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Why is Bioware Punishing us for Playing the Demo?


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#126
CmdrStJean

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I can kind of understand where the OP is coming from. Not the "punishment" part but the fact that I've been playing games since the days of the Atari 5200 and  I certainly didn't know that  info and saves from a demo or beta product never transfer to the real game. In retrospect, I can understand why, but still I was not aware of the ubiquity of the facts myself.

That said, I really don't have much to lose when the demo stats/characters go away either. After about ten days of intermittent multiplayer mayhem, I've not been able to secure the weapons, characters or colors that I would like. Moreover even though I'm nearly at level 20 on my primary avatar, my weaponry is weak, my accessories pointless and my inventory clogged with Assault Rifle upgrades for which I have little use. From where I stand there's really no incentive to complain, I don't have what I want anyway.

Still, I do empathize if someone really -does- have what they want and has got it all lined up and now has to let it go. Particularly in that getting back to where you were in the demo could be a rather infuriating experience given the randomness of the rewards one can purchase. I guess that's the point that's most salient for me, a fair number of demo players got where they are as much through luck as skill. And there's no guarantee the chips will fall the same way for them when the game begins anew. It's an unfortunate but understandable situation.

Modifié par CmdrStJean, 26 février 2012 - 05:14 .


#127
Shephard Vas Eleen

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CmdrStJean wrote...

I can kind of understand where the OP is coming from. Not the "punishment" part but the fact that I've been playing games since the days of the Atari 5200 and  I certainly didn't know that  info and saves from a demo or beta product never transfer to the real game. In retrospect, I can understand why, but still I was not aware of the ubiquity of the facts myself.

That said, I really don't have much to lose when the demo stats/characters go away either. After about ten days of intermittent multiplayer mayhem, I've not been able to secure the weapons, characters or colors that I would like. Moreover even though I'm nearly at level 20 on my primary avatar, my weaponry is weak, my accessories pointless and my inventory clogged with Assault Rifle upgrades for which I have little use. From where I stand there's really no incentive to complain, I don't have what I want anyway.

Still, I do empathize if someone really -does- have what they want and has got it all lined up and now has to let it go. Particularly in that getting back to where you were in the demo could be a rather infuriating experience given the randomness of the rewards one can purchase. I guess that's the point that's most salient for me, a fair number of demo players got where they are as much through luck as skill. And there's no guarantee the chips will fall the same way for them when the game begins anew. It's an unfortunate but understandable situation.


Thanks.

#128
xHarrison23

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Let's keep in mind Bioware let us play the game early for FREE. The multiplayer portion was to mainly TEST the online functionality. The point of it is for them to learn problems and bugs. They also don't want to cater to one group of players whom downloaded the demo so they automatically get a level boost while the rest have to start as signifficantly lower levels and sit and watch as you run around killing everything.

However, why would you even ant to keep your 120 n7 rank without earning it using all the features of the FULL GAME. The demo has what half the features of the full game? It would ruin your experience with mp if you automatically started out as a tank and didnt have to work for anything.

Instead of complaining to Bioware you should be thanking them for allowing you to play the multiplayer early. Many game companies don't do betas anymore or demos and suck you into buying half baked games by showing misleading trailers and advertising a bunch of bull****.

#129
Almostfaceman

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Jessica Merizan wrote...

Um my apologies for not checking my BSN messages today but I've been incredibly busy playing catch up on emails today since I did the Reddit AMA and Raphael Sbarge livestream yesterday (being away from email for several hours before a game launches results in an unhappy inbox!).

Yes, we are reseting the servers for the main game. There was always the potential that we would take learnings from the demo and implement them for the main game so it really is to help create the best experience possible, not to punish anyone.

The reward you get by playing multiplayer during the demo is all the people who didn't play are going to have to learn the ropes while you will know all the tricks, combos etc. You'll level much faster than they will and not have the frustrating learning curve to deal with ;)

Sorry again I couldn't respond sooner. Wish I could clone myself or never sleep right now!


Great job on the Raphael Sbarge interview by the way, it was fun to watch! And the guy is totally cool with fans, it must have been fun.

#130
J-Reyno

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I stopped playing MP after my first character hit level 20. I knew I might be a little burned out from having to start all over once the game is released. Continuing to play would really be punishing myself, since I knew going in that progress would not transfer.

I'm just glad I got to play the demo at all.

#131
Shelondias

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I scored a krogan soldier and he's probably the most fun I've had online since the Ullapool caber.
I'll be sad to see him go but I don't mind this stat wipe at all.
Means I just have to find him again later and try out some other tactics until I do. Sounds like fun to me.

#132
JohnDoe

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Shephard Vas Eleen wrote...

I've asked a couple of Bioware members about why they are wiping our Multiplayer saves to no avail. I've posted in the proper forums and sent them PM's to no avail. Their standard response seems to be "because I said so" but have not actually gotten a response as yet. I figure they're probably innundated with A.) fan mail or B.) hate mail so I turn to my fellow forumites to draw a conclusion to this problem since honestly users make the world go round... Here's a copy of the edited e-mail I sent to Jessica Merizan:

"I just wanted to let you know that talking to a lot of gamers they are all asking the same thing of the demo. They all want to roll their multiplayer characters over to the game. To be honest with you, with all the negative feedback you've been getting from gamers regarding DLC, Origin, and now multiplayer its starting to make me feel like Bioware is nickel and diming us? Please throw us a bone and reward our work and loyalty. You did it in the ME2 demo when you let us roll our ME1 character into the demo and you even let us pull the character we created in the demo into ME2. This is not going to make the game unbalanced because frankly there is no PvP and all the users that are at 20 are playing at silver and gold levels anyways. The only thing reseting our players will do is aggravate and alienate gamers because we'll end up spending a few more days leveling characters we already had to begin with. Or you could let us keep our weapons (stock) and classes and pull our talent points (take the Halo Reach beta for example where you could keep armor upgrades), but please don't have us playing this game in vain. When future ME titles come out and you try to market it gamers will think, "that's what they say but remember what they did in ME3."

I already posed this to Jarrett Lee and Chris Priestly but I'm asking for your take because frankly your a lot nicer. ^_^ "

So what do you guys think the reason is?

P.S. Chris I would love to earn a lockdown badge for honesty. Free speech doesn't apply to privately owned public forums I guess.

{smilie}


demos usually are done by other group of programmers, so that might be why the demo cannot be ported..
also the demo might be even using the same dataserver as the xbox and ps3 systems.. completely incompatible for the final game.

also the whole origin fiasco is from EA, not bioware.
they want to compete with Valve's STEAM at all costs.. hence why they want to push their top-tier titles like BF3 and ME3 as "origin" only.

anyway you're also comparing apples to oranges.. theres a huge difference between porting a LOCAL SAVEGAME for a LOCAL GAME (aka single player) to something as complex as multiplayer..
the saves, characters.. exp.. all needs to be synced with the master servers to prevent cheaters who could modify the datafiles to have higher weapons or illegal levels of skills.
hence why you cannot port a single player into a multiplayer.. specially when the older games did not have anything online.

#133
GracefulChicken

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I'm glad they are. I enjoyed unlocking what I have so far. Seeing all the new things and the new enemies will be more than enough to keep my mind off doing something I enjoyed in the first place over again. Eat another delicious meal? Okay.

#134
Revan312

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My reaction to the OP

Image IPB

#135
Sireniankyle1

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After reading this I have decided to stop playing the demo. I thought I was building an epic squad for the real game, but all I've done is risked getting burnt out on the experience. I really wish there was a huge notification to tell people this. especially since the console players aren't as used to this "lack of reward" as people on this thread like to call it.

#136
Ry3 Sjursen

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It is a demo. I understand the reset, plus they will be balancing the multiplayer a little more, so a reset at that time is great.
It is unfortunate, but I like it, plus think of all the new maps, factions, and possibly other characters!

Although I would love for BioWare to give everyone who played and completed the demo a free Veteran pack, a few Credits, but hey, "if wishes were horses, we would all be eating steak."

#137
Mr. Gogeta34

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When did a demo ever carry over into the full game?

Betas? Maybe, but a demo? Rarely (if ever) happens.

#138
Augustine

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It was an extremely generous gesture to allow us to have that much content in the first place, but as it goes, the more you give, the more people will expect.
I have a lot of rare classes and guns unlocked, but personally I'm all for wipe. It was fun in the beginning, and I don't mind reliving it.

#139
Eclipse merc

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They never do carry over, I don't see why they should.

#140
Merchant2006

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BioWare isn't punishing us. Have you realised that usually a demo doesn't take everything into the final game? Look at all those other beta games. None of my swtor progress went into the real game and the same applies to a lot of things. Get used to it.

#141
Locutus_of_BORG

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We got to play a stripped-down demo for a single player game that just incidentally came with a fully functioning MP that has been helping a huge number of us get by over these final weeks before release day... Not to mention the absolute treasure trove of spoilers we've been able to glean from dissecting the guts of the thing...

So how is it, exactly, that we got punished again? I must've missed something.

Modifié par Locutus_of_BORG, 01 mars 2012 - 04:26 .


#142
Unfallen_Satan

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I don't think of it as punishing, just not rewarding. That's not completely true. By playing the demo, you become familiar with the multiplayer, which should greatly shorten your learning curve in the actual game. I am not against character roll-overs, but having a bunch of rank 120 looking for end-game on launch day is probably not how BW wants to present the game.

#143
Matt VT Schlo

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Cry me a river, OP

#144
zapphoman24

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I have no problem with it not rolling over. I mean sure, it's going to be kind of a drag starting from scratch but a relieve when we see how much more we are going to be able to do with the MP. Funny thing is I'm not a big multiplayer person, but the MP in Mass Effect 3 has me excited.

#145
levicki

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I'd like to add my 2 cents.

Playing demo or participating in closed or open beta test is not a privilege we should be thankful for.

Purpose of beta test is to iron out all bugs before release. You think they let us play for free because they like us? Nope, they just saved a lot of money on quality assurance because we worked for free.

Purpose of a demo is to increase sales. More money for them, and we are used as free viral marketing tools, because after playing it we brag about it to all our friends.

Only if you don't have a job, then your time is free (in sense of money) so you trade free (time) for free (play). In all other cases you are at a loss if you participate in beta and if you play demo.

Not to mention that you can't enjoy the full released game once it is out because you've seen a lot of it.

Personally, I don't think stats are that important and sometimes you might want to do things differently, but if someone bothered to create a character and play it, they should be able to keep that if they want. It is not like 100% of those who will buy the game have played the demo (probably less than 10%), and if everyone played it, then the argument "others are lvl20 I am a n00b" doesn't work anymore.

#146
Mahrac

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I don't really mind that nothing's rolling over, but i'm going to miss my assault rifle recoil dampening. And I will be overjoyed when I get it back. That's the reward.

#147
the almighty moo

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i'd rather just keep my characters i unlocked and have weapons and levels reset.

#148
ApplesauceBandit

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Are people really upset about this? Really? I've spent a decent amount on MP to, But i never expected all my unlocks to cross over into the full game, if you did, then you're an idiot.
I'm hoping unlocking characters will be easier though, i'm totally having a Krogan soldier as my main class. <3

#149
Ironsandshrew

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I don't want them to roll over either, It was really fun leveling my guys up and I'd like to do that again.

#150
Dr. rotinaj

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Shephard Vas Eleen wrote...
To be honest with you, with all the negative feedback you've been getting from gamers regarding DLC, Origin, and now multiplayer its starting to make me feel like Bioware is nickel and diming us?


I know this is a week old post, but I have to say it.

I never cared that my chars wouldn't carry over, but this sentence just made me facepalm. This pathetic "issue" doesn't even compare to the problems of Origin and day 1 DLC. All this self-entitled crap does is encourage Bioware to believe that all the "nickel and diming" complaints are coming from selfish whiners. If you're determined to have a stupid opinion, keep it to yourself. Your ignorance might have consequences.