Which combinations of race and class (that didn't make it) did you want to play?
Some examples of classes that didn't make it.
http://social.biowar...58/polls/28737/
Some examples of races that didn't make it.
http://social.biowar...58/polls/28782/
I would have liked to have seen:
Baterian (any class)
Vorcha (any class)
Varren (A melee creature would be nice)
Klixen (Again a melee creature would be nice)
Thresher Maws (overpowered?)
Yahgs (overpowered?)
Krogan Vanguards (Because of Wrex)
Turian Infiltrators (Because of Garrus)
Turian Engineers (I always associate Turians with tech powers)
Drell Assassins (Because of Thane. Imagine an adept with tactical cloak.)
Asari Sentinels (Remember when Liara had overload?)
Asari Comandos (Imagine an adept with adrenaline rush)
Multiplayer: The race/classes that didn't make it.
Débuté par
Abraham_uk
, févr. 25 2012 06:38
#1
Posté 25 février 2012 - 06:38
#2
Posté 25 février 2012 - 06:39
*cough* VOLUS *cough*
#3
Posté 25 février 2012 - 06:47
I'm pushing for Elcor Vanguard.
#4
Posté 25 février 2012 - 06:48
Batarians need some love!
#5
Posté 25 février 2012 - 06:56
nicethugbert wrote...
I'm pushing for Elcor Vanguard.
Remorsefully I have to charge you to death.
Well sounds much better than Elcor Hamlet in battle.
#6
Posté 25 février 2012 - 06:59
I personally wanted to play a Turian infiltrator.
#7
Posté 25 février 2012 - 06:59
Hanar soldier.
Where's the blasto love?
Where's the blasto love?
#8
Posté 25 février 2012 - 07:03
Geth
Rachni would make far more sense than a Varren or Klixen. Still not much sense though.
Rachni would make far more sense than a Varren or Klixen. Still not much sense though.
#9
Posté 25 février 2012 - 07:12
The_mango55 wrote...
Geth
Rachni would make far more sense than a Varren or Klixen. Still not much sense though.
Most of these don't make a lot of sense.
Rachni as I remember had loads of hitpoints to make up for their lack of ranged attacks.
They had a short/mid range poison spit along with claws and the mother had biotic powers. Also they could spawn loads of workers. Rachni make lots of sense.
Powers: Pull, Throw and Spwan Workers.
Weapon: Poison spit.
Heavy Melee: Their claws.
The Rachni are very deadly indeed.
Varren and Klixen are used in battle the same way dogs are used in battle. But being a dog in battle means all melee and no guns.
#10
Posté 25 février 2012 - 07:30
If I would see Batarian in my team I would kill him first. Or took atlas and stomp on him with it.
Modifié par Trinity66, 25 février 2012 - 07:36 .
#11
Posté 25 février 2012 - 08:16
Trinity66 wrote...
If I would see Batarian in my team I would kill him first. Or took atlas and stomp on him with it.
Friendly fire has been deliberately disabled. If Baterians were in Multiplayer you'd just have to deal with it. Lucky for you players can't choose Batarians in multiplayer anyway. So you can have one big sigh of relief.
I personally would love to play as one. But that's just me:devil:





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