class Balance: Overall Effectiveness On Gold
#226
Posté 09 avril 2012 - 03:05
#227
Posté 09 avril 2012 - 03:09
#228
Posté 09 avril 2012 - 03:27
> Human // Cerberus: 9 // Reaper: 9 // Geth 8
> Salarian // Cerberus: 10 // Reaper: 9 // Geth 9
> Quarian // Cerberus: 8 // Reaper: 8 // Geth 10
> Weapons // Black Widow // M-98 Widow // Claymore
Vanguard
> Human // Cerberus: 10 // Reaper: 9 // Geth: 10
> Asari // Cerberus: 10 // Reaper 7 // Geth: 6
> Drell // Cerberus: 8 // Reaper: 9 // Geth: 7
> Weapons // Claymore // Falcon // Scimitar
Adept
> Human // Cerberus: 8 // Reaper: 10 // Geth: 9
> Asari // Cerberus: 10 // Reaper: 10 // Geth: 9
> Drell // Cerberus: 8 // Reaper: 10 // Geth: 8
> Weapons // Geth Plasma Shotgun // Carnifex // Hornet
Engineer
> Human // Cerberus: 7 // Reaper: 5 // Geth: 10
> Salarian // Cerberus: 9 // Reaper: 7 // Geth: 10
> Quarian // Cerberus: 5 // Reaper: 7 // Geth: 6
> Weapons // Hornet // Carnifex // Geth Plasma Shotgun
Sentinel
> Human // Cerberus: 7 // Reaper: 9 // Geth: 6
> Turian // Cerberus: 7 // Reaper: 7 // Geth: 7
> Krogan // Cerberus 5 // Reaper: 4 // Geth: 5
> Weapons // Claymore // Geth Plasma Shotgun // Carnifex
Soldier
> Human // Cerberus: 5 // Reaper: 4 // Geth: 5
> Turian // Cerberus: 5 // Reaper: 4 // Geth: 5
> Krogan // Cerberus: 5 // Reaper: 4 // Geth: 4
> Weapons // Claymore // Revenant // Mattock
Modifié par zhk3r, 09 avril 2012 - 03:29 .
#229
Posté 09 avril 2012 - 03:31
zhk3r wrote...
Infiltrator
> Human // Cerberus: 9 // Reaper: 9 // Geth 8
> Salarian // Cerberus: 10 // Reaper: 9 // Geth 9
> Quarian // Cerberus: 8 // Reaper: 8 // Geth 10
> Weapons // Black Widow // M-98 Widow // Claymore
Vanguard
> Human // Cerberus: 10 // Reaper: 9 // Geth: 10
> Asari // Cerberus: 10 // Reaper 7 // Geth: 6
> Drell // Cerberus: 8 // Reaper: 9 // Geth: 7
> Weapons // Claymore // Falcon // Scimitar
Adept
> Human // Cerberus: 8 // Reaper: 10 // Geth: 9
> Asari // Cerberus: 10 // Reaper: 10 // Geth: 9
> Drell // Cerberus: 8 // Reaper: 10 // Geth: 8
> Weapons // Geth Plasma Shotgun // Carnifex // Hornet
Engineer
> Human // Cerberus: 7 // Reaper: 5 // Geth: 10
> Salarian // Cerberus: 9 // Reaper: 7 // Geth: 10
> Quarian // Cerberus: 5 // Reaper: 7 // Geth: 6
> Weapons // Hornet // Carnifex // Geth Plasma Shotgun
Sentinel
> Human // Cerberus: 7 // Reaper: 9 // Geth: 6
> Turian // Cerberus: 7 // Reaper: 7 // Geth: 7
> Krogan // Cerberus 5 // Reaper: 4 // Geth: 5
> Weapons // Claymore // Geth Plasma Shotgun // Carnifex
Soldier
> Human // Cerberus: 5 // Reaper: 4 // Geth: 5
> Turian // Cerberus: 5 // Reaper: 4 // Geth: 5
> Krogan // Cerberus: 5 // Reaper: 4 // Geth: 4
> Weapons // Claymore // Revenant // Mattock
Again geth are by far the hardest enemy to face as a krogan. Their reaper/cerebrus score should always be higher than the geth score. No matter what weapon/Build you use.
#230
Posté 09 avril 2012 - 03:37
With my Human Sentinel I don't upgrade the Tech Armor at all (I actually used a stat reset card to put it to 0) and filled up the rest of the powers.
I don't find Stasis to be all that useful against other enemies. I use it a decent amount, but it's not like it works on any boss enemies except Phantoms.
Modifié par AnthonyF27, 09 avril 2012 - 03:40 .
#231
Posté 09 avril 2012 - 03:37
Mysterious Stranger 0.0 wrote...
Again geth are by far the hardest enemy to face as a krogan. Their reaper/cerebrus score should always be higher than the geth score. No matter what weapon/Build you use.
Just my opinion. I thought I'd love Krogan, but personally I can't seem to master them at all.
#232
Posté 09 avril 2012 - 03:48
That's probably because, as you said, you max the Sentinel's fitness. I expect you're doing the standard 6/6/6/5/3 build on the Asari, which is awesome, but leaves you at 625/625. You probably also get the +15% to shield recharge speed bonus at rank 5 fitness. Finally, the human sentinel's dodges and rolls don't drain barrier like the Asari's do.AnthonyF27 wrote...
Human Sentinel also seems to take longer to die. When I'm Asari Adept I tend to die much quicker.
So, yes. Your sentinel does take longer to die! If you're not going to use stasis much, then the Human Sentinel is actually a slightly more survivable bomber as a result.
#233
Posté 09 avril 2012 - 03:55
#234
Posté 11 avril 2012 - 04:19
#235
Posté 11 avril 2012 - 04:53
Sabresandiego wrote...
Updated the ratings, and added the 2 batarians. I do not have the other 3 new characters yet. This weeks balance changes improved human soldiers quite a bit, as did the addition of the striker.
So why do you think batarians are so bad? I don't have any of the new characters and i'm quite curious about their strenghts/weakenesses.
#236
Posté 11 avril 2012 - 04:56
#237
Posté 11 avril 2012 - 05:18
#238
Posté 11 avril 2012 - 05:23
#239
Posté 11 avril 2012 - 06:56
#240
Posté 11 avril 2012 - 12:07
#241
Posté 11 avril 2012 - 12:41
#242
Posté 11 avril 2012 - 01:54
#243
Posté 11 avril 2012 - 08:11
#244
Posté 11 avril 2012 - 09:30
#245
Posté 11 avril 2012 - 09:35
#246
Posté 11 avril 2012 - 09:45
Cerberus: 8
Geth: 9
Reaper: 10
Since EVERYONE in Cerberus can shoot with precision and lethality, you have to be extra careful.
Its much more lenient against Reapers.
#247
Posté 11 avril 2012 - 11:34
#248
Posté 12 avril 2012 - 12:56
#249
Posté 12 avril 2012 - 03:43
Modifié par Sabresandiego, 12 avril 2012 - 03:43 .
#250
Posté 12 avril 2012 - 05:04
Sabresandiego wrote...
Moved geth engineer into best classes category.
Thank you for giving the Geth Engineer the credit it deserves. It isn't the best out there, but personally, I love it.





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