Eric13574 wrote...Well, they can either use heavy weapons that will benefit most from AR, but that will greatly slow down the CD, or they can use a single pistol to maximise AR CD but get a basically meaningless boost to damage. Even then it still won't be as fast as throw 1 shotting everything on a 1 second CD.
Frag grenades are terrible, in gold they will only be able to take out assault troopers, and the wait for getting grenades is far to long to be useful.
In short, I doubt you have any real experience playing soldiers in silver/gold, and that you're just theory crafting. So here's what you should do, get a level 20 soldier, play it in gold using their "amazing" weapon damage. Then try every other class to compare it with.
First off, weapon that get addition upgrades(II, III, etc) get weight reduced. Lol and have you seen some of the damage pistols can do?
Secondly, Frag grenades are not terrble. Taking out "trash enemies" is something you seem to underestimate. There's also the fact you can increase that 800 damage by 30% on either shield or armor. I really fail to see how simply not 1 shotting everything causes them to be terrible.
And I knew this was coming, it was so painfully obvious. Let me start by saying you're blatanly wrong, I've had plenty of experience with a soldier on bronze(obviously) and silver, not so much Gold. But that doesn't matter, to attack my arguement on the basis I haven't extensively done gold is hypocisy. You do realize that EVERYTHING being argued about right now is half ignorance correct? This is just a demo, we have only fought one type of enemy and, as I said before, only have maybe 30% of the weaponry available for use. No one has any idea how classes with mesh with those weapons and enemies.
But I didn't point this out, just like I didn't try to accuse anyone of any type of inexerpeince, because it's pointless.
Modifié par Jagdwyre, 26 février 2012 - 04:59 .