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Scanning looks even WORSE in ME3 than in ME2


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#276
Phaedon

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Terror_K wrote...
No. Just that certain "Biodrones" (as you call them) seem to like to jump on BioWare's defense wagon even more than I am willing to criticise them. It's merely the instigators and those who jump in with nothing beyond attacks on those who attacked BioWare at every turn that fit the bill. Again, plenty of people on this board have disagreed with me in the past and I don't think them tools and can respect their difference of opinions.

You accept then, that your post which said the exact opposite and was in its nature inflammatory, was incorrect and should be disregarded?

Not true. There are, for example, quite a few posters who have agreed on flying the Normandy around again as being stupid, even if they don't agree with me as a whole.

I haven't seen any. Whoever those are, are welcome to explain why.

The problem with the flying Normandy is that it is difficult to rationalize your like or dislike towards it. So I can be flexible and understanding towards that, at least. That doesn't mean that it was a bad choice for the flying Normandy to be back.

I fully admit the original post didn't take the best route to get the points across, but the points aren't invalidated automatically by that, even if you think they are.

Yes. A g a i n. That's the issue. You are entitled to believe what you want, but stop posting rants everytime you dislike something.

 Or do you honestly believe every rant and vent ever was completely devoid of merit or substance?

Regardless of rants holding any merit, and I don't consider yours to hold any, ALL of them are inappropriate for a forum, and discourage intelligent debate.

Modifié par Phaedon, 26 février 2012 - 12:21 .


#277
Almostfaceman

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"And happy scanning, Commander." - Chorban.

I always thought it was a bit - weird - that 150 years into the future instead of flying around or scanning from orbit, we, in Mass Effect 1, were bouncing around in a truck. The shuttle in ME2 is a vastly better vehicle. So it's cool now. We can actually do a Star Trek Enterprise and scan a system without having to bounce over generic scenery over and over again. And the Reapers have invaded my Galaxy Map, which will keep my eyes from glazing over during navagation. Sweet.

Modifié par Almostfaceman, 26 février 2012 - 12:20 .


#278
Terror_K

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FluffyScarf wrote...

Only 11 pages too. Since we all thought TK died, it's a surprise this hasn't reached 20.


Why did you even think I'd died? From some of those comments it's like I hadn't made a post in months or something. :huh:

#279
FluffyScarf

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I saw plenty of posts from Saphra, Gatt 9, Gibb, Bobsmith. But you can see a name missing from that list. Maybe you were just busy.

#280
Bad King

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It looks mostly fine to me, the only part I though was a bit silly was the running away from microreapers.

It's like pacman but with reaper ghosts, a pacman normandy, and war assets instead of pac-dots.

Modifié par Bad King, 26 février 2012 - 12:35 .


#281
Guest_The PLC_*

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Looks way better.

#282
Candidate 88766

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You don't need to scan for minerals, you have unlimited probes, and the probing speed looks faster than in ME2.

Not sure how it looks worse, but to each their own.

#283
GnusmasTHX

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Better.

#284
Sith_exar_kun

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BobSmith101 wrote...

It has the potential to be extremely tedious.

1. In ME2 you never had to do that much scanning unless you were OCD or something. Getting everything you needed for the upgrades never took long and the missions were already indicated.

2. In ME3 you collect stuff that adds to your readiness level. Depending on how that works , this means you could end up doing a LOT of scanning and not by choice. Take if from someone who got to the end of KOA and then went back to collect all the lorestones(I had DH 10) it's extremely boring.


If you don't like scanning don't do it, just play multiplayer or the iOS game or both, you can achieve galaxy readiness points in various ways! That's the awesomeness of me3, you can choose to play the way you prefer!

#285
Guest_Arcian_*

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I disagree with you, OP. Scanning looks much better in ME3 than the two previous games.

#286
Guest_The PLC_*

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You actually get cool stuff now, instead of just minerals.

#287
CannotCompute

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I dunno. I thought it was pretty fun to, at least, investigate all the planets for sidequests in ME2. It seems like this will no longer be the case in ME3.

And didn't we have to complete some kind of mini-game to evade the Reapers? Instead we just have to fly back to the Mass Relay? Not that exciting tbh.

Modifié par CannotCompute, 26 février 2012 - 12:39 .


#288
Slashout

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It's better this way. Scanning the planets is also better you only look for anomalies which are indicated right away.
You know the anomaly is there, you go in, you quickly find it, do the mission and you are back.

And finally, there is actually someone complaining we are piloting the normandy? Seriously...
I think it needs to be there, and it's awesome.
There is a world map you can navigate. It gives a new sensation to navigating rather than getting there automatically by quick travelling.

#289
Terror_K

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Phaedon wrote...

You accept then, that your post which said the exact opposite and was in its nature inflammatory, was incorrect and should be disregarded?


What post? I've never said anywhere in here that "everybody who disagrees with me is a Biodrone" (or something of that ilk). I said that you were, and that you were trying to encourage more of those type of posters to come in. A "Biodrone" is made clear in the way they post, rather than what they post.

I haven't seen any. Whoever those are, are welcome to explain why.


Here's a few...

TheJiveDJ wrote...

I too despise the toy Normandy.  Seriously BioWare.....*sigh*...not the end of the world but honestly, did enough people actually like piloting the Normandy around like that to warrant them including it in ME3? I find it hard to believe.


crackseed wrote...

One thing I do agree with you about - I wasn't as fond of driving the Normandy around as I'd have liked, but it's still a minor gripe compared to the actual scanning in ME2.


GuardianAngel470 wrote...

I can sort of agree with the toy Normandy thing but for the rest you've missed the point of our rebuttals.


Atakuma wrote...

Driving a little toy spaceship around and getting chased by Jim Henson's reaper babies is a bit silly. but it can hardly be considered worse than ME2 since it's obviously a lot less time consuming..


And I even kept in some of the quotes where they otherwise disagree with me. Beyond that, I've seen plenty of people comment on the "toy Normandy" ever since ME2 came out in similar fashion.

The problem with the flying Normandy is that it is difficult to rationalize your like or dislike towards it. So I can be flexible and understanding towards that, at least. That doesn't mean that it was a bad choice for the flying Normandy to be back.


It just feels... silly to me. Like if I were to watch a serious sci-fi movie or show and see a ship's captain go to the map and start moving around a little toy of his ship while making engine noises. It just feels out of place, stupid and wrong, IMO. I never really saw the point of it at all in ME2 in the first place, and using it annoyed me and pulled me out of the game because I was just thinking how pointless and silly it was.

Modifié par Terror_K, 26 février 2012 - 12:37 .


#290
Justicar

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Was it just me or did Femshep have better animations at the beginning of the video?

Seemed good tbh :o

#291
AllThatJazz

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Better, as in looks less time-consuming, and involves a bit more than just gathering minerals and looking for missions, though I admit I didn't mind planet scanning at any rate.

One tiny thing, though - it's probably not intended by devs that I think the little reapers look kind of cute. D'awwwww, who's a little diddy baby reaper, then? Who's going to eat all advanced civilisations? You are, yes you are! *chucks baby reaper under tentacle thing, gets face eaten off*

#292
Terror_K

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Justicar wrote...

Was it just me or did Femshep have better animations at the beginning of the video?


I didn't really notice, but I will say this (and brace yourselves, because it's a compliment): I did like the look of the interior of the SR2 redux. Good to have the darker, more militaristic scheme back again. The Cerberus SR2 was too shiny, big and bright, IMO.

#293
CannotCompute

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AllThatJazz wrote...

Better, as in looks less time-consuming, and involves a bit more than just gathering minerals and looking for missions, though I admit I didn't mind planet scanning at any rate.

One tiny thing, though - it's probably not intended by devs that I think the little reapers look kind of cute. D'awwwww, who's a little diddy baby reaper, then? Who's going to eat all advanced civilisations? You are, yes you are! *chucks baby reaper under tentacle thing, gets face eaten off*


True, they don't look that fearsome on the map.

#294
didymos1120

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Terror_K wrote...

 The Cerberus SR2 was too shiny, big and bright, IMO.


That's why I like it: it's like Cerberus is trying too hard to put you at ease.

#295
Bendok

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Give me a break OP.

You ping the map and if a planet has something on it it tells you, and you scan directly for the anomaly. It's nowhere near as tedious as mineral scanning.

#296
Terror_K

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didymos1120 wrote...

Terror_K wrote...

 The Cerberus SR2 was too shiny, big and bright, IMO.


That's why I like it: it's like Cerberus is trying too hard to put you at ease.


Oh, yeah... totally. I get that. It's a logical step, but I still just prefer the darker look to the ship. Feels more like a sci-fi submarine or something. I'm not saying the Cerberus interior was fail or hating on it... just that I prefer the SR1 and what I've seen of the refit in ME3.

#297
Wayne Nylund

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Scanning mechanic I like.

Controlling the little Normandy on the map has just never sat well with me. Apparently it IS supposed to be a real-time representation of the ship's position in light of the Reaper chase mechanic now, in which case it just feels odd having Shepard control the ship directly like that.

#298
BounceDK

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I actually miss dropping down on planets after watching this.. Good lord.

#299
TheRealJayDee

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Atakuma wrote...

Driving a little toy spaceship around and getting chased by Jim Henson's reaper babies is a bit silly. but it can hardly be considered worse than ME2 since it's obviously a lot less time consuming..


This.

And please, could we stop with the fighting? I think Terror often has good points, as far as my experience goes. This isn't helping anyone and it just makes most people involved look bad. Image IPB

#300
Wayne Nylund

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BounceDK wrote...

I actually miss dropping down on planets after watching this.. Good lord.

Same here. Still can't believe so many people disliked the Mako and Uncharted Worlds from the first game. The only annoyances I had with them were the limited interior sections, insane terrain in a couple spots, and lack of flora on some worlds. Mako handled just fine for me, and every world looked great, especially the skyboxes. I actually liked the fact most worlds were barren as it really gave you a sense of just how desolate and expansive the galaxy was. The arcadey Hammerhead and linear paths of ME2 just didn't recapture that sense of exploration the Mako and a square kilometer of desolation instilled.