First, you don't need to be fighting reapers for the sidequest to be relevant to the plot. Second, he's not saying that a variety of sidequests is a bad thing, just that running around doing people's errands is not a good use of time.
According to the reviewer you do;
Why is Shepard therefore being asked to do fetch quests? If the Reapers win, everything is for naught, and the game would have felt a little more realistic and true to itself with more of a pinpoint focus on the Reapers only.
For the 2nd question;
Why is Shepard therefore being asked to do fetch quests? If the Reapers win, everything is for naught, and the game would have felt a little more realistic and true to itself with more of a pinpoint focus on the Reapers only.
It sounds like he wants all the side quests involve nohing else but the reapers 24/7. Again, I could be wrong but that's the feel I got from reading his piece.





Retour en haut





