Mass Effect "Day 1 Premium DLC" Controversy and How Game Development Works
#51
Posté 24 février 2012 - 05:08
The truly hard-core Mass Effect gamer has been saving his or her money for this game for weeks, perhaps months.
Despite not being financially able to pre-order the game, or any of its digital or collector's editions, the truly hard-core Mass Effect gamer still intends to purchase the game on day one, play it repeatedly, hold on to it, and not re-sell it.
In addition, he or she has passed up purchasing and playing one or more other games in anticipation of this release. Perhaps even a few favorite games from their collection will be traded in.
The truly hard-core Mass Effect gamer, being truly hard-core, will want to play every available piece of playable content, and now knows that two weeks before release, at least $10 more of content will be available on launch day. Content that is not post-game or tangential, but operates in-game.
Since this was something they did not know weeks in advance would be available on launch day, they did not, or could not, save for it and will now be financially locked out of the content during their initial playthroughs, arguably the most exciting time for a truly hard-core gamer, unless they can somehow make additional sacrifices in the next two weeks.
So, for people whom it is financially easy to be a hard-core Mass Effect gamer, they will get this content one way or another. For people who will purchase the game used, they can get this content and ostensibly spend less than the truly hard-core Mass Effect gamer would have to. For people who will pirate the game, they will pay nothing. People who are perhaps less hard-core and will wait for weeks or months after the release of Mass Effect 3, will have opportunities to get the game and the additional content for a lower price.
Only the truly hard-core Mass Effect gamer, who has already struggled and sacrificed to purchase this game on day one and keep it forever, will feel the hurt.
#52
Posté 24 février 2012 - 05:09
GnusmasTHX wrote...
Gibb_Shepard wrote...
This is even worse. They plan DLC before the game is even in development? Money grubbing at it's best.
It's called foresight. DLC is expected developers these days.
Believe it or not, a Prothean walking around telling you how he feels about stuff is not critical to defeating the Reapers, so he wouldn't be planned for the main game.
Then somewhere along the line, someone thought, "Hey you know what would be cool..."
And so on.
Believe it or not, your raomnce with Garrus is not critical to defeating the Reapers. Believe it or not, customizing your armour is not critical to defeating the Reapers.
Believe it or not, choosing dialogue is not critical to defeating the Reapers.
Believe it or not, exploring Hub worlds is not critical to defeating the Reapers. So they shouldn't have been planned for the main game.
Poor logic is poor.
#53
Posté 24 février 2012 - 05:09
That's game development now?
It's just a greedy business direction. Nothing more, nothing less.
You'd do well to not fall for this and support it.
#54
Posté 24 février 2012 - 05:09
jds1bio wrote...
Or they buy the CE, get it anyway.
Modifié par GnusmasTHX, 24 février 2012 - 05:11 .
#55
Posté 24 février 2012 - 05:10
Gibb_Shepard wrote...
GnusmasTHX wrote...
Gibb_Shepard wrote...
This is even worse. They plan DLC before the game is even in development? Money grubbing at it's best.
It's called foresight. DLC is expected developers these days.
Believe it or not, a Prothean walking around telling you how he feels about stuff is not critical to defeating the Reapers, so he wouldn't be planned for the main game.
Then somewhere along the line, someone thought, "Hey you know what would be cool..."
And so on.
Believe it or not, your raomnce with Garrus is not critical to defeating the Reapers. Believe it or not, customizing your armour is not critical to defeating the Reapers.
Believe it or not, choosing dialogue is not critical to defeating the Reapers.
Believe it or not, exploring Hub worlds is not critical to defeating the Reapers. So they shouldn't have been planned for the main game.
Poor logic is poor.
Good job straw manning, lol.
#56
Posté 24 février 2012 - 05:14
teh_619 wrote...
Chargin 870$ for DLC?
That's game development now?
It's just a greedy business direction. Nothing more, nothing less.
You'd do well to not fall for this and support it.
Pretty much this.
#57
Posté 24 février 2012 - 05:17
They do not "owe" and you are not "entitled" to anything more than the product on offer of which you can accept and buy or choose not to. The game can be completed without it with no proof of any game breaking bugs or glitches which stops completion happening, Therefore the game is "complete", your subjective preference of how much is complete 'enough' for you is irrelevant.
They spent the hours and effort creating the content and they invested the millions into making the game. If some developers wish to cut into their profits to release it for free that is their right, if others do not then that is theirs.
#58
Posté 24 février 2012 - 05:18
#59
Posté 24 février 2012 - 05:20
teh_619 wrote...
Chargin 870$ for DLC?
That's game development now?
It's just a greedy business direction. Nothing more, nothing less.
You'd do well to not fall for this and support it.
Greed also comes from your end because you want those things but are unwilling to pay for them, two way street.
There is no gun to your head and gaming is a hobby not an oxygen supply. Don't like, don't buy. Move on with your life.
#60
Posté 24 février 2012 - 05:21
Atakuma wrote...
I'm well aware of how things work, but thanks for the condescension and obvious bias. This is still exploitation regardless. They knew damn well a prothean would be something a lot of people wanted, so they used that to as a way to squeeze more money out of the consumer.
I didn't even care.
I saw the leak when it first happened months ago, and was pretty much sure it was the Prothean from then on, never mind the script after that.
I bought the CE because it was a sh*tton of stuff for only $20 more.
#61
Posté 24 février 2012 - 05:21
Modifié par mackan__s, 24 février 2012 - 05:21 .
#62
Posté 24 février 2012 - 05:22
Dragoonlordz wrote...
teh_619 wrote...
Chargin 870$ for DLC?
That's game development now?
It's just a greedy business direction. Nothing more, nothing less.
You'd do well to not fall for this and support it.
Greed also comes from your end because you want those things but are unwilling to pay for them, two way street.
There is no gun to your head and gaming is a hobby not an oxygen supply. Don't like, don't buy. Move on with your life.
Yes. The basic practice is to look at what you actually want, and choose the vendor with the most appealing incentive.
I frankly care so little for the toys, book and paraphernilia incentives that I don't even know what they are. Because they don't. Really. Matter.
#63
Posté 24 février 2012 - 05:22
#64
Guest_D3MON-SOVER3IGN_*
Posté 24 février 2012 - 05:23
Guest_D3MON-SOVER3IGN_*
#65
Posté 24 février 2012 - 05:24
The game was done last year. So those demo's? Yea, he would be in there genius. Get a calendar and a clock.saturos2 wrote...
right, because a concept has full dialog in both versions of a leaked script. by this logic edi was a concept though out the entire development process.Xivai wrote...
He hasn't been. The bar graph even shows you he was a concept. Which means there wasn't a single line of code. Hell there wasn't a single line of code until the end of ME3 development or close to it ending. Once certification happens legally they can't add anything to the game. So yes, it was designed outside of ME3. No your point doesn't stand, good day sir.saturos2 wrote...
i did, but my point still stands.Xivai wrote...
Didn't read the post or link.saturos2 wrote...
People fail to reailzie that the prothean has been in development since the early stages of the game, and was cut out to be day 1 dlc.
#66
Posté 24 février 2012 - 05:24
This content is ready for release on release day, so it could be included in the game. Whether as Day One DLC, patch, whatever.
#67
Posté 24 février 2012 - 05:26
Tell me about it. The guy has no idea how games are ACTUALLY made. It might sound harsh that you can't add stuff in after certification, so go take it up with the lawyers. Try and stay sane, I'll see you 20k years after your trop to the central beuocracy.Davidicus wrote...
How the **** is planning DLC contributing time and effort to developing it? What part of "BioWare developed From Ashes during the 2-3 months after the game had been certified and sent for final testing/distribution" do you not understand? THE GAME WAS DONE. They focused on the game until it was done. Nothing from the core game is missing or sold as DLC. Even if you don't believe the developers fully, if you also distrust them completely, you're nothing more than a whining child, a conspiracy theorist, or something inbetween.Gibb_Shepard wrote...
You know **** all about anything to do with DLC planning and priortizing and why it is that way. Don't pretend you do.
All time and effort should be devoted to the core game, not damn pre-conceived DLC to milk the cow. You know what BW's excuse was for not implementing controller support on the PC? Not enough time and rescources. They would rather spend it on creating DLC that isn't even part of the core game. Let me re-iterate; the core game is now in some way lesser because BW chose to work on DLC instead. The game should come first, and the milking materials second.
Edit
Go to a lawyer and tell him certification is useless. Your going to be gone for a long, long, long time. And at the end of the day guess what? No more content could be put in the game, and your down however many hundreds to thousands of dollars it takes to get just a consultsaiton to prove your sorry asses wrong.
Modifié par Xivai, 24 février 2012 - 05:29 .
#68
Posté 24 février 2012 - 05:27
Dragoonlordz wrote...
teh_619 wrote...
Chargin 870$ for DLC?
That's game development now?
It's just a greedy business direction. Nothing more, nothing less.
You'd do well to not fall for this and support it.
Greed also comes from your end because you want those things but are unwilling to pay for them, two way street.
There is no gun to your head and gaming is a hobby not an oxygen supply. Don't like, don't buy. Move on with your life.
Holy crap, I agree with DL on something. I feel dirty inside.
#69
Posté 24 février 2012 - 05:27
They aren't charging $870 for DLC.teh_619 wrote...
Chargin 870$ for DLC?
If you truly believe that all the small DLC's that come with the figurines, art books, etc. give players unique weapons in either Singleplayer, Multiplayer or both, you're sadly mistaken.
The DLC gives you nothing more than the Collector Rifle, which you can get in multiplayer anyway. And if you already have that weapon, the DLC codes give you free upgrades.
You don't have to worry about missing out on that.
Unless I'm wrong. Then you have all the right to be angry about it. I would be too.
Modifié par Whacka, 24 février 2012 - 05:27 .
#70
Posté 24 février 2012 - 05:27
Wulfram wrote...
The certification stuff is a distraction. It's irrelevant, an attempt to blind with technical issues.
This content is ready for release on release day, so it could be included in the game. Whether as Day One DLC, patch, whatever.
Why?
Why shouldn't they get paid for the coding they've done since January?
#71
Posté 24 février 2012 - 05:28
Modifié par shadowkiller74, 24 février 2012 - 05:29 .
#72
Posté 24 février 2012 - 05:28
If they charge people twice on day one its pure greed.
Many 'bad' businesses care about profits more then people 100% of the time unless they can't do it because the public doesn't let them.
EA is no different.
Modifié par Travie, 24 février 2012 - 05:30 .
#73
Posté 24 février 2012 - 05:30
They aren't charging you twice, YOUR charging you twice. Since you've decided it's necessary. Like a Radio in a car, it's optional. If you feel it's necessary for an additional charge fork out the cash and shut the **** up.Travie wrote...
Doesn't matter how they produced it.
If they charge people twice on day one its pure greed.
#74
Posté 24 février 2012 - 05:32
Travie wrote...
Doesn't matter how they produced it.
If they charge people twice on day one its pure greed.
Many 'bad' businesses care about profits more then people 100% of the time unless they can't do it because the public doesn't let them.
EA is no different.
EA has share holders and investors to answer to . Plus EA has a right to release content in a way to make money its up to the marketplace to decide if it sells or not .
#75
Posté 24 février 2012 - 05:33
Wulfram wrote...
The certification stuff is a distraction. It's irrelevant, an attempt to blind with technical issues.
This content is ready for release on release day, so it could be included in the game. Whether as Day One DLC, patch, whatever.
Make your own game then do that, no-one will stop you and I am sure your millions laying around will come in handy. It make little difference if something is laying around prior to release, if I put out one of my products (lets say bag of sweeties) and see a lollipop laying on side table which they did not pay for within the product offered and money exchanged for... It does not mean the customer is entitled to my lollipops. If I choose to give away lollipops with my product free along with orders of other content or products so be it but it is my choice not theirs.
What they did here is within their right and not up to you to decide, what they offer with their products which they created and can choose how to sell and distribute. Also what I said elsewhere...
Possible Spoiler Content
>Random Guy (of little importance) There's a theory going around that whatever you could've learned from this Prothean is already part of the core game, you don't need the DLC to get that content. What you do need this DLC for is to bring him along for the ride.
I'm inclined to believe this, to be honest. But we won't know for certain until the game comes out.>Jessica (Bioware) No spoilers from me, but you may be on the right train of thought with that
Modifié par Dragoonlordz, 24 février 2012 - 05:44 .




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