Thanks for the tutorial. It was very easy to follow and well-illustrated. However, my efforts cause my game to crash before the chargen screen shows up. The fact that other people have gotten it working means I probably messed up somewhere.
So far, I've eliminated some of the following:
2DA's: I originally started with six distinct backgrounds, though I scaled it back to five to see if the extra line in the 2da was causing the issue. I would think errors in the string id's would simply cause garbled text rather than a complete crash, am I right?
Scripts: I used my own nomenclature, but followed the scripts in the tutorial very closely. Am I right that include scripts won't compile on their own (because they have no main or conditional: I get a failed compile message with the include scripts.)? If so, can I be confident that they compiled if their parent script compiled successfully and exported successfully with dependent resources?
Any way to narrow down where the problem is coming from by the fact that it's crashing before the chargen screen even comes up?
Modifié par Qutayba, 26 février 2010 - 08:16 .