Aller au contenu

Photo

class Balance: Overall Effectiveness On Gold


  • Veuillez vous connecter pour répondre
251 réponses à ce sujet

#101
goofyomnivore

goofyomnivore
  • Members
  • 3 762 messages

but why is human sentinel so high?


It is your group's artillery cannon. In the later waves they decimate the larger targets and all around them.

Modifié par strive, 09 mars 2012 - 05:49 .


#102
RamsenC

RamsenC
  • Members
  • 1 799 messages
I'll have to try that out. On a side note Krogan sentinel seems like it could be effective with maxed out tech armor + health shield bonuses + two ridiculous weapons. You would forgo using powers obviously, but you will be super tanky and do lots of damage. Mostly theory though and very gear dependant, I'd have to try it.

Modifié par RamsenC, 09 mars 2012 - 05:39 .


#103
Sabresandiego

Sabresandiego
  • Members
  • 1 711 messages

RamsenC wrote...

I'll have to try that out. On a side note Krogan sentinel seems like it could be effective with maxed out tech armor + health shield bonuses + two ridiculous weapons. You would forgo using powers obviously, but you will be super tanky and do lots of damage. Mostly theory though and very gear dependant, I'd have to try it.


Thats exactly how Ive been playing it, taking grenades and tech armor and the passives and 2 weapons. Its better then the krogan soldier IMO.

#104
royard

royard
  • Members
  • 339 messages

Sabresandiego wrote...

Overall


I really don't think quarian infiltrator can rank that high overall.  Great vs. geth, but I really don't see how sabo is going to be effective for others. 

Asari adept is ranked 5 vs. cerbuerus?  Seriously?  I mean, I really can't take you seriously if you say things like this.  There's no way quarian infil or human infil can rank above her.  Also, as you said it yourself, warp-throw is great overall, and stasis is another wonderful power.  I would give it a 2 or 3 overall.

You should also examine salarian engi more carefully.  Their decoy power was ridiculously good sometimes.  It takes some practice to use, but in the right hands it's unstoppable. 

Also, there's no way human sentinel can rank higher than asari adept, yet you did that for geth.  I really don't understand your rationale.  stasis >> tech armor, period. 

Your rankings for human engi, salarian engi, turian sentinel arealso debatable because electrical tech burst can be set up by overload/energy drain, but can be detonated by ANY power, with a max radius of 7.5m. 

#105
Sereaph502

Sereaph502
  • Members
  • 399 messages

RamsenC wrote...

I'll have to try that out. On a side note Krogan sentinel seems like it could be effective with maxed out tech armor + health shield bonuses + two ridiculous weapons. You would forgo using powers obviously, but you will be super tanky and do lots of damage. Mostly theory though and very gear dependant, I'd have to try it.


Who needs guns?  Just pick some random shotgun, stick a +melee damage mod on it, stack as much melee damage modifiers as you can from talents, and go to town.

I one shot phantoms and melee atlas type enemies for fun.

#106
KainD

KainD
  • Members
  • 8 624 messages

strive wrote...

but why is human sentinel so high?


It is your group's artillery cannon. In the later waves they decimate the larger targets and all around them.


It is included in Asari Adept class.

#107
goofyomnivore

goofyomnivore
  • Members
  • 3 762 messages

It is included in Asari Adept class.


And? The Asari is really only significantly better versus Cerberus. The other two factions the difference is minimal. Heck I'd argue versus the Reapers the Sentinel is better.

#108
Sabresandiego

Sabresandiego
  • Members
  • 1 711 messages
Human sentinel is better vs geth then asari adept, and thats because tech armor allows for stronger warp explosions.

#109
Sabresandiego

Sabresandiego
  • Members
  • 1 711 messages

Sereaph502 wrote...

RamsenC wrote...

I'll have to try that out. On a side note Krogan sentinel seems like it could be effective with maxed out tech armor + health shield bonuses + two ridiculous weapons. You would forgo using powers obviously, but you will be super tanky and do lots of damage. Mostly theory though and very gear dependant, I'd have to try it.


Who needs guns?  Just pick some random shotgun, stick a +melee damage mod on it, stack as much melee damage modifiers as you can from talents, and go to town.

I one shot phantoms and melee atlas type enemies for fun.


Meeleeing an atlas on gold isnt that smart unless its just a couple of hits.

#110
jzzabelle

jzzabelle
  • Members
  • 259 messages
asari adept es #1

#111
jimmyw404

jimmyw404
  • Members
  • 748 messages
Engineers are too low on your lists. They're not playing correctly unless they're using their drones/decoy/turrets properly.

#112
Sabresandiego

Sabresandiego
  • Members
  • 1 711 messages

jimmyw404 wrote...

Engineers are too low on your lists. They're not playing correctly unless they're using their drones/decoy/turrets properly.


Engineers are a good class, but I feel that they are ranked properly. Where do you think they should be ranked higher compared to another class?

#113
Charlie2417

Charlie2417
  • Members
  • 296 messages
How does human soldier CS spam work on gold? The ability only does 160 damage..

#114
royard

royard
  • Members
  • 339 messages

Sabresandiego wrote...

Human sentinel is better vs geth then asari adept, and thats because tech armor allows for stronger warp explosions.


But stasis is still a good panic button.  I mean, stronger warp-throw is great, but it isn't critical.  But the ability to deal with the geth hunter who suddenly appeared next to you kinda is. 

It's not something you will have to deal with if you have a good team.  I mean, when I play sala infi I always do a 360 degree scan of my surroundings when I reload (and warn my teammates if I find something).  But I can't expect my teammates to do the same thing, so it's nice to have a quick panic button that can get me out of the sticky situation. 

#115
royard

royard
  • Members
  • 339 messages

Sabresandiego wrote...

jimmyw404 wrote...

Engineers are too low on your lists. They're not playing correctly unless they're using their drones/decoy/turrets properly.


Engineers are a good class, but I feel that they are ranked properly. Where do you think they should be ranked higher compared to another class?


I think they should be at the bottom of the best class category.  I mean, I'm not even sure why human infiltrators are ranked that high in your list.  Grenades don't get refilled nearly enough, and they have no defense-stripping power. 

A properly used decoy is ridiculously good.  I didn't use it, but I saw someone with it and I was so impressed.  The entire team was 5 meters away from a geth prime and a pyro, but they totally ignored us. 

Also, humangineer's three abilities are all very good.  They have something to deal with every situation, especially with overload's stun/stagger.  They are less focused than a pure warp-throw human sentinel, but I think their survivability is better due to the instant-hit/stagger features of overload and the drone's distraction. 

[EDIT]

Oh, by the way, overload has the best single-hit damage on shields.  Yes, it's more powerful than an Widow X shot with +130% sniper damage cloak.  If you go with the 3-chain lightening route (the lowest damage), you still can do around 2000 damage vs. shield/barrier.  If you go max damage-well i honestly don't know how damaging it will be, since with either damage evolution it will one-shot a phantom's barrier on gold. 

Seeing how many enemies have shield/barrier on gold, any class with overload is a good class.  Add incinerate and drone, and I think you have a great class. 

Modifié par royard, 13 mars 2012 - 06:37 .


#116
Currylaksa

Currylaksa
  • Members
  • 368 messages

RamsenC wrote...

I'll have to try that out. On a side note Krogan sentinel seems like it could be effective with maxed out tech armor + health shield bonuses + two ridiculous weapons. You would forgo using powers obviously, but you will be super tanky and do lots of damage. Mostly theory though and very gear dependant, I'd have to try it.

I'll save you the trouble.

Gold damage is so high that shield-specced Krogan Sentinel will still get melted almost instantly. 

#117
eschaeron

eschaeron
  • Members
  • 167 messages
Your Human and Quarian Infiltrators are too high (Cloak alone doesn't a 'best' class make, and Sabotage is very situational against non-Geth), and Turian Sentinel is way too low (tech armor+ overload+ turian stability = win). The Salarian Engineer is wonderful as well. But that's just how I feel it.

#118
Greystone

Greystone
  • Members
  • 101 messages
Human engineers are VERY strong imho.  I kind of ignored the class during the demo and since launch until the last 2 days.  Maxed overload damage and damage to barriers, max incinerate damage and combat drone maxed out and with a common rifle just pwn.  Overload is stupid good since it can stun both unshielded/armored organics and makes short work of shields/barriers.  Incinerate is solid for damage or armor destruction.  Combat drone is an excellent distraction tool and does decent damage.

Get a decent rifle or pistol and you can kick butt against any enemy since you have a complete toolkit.

Not sure what I would rate the class, but it's all around versatility is top notch.

#119
mdtalbot

mdtalbot
  • Members
  • 6 messages

jzzabelle wrote...

asari adept es #1

Mordekaiser huehuehue?

#120
Father Alvito

Father Alvito
  • Members
  • 622 messages
As many others have pointed out, you have a severe Infiltrator bias. The Quarian owns Geth, does well against Cerberus turrets, and is weak against Reapers, which puts her in the lower end of the top tier. The Cloak is not game breaking enough to push Human Infiltrator to #3, whose other abilities are meh. The Salarian is properly ranked, as he has the two best abilities in the game AND they synergize to solve the Infiltrator's lone drawback - slow shield regen.

Salarian Engineer is a top tier choice, and the Turian Sentinel isn't far behind. Shield/barrier rips + other quality abilities = great class.

Human Engineer is correctly identified as a mid-tier class. The Salarian is just better in the same niche. Incinerate isn't all that great, Energy Drain > Overload and Decoy > Drone.

The Drell Vanguard is nowhere near the top tier. Poor ability synergy + CQC + squishy = bad.

You are severely underrating the Human Soldier's ability to spam AoE damage with the Falcon.

#121
kane3977

kane3977
  • Members
  • 59 messages
Salarian engineer is way underrated in OP's tier list. Though it is all dependent on using decoy effectively. I've played with other engineers that forget to keep their decoy up or put it in bad spots :(

I mostly play gold now and I am almost always #1 or #2 in score. Even if that weren't the case, what I'm doing creates easy pickings for everyone else.

#122
themaxzero

themaxzero
  • Members
  • 966 messages

Sabresandiego wrote...

Please share your class ratings based on score potential and overall usefulness to the team on gold. These ratings are only my opinion, and subject to change.


Agree on most.

Salarian Infiltrator, with the Energy Drain buff is the clear no 1. Is good versus all enemy types, excellent offence, can help strip defences, objective grabber/resser and has probably the best defences of all characters.

Drell Adept should be a little higher overall simply due to the idiocy that is Reeve. Incredibly strong ability. Would like to see your reasoning on Drell Vanguard.

Both Quarian Engineer and Asari Adept hurt by being weaker against the hardest faction (Reapers).

Modifié par themaxzero, 13 mars 2012 - 01:32 .


#123
Ender1221

Ender1221
  • Members
  • 419 messages
I know it's already been said, but Salarian Engineer is WAY better than your giving him credit for. He handles Geth almost as well as the Quarian Infiltrator, but can also hang with the Reapers and Cerberus (which the Quarian can NOT do). Decoy is crazy good as long as you use it right. I've destroyed a Prime on Gold, by myself, by spamming decoy, energy drain until the shields are down, then Incinerate. It's just a sick class. Salarian Infiltrator is great too, don't get me wrong, but it has no crowd control whatsoever.

#124
w0dka

w0dka
  • Members
  • 6 messages

Sabresandiego wrote...

Sereaph502 wrote...

RamsenC wrote...

I'll have to try that out. On a side note Krogan sentinel seems like it could be effective with maxed out tech armor + health shield bonuses + two ridiculous weapons. You would forgo using powers obviously, but you will be super tanky and do lots of damage. Mostly theory though and very gear dependant, I'd have to try it.


Who needs guns?  Just pick some random shotgun, stick a +melee damage mod on it, stack as much melee damage modifiers as you can from talents, and go to town.

I one shot phantoms and melee atlas type enemies for fun.


Meeleeing an atlas on gold isnt that smart unless its just a couple of hits.


That's the fun part as a maximum melee specced krogan soldier with shotgun, blade, rage up and armor purged don't need more then one or two charges to gut a atlas if the shields are stripped.

#125
Dunmer of Redoran

Dunmer of Redoran
  • Members
  • 3 109 messages

Father Alvito wrote...

As many others have pointed out, you have a severe Infiltrator bias. The Quarian owns Geth, does well against Cerberus turrets, and is weak against Reapers, which puts her in the lower end of the top tier. The Cloak is not game breaking enough to push Human Infiltrator to #3, whose other abilities are meh. The Salarian is properly ranked, as he has the two best abilities in the game AND they synergize to solve the Infiltrator's lone drawback - slow shield regen.

Salarian Engineer is a top tier choice, and the Turian Sentinel isn't far behind. Shield/barrier rips + other quality abilities = great class.

Human Engineer is correctly identified as a mid-tier class. The Salarian is just better in the same niche. Incinerate isn't all that great, Energy Drain > Overload and Decoy > Drone.

The Drell Vanguard is nowhere near the top tier. Poor ability synergy + CQC + squishy = bad.

You are severely underrating the Human Soldier's ability to spam AoE damage with the Falcon.


You're underestimating the Drellguard. Maybe it's just because I'm good with most classes, but I can handle Drellguard on Gold with no problems. You just have to play evasive and run diversions on enemies to wear them down for teammates.  Too many people play Drellguard like human Vanguard and that's why they die so much...a well-played Drellguard is great at crowd control and can take on pretty much anything by himself.