To be frank, Mass Effect and especially Mass Effect 2 are special because of the amazing flow to the conversation options and depth between you and your squadmates. Without that, ME2 is only an ok rpg and a medicore shooter.
But that is the one thing Bioware isn't giving us, the core gameplay, which leads me to believe they have gutted the whole experience, not just during quick cutscenes, and they are too worried about fan reaction they rather just keep quiet about it.
We know that we have dialog options during combat cutscenes where if Shepard explains his goals well he can get more support in a battle, but that is not the same as showing off the worlds and rpg elements, if they exist.
Modifié par Gerther, 24 février 2012 - 11:30 .





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