... Honestly, I probably won't visit BSN for months after release.. or potentially until their next big game is announced, or major DLC. I'll have Mass 3, Witcher 2 on 360 the next month, and a good number of other games to catch up on that I'm not sure of release dates for. I'll even get back to Skyrim. I've actually not been playing many other games the last few weeks partly because I've been anticipating Mass 3. The mp demo is keeping me fairly busy in gaming time.
The only time I've ever felt compelled to come on this site and actually complain about anything, and the only time I've felt the need to immediately start suggesting improvements in any game franchise (rather than sitting on it until asked in a thread), was Dragon Age 2, and I still didn't come to the site until after I just put the game down and quit, about two weeks after release. So honestly, even if I'm severely disappointed, which I really don't anticipate at all, I'm still not likely to come to the site and vent about it anytime soon, if at all.
edit: ot p.s.: And FemSheploo looks good ftmp in the trailer but awful in the demo's cc, no idea why, other than the odd straight on and zoomed in angle. If we could use those default base designs as starting points to edit from, it'd allow us to fix all the little issues. Unfortunately, she is a step down from the initial 2D design. As is, I've decided to try a straight import from ME2 and see where that gets me. The demo cc is a little tougher for me to build a nice femshep than it was in mass 2, hard to get the right angles and morphs. It reminded me of working with the Mass 1 face editor more, actually, but this time I've got to avoid looking like Jack's sister. I could pretty much build my maleShep as was, no problem. He's aged well. :-)
Modifié par cindercatz, 25 février 2012 - 05:59 .