Well, I'm not sure what the problem is. Had this problem myself, though I can't recall the exact problems.
Can't really help without seeing the files, as I can't exactly describe how I did it. I'm not sure what I did, really.
Try changing the trail name. Not that that would do anything, I suspect, but do it anyway

Have you also done the last step?
I think I missed it the first time, or spelled it wrong.
"The final step in adding a new location to the single player map is
modifying the exported map file. To do this, open the map file in the
toolset: File->Open File. It can be found in:
Documents\\\\BioWare\\\\Dragon Age\\\\AddIns\\\\(your module name)\\\\module\\\\override\\\\toolsetexport\\\\
Once this file is opened, its parent map must be set to the World
Map. To do this, change the MAP_MAP_PARENT_RESREF field to
“wide_open_world”.
Once this final modification is made, the location should be
visitable from the single player campaign, just like any official DLC."
If you have, well, I don't know.
If you'd like, I could take a look at it for you. Two heads are better than one.
And also, go back to "spec_area.are", go into properties, and change "No Teleport" to False. It is set to true. That might be it, though I'm not certain.
EDIT: No, it wasn't the "No Teleport". Just tried.
Have you checked and re-checked spellings? That could be it, sometimes you miss those things. I did, several times.
Modifié par FictionalBreger, 25 novembre 2009 - 03:56 .