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Scanning looks even WORSE in ME3 than in ME2


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#326
Cosmar

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I like the new system.

Old system = entirely predictable AND extremely tedious.

New system = unpredictable AND very quick to scan / not tedious. The hidden anomalies in the system reminds me of the hidden anomalies in me1, which only gave themselves away by a sparkle/twinkle once in a while. 

But even more I really like the risk factor involved. The whole "reapers sense your scanning and come to reap you" aspect makes it a lot more risky and difficult to find everything. So if anyone DOES manage to find all the anomalies without getting reaped, that would be more of an actual accomplishment than in the previous 2 games.

Modifié par Cosmar, 26 février 2012 - 05:26 .


#327
AkiKishi

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Cosmar wrote...

I like the new system.

Old system = entirely predictable AND extremely tedious.

New system = unpredictable AND very quick to scan / not tedious. The hidden anomalies in the system reminds me of the hidden anomalies in me1, which only gave themselves away by a sparkle/twinkle once in a while. 


That depends on how much scanning you have to do. In the old system it was not a lot , you could easily do it on the go.
Sure running from Reapers looks novel now, but if you have to do it for hours to get assets , then it's going to be a lot worse.

#328
C9316

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It's much better than ME2's system, why don't you stop whining like a pup Terror...

#329
eye basher

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People say planet scanning took to long in ME2 it only takes me 30:00 minutes to get enough minerals to buy every upgrade and i do it right after i get mordin and i only scan the rich planets.

#330
Dovahzaan

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Mesina2 wrote...

What you said?

I only read "whine whine whine".


Even though I disagree with the OP's opinion, why is this the standart answer on BSN? Why do you peole see any form of criticism as an insult towards you and your favourite game? 

I know "I hate reading this every day, derp" So? If you see a thread with a title like this, just don't look at it.

#331
Annihilator27

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variobunz wrote...

annihilator27 wrote...

When the Reapers appear to chase you,This song comes to mind



LOL


Go around in circles around a Planet and then pull out to watch a Reaper chasing nothing.

#332
DragonRageGT

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You two need to get a room!

Kids play running with their toy spacecraft on Earth. Grown ups play running with their sophisticated toy spacecraft in a Galatic Map while on board of a spacecraft. After all, the only difference between a boy and a man is.. their toys.

The really bad part of all the Galatic Map mini game is that planets still spin to the wrong side. I mean, it is a minor annoyance. But paying attention to it on ME2, particularly to Earth spinning, always made me go /facepalm.

Mass Effect 2 - The Earth (or What is wrong with this picture?)HD

I always liked the scanning on ME2 but that's because I have way too much time to play and rp'ing the richest man in the galaxy, resource wise, by depleting all those rocks, was fun for many playthroughs. But I can empathize with those without as much time to play. It would be a pain to have to go through all that again unless one have all the time in the world to waste with it.


eye basher wrote...

People say planet scanning took to long in ME2 it only takes me 30:00 minutes to get enough minerals to buy every upgrade and i do it right after i get mordin and i only scan the rich planets.


But if you don't at least enter orbit of all the rocks, you would miss lots of "anomalies" side missions

Modifié par DragonRageGT, 26 février 2012 - 05:49 .


#333
Aulis Vaara

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I just hope the controls for the Normandy are a bit better on PC this time around. Controlling it with the mouse was a bit awkward.

#334
Hunter of Legends

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Terror_K wrote...

Phaedon wrote...

You accept then, that your post which said the exact opposite and was in its nature inflammatory, was incorrect and should be disregarded?


What post? I've never said anywhere in here that "everybody who disagrees with me is a Biodrone" (or something of that ilk). I said that you were, and that you were trying to encourage more of those type of posters to come in. A "Biodrone" is made clear in the way they post, rather than what they post.

I haven't seen any. Whoever those are, are welcome to explain why.


Here's a few...

TheJiveDJ wrote...

I too despise the toy Normandy.  Seriously BioWare.....*sigh*...not the end of the world but honestly, did enough people actually like piloting the Normandy around like that to warrant them including it in ME3? I find it hard to believe.


crackseed wrote...

One thing I do agree with you about - I wasn't as fond of driving the Normandy around as I'd have liked, but it's still a minor gripe compared to the actual scanning in ME2.


GuardianAngel470 wrote...

I can sort of agree with the toy Normandy thing but for the rest you've missed the point of our rebuttals.


Atakuma wrote...

Driving a little toy spaceship around and getting chased by Jim Henson's reaper babies is a bit silly. but it can hardly be considered worse than ME2 since it's obviously a lot less time consuming..


And I even kept in some of the quotes where they otherwise disagree with me. Beyond that, I've seen plenty of people comment on the "toy Normandy" ever since ME2 came out in similar fashion.

The problem with the flying Normandy is that it is difficult to rationalize your like or dislike towards it. So I can be flexible and understanding towards that, at least. That doesn't mean that it was a bad choice for the flying Normandy to be back.


It just feels... silly to me. Like if I were to watch a serious sci-fi movie or show and see a ship's captain go to the map and start moving around a little toy of his ship while making engine noises. It just feels out of place, stupid and wrong, IMO. I never really saw the point of it at all in ME2 in the first place, and using it annoyed me and pulled me out of the game because I was just thinking how pointless and silly it was.


Terror


do you feel the need to **** about EVERYTHING that displeases you in life. Do you buy bugers at Buger King and going into a 20 minute monologue on how bugers need to have free fries?

#335
user1234567890

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BlahDog wrote...

Terror_K wrote...

So... according to this video from IGN showing the galaxy map, not only do we have to still scan planets and not only do we still stupidly pilot the Normandy around like a little toy ship, but on top of that we now have to scan the areas between planets as well?! Seriously?

Gotta say... confidence that this final part will actually be good when you don't seem to have learned from what sucked about ME2 isn't high, BioWare.

So you prefer ME1's load screen between every system?


They could've gotten rid of it (or minimized its use) without introducing the silly minigame.

#336
RedWulfi

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holy fudge i can see it now:
Me: lalalala scanning lalala OH **** REAPER

#337
Ice Cold J

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AndersIsLush wrote...

holy fudge i can see it now:
Me: lalalala scanning lalala OH **** REAPER


LOL, yeah... I mean, they sent TWO Reapers after you and all you did was scan some nowhere system.

They must REALLY want Shepard dead...

It looks OK to me... wonder how tough it's gonna be to find all the war assets in a system and bounce before Reapers come to mess you up.

Modifié par Ice Cold J, 26 février 2012 - 06:13 .


#338
teh_619

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GuardianAngel470 wrote...

I will never understand some people. They take out the time consuming mineral scanning and keep only the very, very limited quest scanning and people claim it is somehow worse than it was.

This just makes no goddamn sense to me whatsoever. There's no logic I can deduce that can explain this, it just makes no sense.

OP, no. Just... no. You just... no.


Because in ME1 we could land on planets and explore for minerals.

Instead of improving the feature, since many complained, they removed it entirely and implemented a mini game you used to gather resources.

Then they removed that too.

Conclusion? No planet exploration, no resource gathering for RP purposes.

You like that? You'd better not.

#339
Crackseed

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You know, I generally never agree with Terror, but he still generally manages to at least create topics that generate alot of good discussion, so it would be cool if we could at least debate the points w/o flat out calling someone a whining suit wetter >.>

#340
Darth Kraken

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It'll be boring after a couple of play through so I hope there's an editor by April, Gibbed, pordis shepard and epic legion have work to do.

#341
Il Divo

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teh_619 wrote...

GuardianAngel470 wrote...

I will never understand some people. They take out the time consuming mineral scanning and keep only the very, very limited quest scanning and people claim it is somehow worse than it was.

This just makes no goddamn sense to me whatsoever. There's no logic I can deduce that can explain this, it just makes no sense.

OP, no. Just... no. You just... no.


Because in ME1 we could land on planets and explore for minerals.

Instead of improving the feature, since many complained, they removed it entirely and implemented a mini game you used to gather resources.

Then they removed that too.

Conclusion? No planet exploration, no resource gathering for RP purposes.

You like that? You'd better not.


If resource gathering is considered for role-playing purposes, then it's role-playing I"m really not interested. At all. So yes, I do like that.

Modifié par Il Divo, 26 février 2012 - 06:25 .


#342
AlanC9

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BobSmith101 wrote...

Cosmar wrote...

I like the new system.

Old system = entirely predictable AND extremely tedious.

New system = unpredictable AND very quick to scan / not tedious. The hidden anomalies in the system reminds me of the hidden anomalies in me1, which only gave themselves away by a sparkle/twinkle once in a while. 


That depends on how much scanning you have to do. In the old system it was not a lot , you could easily do it on the go.
Sure running from Reapers looks novel now, but if you have to do it for hours to get assets , then it's going to be a lot worse.


I actually thought too many minerals was a problem in ME2. It's very unlikely you'll find any N7 missions unless you're deliberately looking for N7 missions. ME3 sounds better, because the random stuff can actually be important for your overall mission.

#343
teh_619

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Il Divo wrote...

teh_619 wrote...

GuardianAngel470 wrote...

I will never understand some people. They take out the time consuming mineral scanning and keep only the very, very limited quest scanning and people claim it is somehow worse than it was.

This just makes no goddamn sense to me whatsoever. There's no logic I can deduce that can explain this, it just makes no sense.

OP, no. Just... no. You just... no.


Because in ME1 we could land on planets and explore for minerals.

Instead of improving the feature, since many complained, they removed it entirely and implemented a mini game you used to gather resources.

Then they removed that too.

Conclusion? No planet exploration, no resource gathering for RP purposes.

You like that? You'd better not.


If resource gathering is considered for role-playing purpose, then it's role-playing I"m really not interested. At all. So yes, I do like that.


They could make resource gathering interesting.
A thing you'd WANT to do and actually be rewarded from.
That was the whole idea in ME1. Poorly executed of course but had great potential.

The basic idea of GALAXY exploration was there.
Now we have nothing at all. Just a lame mini game without purpose.

I don't get how this is positive.

#344
AlanC9

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teh_619 wrote...
Because in ME1 we could land on planets and explore for minerals.

Instead of improving the feature, since many complained, they removed it entirely and implemented a mini game you used to gather resources.

Then they removed that too.

Conclusion? No planet exploration, no resource gathering for RP purposes.


Resource gathering for RP purposes didn't make any sense in ME1. You get cash faster by doing plot missions, and in any event the random drops are better than most of what's in the shops, so there's no RP reason to go after cash at all. ME1's model wwas irretrievably broken.

It worked RP-wise in ME2 since you need minerals for upgrading. But that's still in ME3, since you can get war assets and so forth from exploration.

Modifié par AlanC9, 26 février 2012 - 06:29 .


#345
AlanC9

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teh_619 wrote...

They could make resource gathering interesting.
A thing you'd WANT to do and actually be rewarded from.
That was the whole idea in ME1. Poorly executed of course but had great potential.

The basic idea of GALAXY exploration was there.
Now we have nothing at all. Just a lame mini game without purpose.

I don't get how this is positive.


Huh? The video plainly shows that you are rewarded for doing the exploration.

#346
Il Divo

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teh_619 wrote...

They could make resource gathering interesting.
A thing you'd WANT to do and actually be rewarded from.
That was the whole idea in ME1. Poorly executed of course but had great potential.

The basic idea of GALAXY exploration was there.
Now we have nothing at all. Just a lame mini game without purpose.

I don't get how this is positive.


It's positive because ME1 and ME2 failed at good exploration. The problem is that you're trying to compare this to some imaginary version of ME3 where we have good resource-gathering. That scenario doesn't exist. All we have are ME1, where you admit it was executed badly, and ME3 where there is no resource-management at all. If given the choice between a bad game mechanic and no game mechanic, I'll take the latter every time. 

So you're right in thinking that no resource gathering is worse than good resource-gathering. The problem is we don't have any scenario where the latter case exists. All we have is bad resource-gathering (ME1/2) and none (ME3).  This is why it's a net win, as I see it.

#347
Hunter of Legends

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teh_619 wrote...

GuardianAngel470 wrote...

I will never understand some people. They take out the time consuming mineral scanning and keep only the very, very limited quest scanning and people claim it is somehow worse than it was.

This just makes no goddamn sense to me whatsoever. There's no logic I can deduce that can explain this, it just makes no sense.

OP, no. Just... no. You just... no.


Because in ME1 we could land on planets and explore for minerals.

Instead of improving the feature, since many complained, they removed it entirely and implemented a mini game you used to gather resources.

Then they removed that too.

Conclusion? No planet exploration, no resource gathering for RP purposes.

You like that? You'd better not.




I like it.

I don't have to drudge through repeated planets and boring genric side missions.

#348
teh_619

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Il Divo wrote...

teh_619 wrote...

They could make resource gathering interesting.
A thing you'd WANT to do and actually be rewarded from.
That was the whole idea in ME1. Poorly executed of course but had great potential.

The basic idea of GALAXY exploration was there.
Now we have nothing at all. Just a lame mini game without purpose.

I don't get how this is positive.


It's positive because ME1 and ME2 failed at good exploration. The problem is that you're trying to compare this to some imaginary version of ME3 where we have good resource-gathering. That scenario doesn't exist. All we have are ME1, where you admit it was executed badly, and ME3 where there is no resource-management at all. If given the choice between a bad game mechanic and no game mechanic, I'll take the latter every time. 

So you're right in thinking that no resource gathering is worse than good resource-gathering. The problem is we don't have any scenario where the latter case exists. All we have is bad resource-gathering (ME1/2) and none (ME3).  This is why it's a net win, as I see it.


You say that if a feature has disadvantages, remove it.

I say if that feature has advantages, improve on it.

#349
Armass81

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It looks better than spending half an hour in some solar system in an frustrating attempt to find the platinum or eezo you need for your upgrades.

#350
teh_619

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Hunter of Legends wrote...

teh_619 wrote...

GuardianAngel470 wrote...

I will never understand some people. They take out the time consuming mineral scanning and keep only the very, very limited quest scanning and people claim it is somehow worse than it was.

This just makes no goddamn sense to me whatsoever. There's no logic I can deduce that can explain this, it just makes no sense.

OP, no. Just... no. You just... no.


Because in ME1 we could land on planets and explore for minerals.

Instead of improving the feature, since many complained, they removed it entirely and implemented a mini game you used to gather resources.

Then they removed that too.

Conclusion? No planet exploration, no resource gathering for RP purposes.

You like that? You'd better not.




I like it.

I don't have to drudge through repeated planets and boring genric side missions.

It's Bioware's fault for actually failing to bring the potential it had.

Because space exploration CANNOT NOT have potential.

Removing this totally is a sign of laziness and or incompetence.