However, as for shale, the hotfix uses the base source 2da deployed with the toolset. If that 2da does not include shales crystals, then all crystals will be malfunctioning. I'll see if I can fix that by removing the crystal lines completely from the 2da.
Georg, it seems it's not really like that.
I made similar hotfix to yours (just tying dagger to str/dex and crossbow to dex, with no other rebalaning), using itemstats.gda packed in the game data files (not from tooset, toolest 2da source is missing, or at least I was not able to find it). See my sig.
It had same issues with Shale too (that itemstats.gda does have some Shale entries, by the way).
But, if installed to (My)Documents\\BioWare\\Dragon Age\\modules\\Single Player\\override folder (if it doesn't exist, just create it), Shale armor crystals will work properly, as well as the hotfix itself.
So anyone using Gerorg hotfix, please try the same, and see if it resolves the issue.
I guess the other override folder just doens't work well with DLC content, ignoring some changes that DLC should impose.
Modifié par rpgplayer1, 28 novembre 2009 - 11:33 .