Anyone want my copy of the PC version of ME3? Gonna pass on this game based on demo.
#1
Posté 25 février 2012 - 08:01
I downloaded the 360 demo last week and played it, and it was fun, but the graphics are so ugly compared to PC. I'm not playing it that way, with FUG graphics.
Since the storyline of the demo was nonsensical - yes let's leave Earth while Shep goes on a month long planet-hopping holiday... great way to save Earth btw - and the gameplay looks to be a retread of ME2's mission format, I don't feel too bad about just not playing this game period.
So I had the collector's edition PC version pre-ordered on amazon. Anyone who wants it, let me know.
#2
Posté 25 février 2012 - 09:54
#3
Posté 25 février 2012 - 10:00
#4
Posté 25 février 2012 - 11:05
2. Its just a demo, so its possible it did not have the controller support, because it is a demo.
3. Why would you use a controller on PC? PC´s have no aim assist, which seems kind of vital when you play shooter game with a controller.
4. I believe they have cut down the graphics because of Xbox live marketplace restrictions. (I heard a buscuit say it on youtube).
5. What do you mean by retreated ME2 mission format? These serious are most importantly about the character driven storyline. That is why most of us here play it. I have actually re-played a bit of mass effect 2 lately and realized how much the combat has improved. Everything in ME3 seems much easier to me and more dynamic (for example rolls, switching cover and sprinting is easier to control because they improved on the camera)
6. Why would you buy collectors edition if you dont love the series? The core of it really is story and the lore. I dont know how about you, but I play it for the story and not the actual gameplay. This is the first time I am actually excited about the gameplay as well and the multiplayer is a lot of fun if you have some buddies to play with.
Thats just my 2 cents though :/
Modifié par TheShizno, 25 février 2012 - 11:06 .
#5
Posté 25 février 2012 - 11:12
#6
Posté 26 février 2012 - 10:30
TheShizno wrote...
1. He left Earth to gather allies. There is no way they could defeat the Reapers alone. If you noticed they took down an entire dreadnaught in one shot.
2. Its just a demo, so its possible it did not have the controller support, because it is a demo.
3. Why would you use a controller on PC? PC´s have no aim assist, which seems kind of vital when you play shooter game with a controller.
4. I believe they have cut down the graphics because of Xbox live marketplace restrictions. (I heard a buscuit say it on youtube).
5. What do you mean by retreated ME2 mission format? These serious are most importantly about the character driven storyline. That is why most of us here play it. I have actually re-played a bit of mass effect 2 lately and realized how much the combat has improved. Everything in ME3 seems much easier to me and more dynamic (for example rolls, switching cover and sprinting is easier to control because they improved on the camera)
6. Why would you buy collectors edition if you dont love the series? The core of it really is story and the lore. I dont know how about you, but I play it for the story and not the actual gameplay. This is the first time I am actually excited about the gameplay as well and the multiplayer is a lot of fun if you have some buddies to play with.
Thats just my 2 cents though :/
ME2 is one of my favorite games ever.
I played it on a laptop, using mouse and keyboard, and it was ok. However, I want to play this time around using a 360 controller. It's 2012, 360 controller support should be a GIVEN. I want to play this on my giant TV, hooked up to my computer, with a controller.
Why is this so hard for so many PC users to understand?
Keyboard mapping programs do not work btw. It's not the same.
Very disappointed in BioWare. They have the resources to implement it, but they are lazy and/or spread too thin with working on way too many games at once.
#7
Posté 26 février 2012 - 10:33
The Witcher 2
Skyrim
Deus Ex Human Revolution
All three of those games supported the 360 controller, and they were super fun playing it that way!
#8
Posté 26 février 2012 - 10:42
#9
Posté 26 février 2012 - 11:14
#10
Posté 26 février 2012 - 07:01
aemami99 wrote...
....and the gameplay looks to be a retread of ME2's mission format....
Haven't played the demo myself (and don't intend to) but if this is true.... yay!
Never liked the ME2 mission format, much preferred the more traditional RPG style in ME1.
#11
Posté 27 février 2012 - 05:25
#12
Posté 27 février 2012 - 05:33
I don't get the lack of gamepad support on PC either. It's in the code, there have been hacks for the PC versions of ME1 and ME2 that have allowed the use of the gamepad. All they need to do is make it accessible, I can't see it being that hard.
Modifié par cipher86, 27 février 2012 - 05:41 .
#13
Posté 27 février 2012 - 10:34
#14
Posté 27 février 2012 - 01:39
aemami99 wrote...
Eh... look up "retread" in the dictionary, I think you missed the point
Do'h!
Shows what happens when you try to read and post when too tired. Somehow I read that as "looks to be rid of...."
Man, I was hoping a return to ME1 style missions without the flow-disrupting "mission" screen at the end of every mission.
#15
Posté 27 février 2012 - 03:00
#16
Posté 27 février 2012 - 03:01
Modifié par SwooshyCueb, 27 février 2012 - 03:01 .
#17
Posté 27 février 2012 - 11:35
No to the question at hand, I'll be more than happy to have you're pc copy
#18
Posté 28 février 2012 - 03:51
Thanks for reading!
#19
Posté 28 février 2012 - 09:57
Part of me is holding out hope that instead of Day 1 DLC, we'd get Day 1 controller support. Kind of tells me where there priorities lie
#20
Posté 28 février 2012 - 09:57
http://www.eurogamer...upport-gamepads
Read between the lines. Their resources are stretched too thin making day one DLC to actually implement Xbox controller support.
#21
Posté 28 février 2012 - 10:00
#22
Posté 28 février 2012 - 11:20
#23
Posté 29 février 2012 - 12:32
When you press the RB or LB buttons on the controller, it should bring up a radial menu. That's not going to happen by simply remapping buttons. The PC version needs to actually support radial menus the same way it is implemented on the 360.
#24
Posté 29 février 2012 - 03:21
#25
Posté 29 février 2012 - 02:49
lavosslayer wrote...
dude just get a Razer Naga...problem solved...
Will the Splitfish FragFX Shark work on PC?





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