Bendok wrote...
Cant read it on the toilet.
Thats about the only downside.lol
Laptop.
Bendok wrote...
Cant read it on the toilet.
Thats about the only downside.lol
Rudy Lis wrote...
Bendok wrote...
Cant read it on the toilet.
Thats about the only downside.lol
Laptop.
didymos1120 wrote...
Rudy Lis wrote...
Bendok wrote...
Cant read it on the toilet.
Thats about the only downside.lol
Laptop.
That's unsanitary.
That game has far more nuances than ME3. Plus it doesn't have any form of tutorial. ME3 is simplistic and has a really dumbed down tutorial.Legion64 wrote...
Fallout 3 manual. Man that baby had everything you needed to play Fallout 3. No wonder it was called "Vault Dwellers survival guide". I keep that manual on my shelf in a case. So beautiful.
didymos1120 wrote...
That's unsanitary.
DhimanP wrote...
True, games now do not come with manuals. I have heard a lot of responses from fellow ME players thus far about companies trying to be "green" and save paper/trees. However, no one has mentioned the real reason: Strategy Guides.
They make TONS of money on strategy guides nowadays, hence, no game manuals. Think back, when you had thick game manuals coming with games, you had very few "Strategy Guides." So, don't tell me they are being "green" as in saving trees.
These game companies are, however, making "green" and a lot of it. The ME1 Strategy guide which I have is a total of 288 pages. ME2 Strategy Guide is 282 pages, not counting the Redemption comic at the end. Anyone who has either of these knows they are lots of color photos.
So, please don't say they are saving trees or ink. They are spending their money on making Strategy Guides to make even more money from us.
Modifié par Dragoonlordz, 25 février 2012 - 04:36 .
TonyTitan wrote...
You think a missing manual in a video game is bad???
Just wait until you buy your first clothes dryer and find out it doesn't come with a power cord.......THEN find out it costs an additional $20 to buy.
DhimanP wrote...
The real issue is that there was a time in the gaming industry where there were no such things as strategy guides. We used to get manuals which included instructions and gameplay advice, tactics, whatever you want to call it.
AlanC9 wrote...
Did we really get lots of gameplay advice in the manuals? In RPGs? Could you give me some examples? The BG2 manual had maybe two pages of that. Ultimas didn't come with any gameplay advice IIRC; unless explaining what the monsters and weapons are counts.. Starflight had a two-page mission order, a five-page briefing transcript, and a single log page from the Noah 2 expedition.
Modifié par Cobra5, 25 février 2012 - 06:12 .
Rudy Lis wrote...
AlanC9 wrote...
Did we really get lots of gameplay advice in the manuals? In RPGs? Could you give me some examples? The BG2 manual had maybe two pages of that. Ultimas didn't come with any gameplay advice IIRC; unless explaining what the monsters and weapons are counts.. Starflight had a two-page mission order, a five-page briefing transcript, and a single log page from the Noah 2 expedition.
Fallout counts? IIRC they explain you gameplay mechanics, so, it's sort of advice.
AlanC9 wrote...
Sure, Fallout counts, though I don't remember what's in the manual ( gave my copy to my brother).
AlanC9 wrote...
But I don't know if merely explaining the gameplay mechanics is really what DhimanP was talking about. You didn't usually have to buy a strategy guide to understand the gameplay mechanics themselves.
AlanC9 wrote...
Part of the fun of gameplay like BG2's was working out how all those spells worked in practice. Detailed tactical advice in the manual would have made the game worse.
Chris Priestly wrote...
The manual is included in game for all players for ease of use. This allows players to find the manual if they wish at any point that they need this.
I fail to see how this is a bad thing?