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Freaking Grenades and the Soldier class


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#1
Impulse and Compulse

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First off, let me just say that the (human) soldier is easily the worst class in hte game. You literally took away everything that made them great (extra health bonuses, carrying all the weapons, having all the ammo types) and instead left in mediocre powers. (adrenaline rush is barely worth anything without the slowdown, concussive shot is useful against unprotected enemies) I'm not alone in this; nearly everyone I've talked to online shares my opinion.

Also, freaking fix grenades. Their blast radius is miniscule, they hardly ever land where you want them to, and their capacity is absolutely pathetic for a power that's basically on par with the rest of your powers. (yes I know they don't have a recharge bar, they still suck) Also, they seem incredibly buggy when I try to replenish them. Sometimes when I go up to ammo crates I get 1, sometimes I don't get any. For a power that's already pretty underwhelming, it's kind of a slap in the face to barely ever get to use it in the first place.

#2
CitizenSnips

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Gotta agree. Even with Concussive Shot spam builds (The ONLY decent Human Soldier power IMO) the Human Soldier is still mediocre. Adrenaline Rush is arguably the worst MP ability in the game.

#3
Mr.House

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That's why you play a krogan soldier.

#4
exskeeny

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I just took out 4 enemies with one grenade. the trick with them is to throw them into rooms and clusters and you'll be cool.

concussive shot is awesome. I remove everything but the assault rifle and I have a wail of a time. guardians just move their shields out of the way for me.

Ill use ad rush minimally, usually if it's a long distance to the target and I want to make sure that every shot that hits, hits hard.

#5
Nonoru

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You seem to get more grenades the less you have ammo left.

Adrenaline rush is very situational, sure as hell i won't  put as much points in when i get the game.

Modifié par Nonoru, 26 février 2012 - 01:37 .


#6
NsanlyCrzy

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I had a flashback from ME2 where it is mentioned that many specters are Turians, because of their size, strength and physical toughness. And that humans were considered weak, that's why there wasn't a human specter, yet.

The irony is, that the Turian Sentinel for example, is everything the human soldier is missing. With shields and health maxed, he's a true juggernaut, mowing down everything.

#7
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Impulse and Compulse wrote...

First off, let me just say that the (human) soldier is easily the worst class in hte game.

You think it's cool to switch the h and t around?

#8
P1G V3n0m

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Adrenaline rush can restore 50% of shields, if you choose that route. It's insanely helpful for anyone that has their shields taken down in a tight spot. Also, for someone that doesn't care so much about projectile powers, the soldier is great. Adrenaline rush makes using guns even more effective. And my frags are spec'd for damage, not blast radius, and I've never thought they were ineffective. My only beef is that it takes so dang long to reload 3 frags.

For someone that just wants an effective shooter class, the soldier does well. I have never even used concussive shot and I am still pretty darn effective with the Soldier.

#9
Zaxares

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At least your Frag Grenades actually DO something. :P The Krogan Soldier's Incendiary Grenades seem to do as much as hurling bottles of hot chili sauce at enemies. (Even direct hits on enemies in cover don't force them into the typical "I'm on fire!" dance.)

#10
P1G V3n0m

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Nonoru wrote...

sure as hell i won't as much points in when i get the game.


um...wut?

#11
Rukioish

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God forbid anyone uses guns. I see all these qq threads about classes and stuff, and I have to wonder if anyone ever just shoots things or just power spams...

try a gun.

#12
CitizenSnips

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jreezy wrote...

Impulse and Compulse wrote...

First off, let me just say that the (human) soldier is easily the worst class in hte game.

You think it's cool to switch the h and t around?


Or it's a typo since he spelled it correctly two other times in that exact same sentence.

#13
Nonoru

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P1G V3n0m wrote...

Nonoru wrote...

sure as hell i won't as much points in when i get the game.


um...wut?


Forgot one word.(put/invest)

Let's say it was me being tired.

#14
sedaleare

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Zaxares wrote...

At least your Frag Grenades actually DO something. :P The Krogan Soldier's Incendiary Grenades seem to do as much as hurling bottles of hot chili sauce at enemies. (Even direct hits on enemies in cover don't force them into the typical "I'm on fire!" dance.)

^this

Imho the Human Soldiers grenades are quite effective, you can easily take out a squad of guardians with one of them on any difficulty - that's not too bad.

Adrenaline Rush can have some impact as well, if used properly. Triggering it instantly replenishes your ammo clip, With the right timing you can unload the entire ammo stock of an assault rifle like it was one single clip, or can take two rapid shots with a single action sniper rifle.

Also I had the impression it does slow down the enemy you're aiming at slightly, gotta pay more attention next time.

Modifié par sedaleare, 26 février 2012 - 01:56 .


#15
CitizenSnips

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sedaleare wrote...

Zaxares wrote...

At least your Frag Grenades actually DO something. :P The Krogan Soldier's Incendiary Grenades seem to do as much as hurling bottles of hot chili sauce at enemies. (Even direct hits on enemies in cover don't force them into the typical "I'm on fire!" dance.)

^this

Imho the Human Soldiers grenades are quite effective, you can easily take out a squad of guardians with one of them on any difficulty - that's not too bad.

Adrenaline Rush can have some impact as well, if used properly. Triggering it instantly replenishes your ammo clip, With the right timing you can unload the entire ammo stock of an assault rifle like it was one single clip, or can take two rapid shots with a single action sniper rifle.

Also I had the impression it does slow down the enemy you're aiming at slightly, gotta pay more attention next time.


Time dilation cannot exist in multiplayer. It does not slow down enemies. =(

#16
Eckswhyzed

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WOW.

I play human soldier, and it's pretty damn awesome. I 'm running a low-weight high weapon damage build - MAX Adrenaline rush for shield boost + weapon damage, max frag grenades are fricking beast. Oh, and by carrying Avenger + Phalanx I get to use ARush every 3.5 seconds.

Also, a friend is running a shredder concussive shot build. Concussive shot every 1.5 seconds is pretty good as well.

#17
BioJaegar

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I use a regular human soldier with an Avenger XIII. No other weapons. Adrenaline rush isnt really an issue, since it still enhances bullet damage. As long as you pace yourself and line up your shots, it'll turn out fine. I only have to use frags on clustered groups or if im being overwhelmed by Guardians.

soldier, male, works just dandy. Just gotta play it right. If anything, playing well as a hu-soldier is only a testament to your skill, since all you get is your gun and 5 second bullet damage increases.

#18
Eohwae

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human soldier is my best class. maybe you're just doing it wrong.

ad rush: 25% dmg resistance, +50% max shields, +35% wpn dmg. plus you shoot twice as fast to replace the loss of slo-mo. upgrade him for max hp/shields, add on wpn dmg from alliance training, put armor piercing rounds on him and he's a walking tank.

his grenades are the cure for phantoms, even just the first three ranks can deal 870 at 6.5m

but his real power is shredder concussive shot. that alone puts me way into first place in 80% of the games i play. learn2deal

#19
Eric13574

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BioJaegar wrote...


soldier, male, works just dandy. Just gotta play it right. If anything, playing well as a hu-soldier is only a testament to your skill, since all you get is your gun and 5 second bullet damage increases.


What kind of argument of that?  When I see someone using a bad class I don't think "that player must be good for using a gimped class", in fact, I think the opposite.

#20
Sabbatine

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exskeeny wrote...

 I remove everything but the assault rifle and I have a wail of a time. guardians just move their shields out of the way for me.


I know it makes even less sense, but I think that's "whale of a time"

#21
IlluminaZer0

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Part of the problem with Soldier is simply that they are so reliant on their guns to truly excel -- Meaning that they are reliant on random weapon unlock upgrades to get their best performance.

I cannot recall if human soldier's adrenaline rush is simply a gimped version of Shepard's, but if it is they should receive at least a minor boost to damage resistance and/or weapon damage to compensate.

Eric13574 wrote...
What kind of argument of that?  When I see someone using a bad class I don't think "that player must be good for using a gimped class", in fact, I think the opposite.

I personally have a lot more respect for a skilled human soldier player than a skilled human vanguard player. Ability spam is far easier to do than using weapons proficiently.

Modifié par IlluminaZer0, 26 février 2012 - 02:33 .


#22
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Eric13574 wrote...

BioJaegar wrote...


soldier, male, works just dandy. Just gotta play it right. If anything, playing well as a hu-soldier is only a testament to your skill, since all you get is your gun and 5 second bullet damage increases.


What kind of argument of that?  When I see someone using a bad class I don't think "that player must be good for using a gimped class", in fact, I think the opposite.


Just because you feel gimped using the soldier class doesn't mean someone else does.

#23
Eric13574

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jreezy wrote...

Eric13574 wrote...

BioJaegar wrote...


soldier, male, works just dandy. Just gotta play it right. If anything, playing well as a hu-soldier is only a testament to your skill, since all you get is your gun and 5 second bullet damage increases.


What kind of argument of that?  When I see someone using a bad class I don't think "that player must be good for using a gimped class", in fact, I think the opposite.


Just because you feel gimped using the soldier class doesn't mean someone else does.


I'm sure there's lots of players who enjoy playing soldier and are very effective...in bronze.

#24
sedaleare

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Time dilation cannot exist in multiplayer. It does not slow down enemies. =(

I think you misunderstood what i ment. I thought what ever enemy you are aiming at while Adrenaline Rush is active just moves slower not the entire battlefield, but i took a close look and guess it wasjust an optical illusion caused by the shader effect.
It would be a very nice addition for the entire team though.

#25
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Eric13574 wrote...

I'm sure there's lots of players who enjoy playing soldier and are very effective...in bronze.

Not just bronze actually.Someone I know uses soldier effectively on silver and gold.

Modifié par jreezy, 26 février 2012 - 02:49 .