Anybody else feel that the spawn rate in that area for the hold the zone objective should be lowered somewhat? Because on Silver or Gold it come down to my team holding it until the timer is up and then it's a crazy scramble to find cover somewhere else, or we get wiped out very quick because of enemies jumping up behind us while dealing with major threats like phantoms, atlas or turrets on wave 10
Minor issue with Noveria enemy spawn location
#1
Posté 25 février 2012 - 03:05
Anybody else feel that the spawn rate in that area for the hold the zone objective should be lowered somewhat? Because on Silver or Gold it come down to my team holding it until the timer is up and then it's a crazy scramble to find cover somewhere else, or we get wiped out very quick because of enemies jumping up behind us while dealing with major threats like phantoms, atlas or turrets on wave 10
#2
Posté 25 février 2012 - 03:09
Vergil85 wrote...
It might be just me, but once in a while as an objective we get either a hold the zone or hack the intel in the landing Zone. My issue is the fact that enemies spawn and then jump up on that landing pad when you try to hold it down. On bronze the issue is very minor, but on silver and gold it starts to get very annoying when 3-4 Phantoms jump up to the LZ while trying to hold it down. Add in a turret or two looking towards that area and cover starts to get really hard to find.
Anybody else feel that the spawn rate in that area for the hold the zone objective should be lowered somewhat? Because on Silver or Gold it come down to my team holding it until the timer is up and then it's a crazy scramble to find cover somewhere else, or we get wiped out very quick because of enemies jumping up behind us while dealing with major threats like phantoms, atlas or turrets on wave 10
Yeah had this happen to me tonight too.
How are we supposed to hold the landing zone, when that's the exact spawn point for the entire enemy wave?





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