-standards. By such logic, after **** Germany, that's the kind of attitude the human race deserves.

Modifié par Nathan Redgrave, 25 février 2012 - 04:10 .


#213
Guest_Saphra Deden_*

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piemanz wrote...

Maybe i'm just stupid but i didn't see anything negative in my renegade playthrough, other than what was brought about by making renegade decisions.


Well you may want to look into that more deeply.

#214
Dean_the_Young

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Nathan Redgrave wrote...

Gotta love them double-standards. By such logic, after **** Germany, that's the kind of attitude the human race deserves.

Speaking of double-standards...

#215
elearon1

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Nathan Redgrave wrote...
Gotta love them double-standards. By such logic, after **** Germany, that's the kind of attitude the human race deserves.


That was kind of the point; just because they might have made him "likeable" doesn't mean my Shep was going to like him.

#216
Nathan Redgrave

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elearon1 wrote...

That was kind of the point; just because they might have made him "likeable" doesn't mean my Shep was going to like him.


For most illogical reasons, of course. I'd be inclined to really argue the point if that weren't the point of an RPG in the first place.

#217
Nathan Redgrave

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Saphra Deden wrote...

piemanz wrote...

Maybe i'm just stupid but i didn't see anything negative in my renegade playthrough, other than what was brought about by making renegade decisions.


Well you may want to look into that more deeply.




That post is hilarious. It reads like, "I didn't see any clouds in the sky today, apart from those cumulous clouds up there." Like, what?

#218
Dean_the_Young

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elearon1 wrote...

Nathan Redgrave wrote...
Gotta love them double-standards. By such logic, after **** Germany, that's the kind of attitude the human race deserves.


That was kind of the point; just because they might have made him "likeable" doesn't mean my Shep was going to like him.


It's a pretty inept point, given the lack of an accurate analogy.

To take a random stab: **** Germany was actively opposed by a great number of more numerous, more populous nations who fought not only in their own defense, but helped other states attacked as well.

The True Geth never opposed the Heretics until they themselves were targetted, and still haven't tried any significant state-to-state contact in the face of the common enemy.

#219
Guest_Saphra Deden_*

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Nathan Redgrave wrote...

That post is hilarious. It reads like, "I didn't see any clouds in the sky today, apart from those cumulous clouds up there." Like, what?


I'm not sure I follow.

I was hoping since ME1 that Renegade and Paragon (or any import really) would have different experiences in the following games. However ME2 implied otherwise.

ME3 has so far appeared to carry this on.

The problem with Renegade in ME2 was that often it didn't import anything for you. In some cases this was because import flags were bugged, which can't be helped, but in most cases it meant that you just didn't get any additional content. Playing an imported Renegade was like playing a default game with no import.

So what was the point of importing? Kind of spoils the fun of the series, you know?

#220
Aryck the One

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Personally, I prefer to mix Paragon and Renegade. Playing as a pure Paragon can be boring, and playing as pure Renegade, well... makes me feel like kind of a jerk. I prefer to be a badass, Dirty Harry-type hero as opposed to a greedy, racist thug.

#221
BlueMagitek

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Destroy Raiden wrote...

You also killed the girl with no proof of guilt you decided she was guilty and deserved exacution before you found any evidence to support your idea. She claimed to only be shooting above your heads and pulled the gun out sure suspicious but she didn't use it (and she could've) she paused too which could've supported her being scared of you. Kensen had motive and intent to use that gernade this girl didn't have those to use her gun.

You only get proof it was the right call after you kill her which was only a lucky break otherwise it would've been cold blooded murder. But what the game comes down to is some ren decisions are better and some paras are better using all para or all ren is not the best way to go but for some players its the only way they'd ever go.


Or, you can, you know, talk to people in the mission (where it's revealed than an Eclipse uniform means that you are in fact a murderer), or listen to your own companions, Zaeed reacts the same way.

Seriously, you let her go, you either didn't listen, didn't pay attention, or just wanted a murderer to get away.

#222
Thetri

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byne wrote...

XxXSarenXxX wrote...

It seems like every Renegade choice in ME1 negativly impacted ME2 and every paragon choice positivly effected ME2 its really kind of irritating, im hopeing they throw a few curve balls like the rachni or the reprogramed geth betray you or something, instead of constantly handing Snuggly carebear Shepards blue ribbons and no nonscense hardass shepards live grenades.


Well since renegades usually lean towards 'Humans should stand alone', and ME3 is about collecting alien allies to help fight the Reapers, you guys kinda screwed yourselves.

I don't see it like that. My Shepard is full Renegade and he does not hate aliens in anyway. I see it as being more direct and demanding. Remember he does renegade actions against all races. 

#223
nickkcin11

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GodWood wrote...

Hunter of Legends wrote...

Carnage752 wrote...
L destroyingf a Collector base full of tech to use against Reapers is rather stupid.

That also indoctrinates anyone who goes near it.

Have you forgotten our little discussion?

We don't know if it indoctrinates people. It may, but we have no solid evidence to prove that.

And again, even if it did, all the other things that have helped Shepard beat the Reapers have come from Reaper technology that indoctrinates.

Plus for all itents and purposes that was just a simple research base. Not a military one.

You speak if that some how makes it useless?

So it's okay to assume from your point of view but not ours. "I assumed the rachni is lying and I assumed that the gas grenades wouldn't work. What. You can't assume that the Collector base would indoctrinate people?!?"
Why the hell not. That's much more likely than you being killed by a bunch of mind-controlled colonists.

#224
HookersandBlow

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One thing I love about the ME series is that it blurs the line between good and evil. A good chunk of the renegade choices definitely lend to a more bleak outcome, but the full repercussion of our choices will probably yield an interesting result in ME3.

This trailer gives a taste of why I am excited. The asari pull out their forces once you demand their assistance, but swaying them through paragon actually gets one of their gunners killed:


#225
LilyasAvalon

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G3rman wrote...

Being a pure Renegade and pure Paragon isn't smart to begin with.