Draconis6666 wrote...
Its not just budgeting though its development time, what that chart shows is that if you add the development time for that content into the main game your extending the development cycle and the entire game takes longer to be completed. Which is really the point, day one DLC could definatly be included into the main game if you wanted to wait a month more for the entire game.
I thought the point of the chart was to show that it is more efficent to have the main game being produced and then have the teams that have nothing to do producing extra content in parrallel, which makes sense. Resulting in more content being produced in the same time. The difference between including it as part of the main game and as day one dlc is largely just terminology. Ok so there maybe some different certification etc but all the content is accessable on release date. Some would argue that all the content should be on the disc but with how the industry is moving (into the cloud) I could accept that I may have to download some of my game on release date.




Ce sujet est fermé
Retour en haut




