Shephard Vas Eleen wrote...
I've asked a couple of Bioware members about why they are wiping our Multiplayer saves to no avail. I've posted in the proper forums and sent them PM's to no avail. Their standard response seems to be "because I said so" but have not actually gotten a response as yet. I figure they're probably innundated with A.) fan mail or B.) hate mail so I turn to my fellow forumites to draw a conclusion to this problem since honestly users make the world go round... Here's a copy of the edited e-mail I sent to Jessica Merizan:
"I just wanted to let you know that talking to a lot of gamers they are all asking the same thing of the demo. They all want to roll their multiplayer characters over to the game. To be honest with you, with all the negative feedback you've been getting from gamers regarding DLC, Origin, and now multiplayer its starting to make me feel like Bioware is nickel and diming us? Please throw us a bone and reward our work and loyalty. You did it in the ME2 demo when you let us roll our ME1 character into the demo and you even let us pull the character we created in the demo into ME2. This is not going to make the game unbalanced because frankly there is no PvP and all the users that are at 20 are playing at silver and gold levels anyways. The only thing reseting our players will do is aggravate and alienate gamers because we'll end up spending a few more days leveling characters we already had to begin with. Or you could let us keep our weapons (stock) and classes and pull our talent points (take the Halo Reach beta for example where you could keep armor upgrades), but please don't have us playing this game in vain. When future ME titles come out and you try to market it gamers will think, "that's what they say but remember what they did in ME3."
I already posed this to Jarrett Lee and Chris Priestly but I'm asking for your take because frankly your a lot nicer.
"
So what do you guys think the reason is?
P.S. Chris I would love to earn a lockdown badge for honesty. Free speech doesn't apply to privately owned public forums I guess.
{smilie}
demos usually are done by other group of programmers, so that might be why the demo cannot be ported..
also the demo might be even using the same dataserver as the xbox and ps3 systems.. completely incompatible for the final game.
also the whole origin fiasco is from EA, not bioware.
they want to compete with Valve's STEAM at all costs.. hence why they want to push their top-tier titles like BF3 and ME3 as "origin" only.
anyway you're also comparing apples to oranges.. theres a huge difference between porting a LOCAL SAVEGAME for a LOCAL GAME (aka single player) to something as complex as multiplayer..
the saves, characters.. exp.. all needs to be synced with the master servers to prevent cheaters who could modify the datafiles to have higher weapons or illegal levels of skills.
hence why you cannot port a single player into a multiplayer.. specially when the older games did not have anything online.