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Hey, what does Warp do?


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21 réponses à ce sujet

#1
Jiggabod

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#2
Guest_Aotearas_*

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Stuff.

#3
Sailears

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masseffect.wikia.com/wiki/Warp

#4
Jiggabod

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In mass effect 2 it does damage to health AND barrier/armor very weak against shields too. Warp doesn't seem to do anything to a phantom's barrier. Have they changed that in mass effect 3?

#5
Guest_Aotearas_*

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Jiggabod wrote...

In mass effect 2 it does damage to health AND barrier/armor very weak against shields too. Warp doesn't seem to do anything to a phantom's barrier. Have they changed that in mass effect 3?


When the Phantoms stands idle, it is immune to Biotics. You can see the difference when she's jumping around and you land a shot in on her, then it damages her.

Now that Overload and similar powers strip Barriers just as efficiently, they are better to deal with Phantoms.

#6
nuclearpengu1nn

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You warp to another dimension.

#7
Jiggabod

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Phantom is immune to biotics when idle? Wtf!! That's ridiculous! So warp is only effective when phantom is mobile? When I evetnually unlock my turian sentinel I should use my overload instead of warp? Ok koo any idea if warp works the same way in SP?

#8
maxulic

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Jiggabod wrote...

Phantom is immune to biotics when idle? Wtf!! That's ridiculous! So warp is only effective when phantom is mobile? When I evetnually unlock my turian sentinel I should use my overload instead of warp? Ok koo any idea if warp works the same way in SP?


As a matter of fact Phantoms can even use your warp to regain some barrier... so you make sure you'll be able to pull enough damage.

#9
Jiggabod

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Wtf! Warp seems really useless in mass effect 3! I attack and the enemy grows stronger? Lmao madness dude

#10
WarGriffin

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Well it's the Phantom
Strongest ranged attack, check
invisble check
instant kill
strongest melee


the only thing that eats her is the Atlas in durability XD

#11
AgitatedLemon

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Jiggabod wrote...

Wtf! Warp seems really useless in mass effect 3! I attack and the enemy grows stronger? Lmao madness dude


Posted Image

Only the Phantom, and it absorbs all of the "projectile" biotics.

#12
dryz

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warp > headshot > win. If someones behind cover and you arc a warp it stands them up for a second then BOOM HEADSHOT

#13
Jiggabod

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Useless as in against a phantom that is the subject buddy. Why would I be talking about another enemy type. It's useless against a phantom. Pompous aristocrat!

#14
Rivercurse

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I kinda dislike the way it's devolved from a direct damage power to a damage over time power.

Other than that, I'm still having fun with detonations.

#15
Jiggabod

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Hopefully reave will be beastly like it was in mass effect 2 as warp is the little bratty brother to the stronger, greater version in mass effect 2

#16
WarGriffin

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Rivercurse wrote...

I kinda dislike the way it's devolved from a direct damage power to a damage over time power.

Other than that, I'm still having fun with detonations.


yEah Warp use to be the fireball of biotics... why they changed it i don't know

granted it might be do to Shockwave... but that's a mob clear move

#17
mredders91

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for fighting phantoms using stasis bubble then warp will get it every time

#18
ndw542

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Unless I'm incorrectly recalling how it previously functioned, it seems to me that ME3's Warp is a combination of the ability as it was in both ME1 and ME2; it's a damage-over-time power like ME1, weakens protections like ME1, and is a heavy-lifter in setting up biotic combos (you know, that thing biotics needs to do to not suck?) like in ME2. If anything, it now has the combined utility of BOTH of its previous incarnations.

#19
zr0iq

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Why would you warp a standing phantom and not headshot it?

#20
Sailears

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ndw542 wrote...

Unless I'm incorrectly recalling how it previously functioned, it seems to me that ME3's Warp is a combination of the ability as it was in both ME1 and ME2; it's a damage-over-time power like ME1, weakens protections like ME1, and is a heavy-lifter in setting up biotic combos (you know, that thing biotics needs to do to not suck?) like in ME2. If anything, it now has the combined utility of BOTH of its previous incarnations.

Exactly, and I like it this way. Makes more sense lorewise too - damaging the target over time with the rapidly oscillating mass effect fields and making them vulnerable to more damage, instead of a simple instant damage projectile. I think ME2 did warp a disservice in the way it was implemented, despite how powerful it was.

#21
xcrunr1647

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 It goes BOOM

#22
Endplanets

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Warp is also good for Biotic Detonation.
If you hit an enemy with an long lasting effect (WARP, singularity, stasis) and then hit it with an insta damage effect (WARP, push, biotic charge, nova, a few others I forgot) then you deal extra damage via a Biotic Detonation. But you cannot double warp an enemy.
This was something some guy said during a match. I have no clue if it is true.