I Think I Expected Too Much...
#26
Posté 25 février 2012 - 02:40
#27
Posté 25 février 2012 - 03:20
#28
Posté 25 février 2012 - 03:33
No customization of look is very minor to me. It would mean making a CC for all 6 alien races (OK, 5, Quarians don't count I guess), pretty pointless when you will never stare at their faces, since multiplayer is all combat and not dialog.
#29
Posté 25 février 2012 - 03:35
#30
Posté 25 février 2012 - 03:46
And more enemies!Bananables wrote...
I was expecting something like Assault mode in the Unreal Tournament series. You get a series of objectives to complete across a big but semi-linear map. To be honest, I was surprised to see that it was just a small map and they threw enemies at you for 10 rounds. It's still hella fun though, even level 20's on Bronze can enjoy. And remember, we're stuck with 2 maps, there will be loads once the game comes out, and more items.
#31
Posté 25 février 2012 - 03:48
#32
Posté 25 février 2012 - 03:54
Fox544 wrote...
And what do you care what we talk about I wonder? If we wanna have inane banter whats it to you?
Oh and yes ME3 is viable for PVP. You fight NPCs now whats stopping bioware from letting people play as Cerberus?
All that separates PvP from PvE is balance and a human.
PvP "balance" goes a little something like this: "WAAAAAAAH YOU KILLED ME ONE TIME! YOU'RE OVERPOWERED! NERF HIM! MY class IS UNDERPOWERED! BUFF ME! WAAAAAAH!"
There will NEVER be PvP in this game. Not as long as there are players on the other end of the screen.
When you can find me a PvP community that does not have ONE person crying for balance because X class beat him in X match, then I'll side with you.
Modifié par Moonshadow_Dark, 25 février 2012 - 03:54 .
#33
Posté 25 février 2012 - 05:02
Mr_Blue wrote...
And more enemies!Bananables wrote...
I was expecting something like Assault mode in the Unreal Tournament series. You get a series of objectives to complete across a big but semi-linear map. To be honest, I was surprised to see that it was just a small map and they threw enemies at you for 10 rounds. It's still hella fun though, even level 20's on Bronze can enjoy. And remember, we're stuck with 2 maps, there will be loads once the game comes out, and more items.
Oh, right I left that out! Is there news as to what the other enemies will be? Huskified aliens are for sure. Maybe mercenary groups? Civilians? Children?
#34
Posté 25 février 2012 - 05:07
Moonshadow_Dark wrote...
Fox544 wrote...
And what do you care what we talk about I wonder? If we wanna have inane banter whats it to you?
Oh and yes ME3 is viable for PVP. You fight NPCs now whats stopping bioware from letting people play as Cerberus?
All that separates PvP from PvE is balance and a human.
PvP "balance" goes a little something like this: "WAAAAAAAH YOU KILLED ME ONE TIME! YOU'RE OVERPOWERED! NERF HIM! MY class IS UNDERPOWERED! BUFF ME! WAAAAAAH!"
There will NEVER be PvP in this game. Not as long as there are players on the other end of the screen.
When you can find me a PvP community that does not have ONE person crying for balance because X class beat him in X match, then I'll side with you.
I don't mean true balance I mean blance that seperates a player character from an NPC. In most cases player characters are spec'd way higher than the typical NPC. Bring the NPC specs more in line with the PC specs and thats what I mean.
Then again I assume that has already been done on silver/gold NPCs.
You can't have a real balance because people will always be unhappy.
#35
Posté 25 février 2012 - 08:12
One word: Vanguards.Bananables wrote...
Mr_Blue wrote...
And more enemies!Bananables wrote...
I was expecting something like Assault mode in the Unreal Tournament series. You get a series of objectives to complete across a big but semi-linear map. To be honest, I was surprised to see that it was just a small map and they threw enemies at you for 10 rounds. It's still hella fun though, even level 20's on Bronze can enjoy. And remember, we're stuck with 2 maps, there will be loads once the game comes out, and more items.
Oh, right I left that out! Is there news as to what the other enemies will be? Huskified aliens are for sure. Maybe mercenary groups? Civilians? Children?
#36
Posté 25 février 2012 - 08:15
I don't mind the system, as long as we can do something to focus on which ones we want more.
#37
Posté 25 février 2012 - 08:32
Fox544 wrote...
Moonshadow_Dark wrote...
Fox544 wrote...
And what do you care what we talk about I wonder? If we wanna have inane banter whats it to you?
Oh and yes ME3 is viable for PVP. You fight NPCs now whats stopping bioware from letting people play as Cerberus?
All that separates PvP from PvE is balance and a human.
PvP "balance" goes a little something like this: "WAAAAAAAH YOU KILLED ME ONE TIME! YOU'RE OVERPOWERED! NERF HIM! MY class IS UNDERPOWERED! BUFF ME! WAAAAAAH!"
There will NEVER be PvP in this game. Not as long as there are players on the other end of the screen.
When you can find me a PvP community that does not have ONE person crying for balance because X class beat him in X match, then I'll side with you.
I don't mean true balance I mean blance that seperates a player character from an NPC. In most cases player characters are spec'd way higher than the typical NPC. Bring the NPC specs more in line with the PC specs and thats what I mean.
Then again I assume that has already been done on silver/gold NPCs.
You can't have a real balance because people will always be unhappy.
Dude I can tell you this right now on Gold, they out spec you, out level you, out arm you and out manuver you. Gold is literally stacking the deck against you.





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