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Scanning looks even WORSE in ME3 than in ME2


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#351
AlanC9

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teh_619 wrote...
You say that if a feature has disadvantages, remove it.

I say if that feature has advantages, improve on it.


They did. We've got exploration in ME3 with gathered resources that are actually useful

#352
Han Shot First

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bboynexus wrote...

It seems far less tedious to me.

But, hey, BSN knows all.


This.

In the one German review that was posted it was stated that the planet scanning is a shorter process than it was in ME2. That alone is an improvement.

#353
AlanC9

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teh_619 wrote...
Because space exploration CANNOT NOT have potential.


This is just silly. Tacking exploration onto KotOR would have made the game worse, not better.

#354
Il Divo

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teh_619 wrote...

You say that if a feature has disadvantages, remove it.

I say if that feature has advantages, improve on it.


No, I'm saying either option is valid to improve the overall quality of the game. My interest in Mass Effect 1 begins and ends with the main storyline. I thought the exploration/resource gathering was absolutely terrible, depreciating my enjoyment of the overall product. By removing these elements, which I consider bad, the game was improved, since those resources now go to other parts of the game, which I might be interested in.

Yes, if they made resource-gathering enjoyable, that might make the game even "more positive", but I don't have that scenario, as I said. I have ME1 and ME3, bad resources vs. no resources. It's an overall positive.

#355
teh_619

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Armass81 wrote...

It looks better than spending half an hour in some solar system in an frustrating attempt to find the platinum or eezo you need for your upgrades.


Forgive me if I'm wrong but now that you don't have "platinum" or "zero element" etc just means that they've completely removed every sign of exploration and resources from the game and whatever purposes they were for.

If you loathe the above, you can play DA.

ME is in space dammit. I want space exploration.

#356
Rockpopple

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Consider: Instead of spending hours scanning planets for decent amount of minerals, a feature people ****ed and moaned about right here in these forums, you now scan more quickly for war assets, which can affect Roleplaying, while trying to avoid fatal confrontations with Reapers.

It's a streamlined feature changed because the "fans" wanted something different from the mineral scanning. They complained about the mineral scanning.

Which was changed because the "fans" wanted a change from the mako missions. They complained about the mako missions.

And now the "fans" complain about this too.

Conclusion: The "fans" will never be happy, so BioWare, just do whatever the heck you want. You've got the worst fans in the world.

#357
teh_619

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AlanC9 wrote...

teh_619 wrote...
You say that if a feature has disadvantages, remove it.

I say if that feature has advantages, improve on it.


They did. We've got exploration in ME3 with gathered resources that are actually useful


I didn't see any resources on the planets. The guy commented on it.

#358
Il Divo

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teh_619 wrote...

Armass81 wrote...

It looks better than spending half an hour in some solar system in an frustrating attempt to find the platinum or eezo you need for your upgrades.


Forgive me if I'm wrong but now that you don't have "platinum" or "zero element" etc just means that they've completely removed every sign of exploration and resources from the game and whatever purposes they were for.

If you loathe the above, you can play DA.

ME is in space dammit. I want space exploration.


Okay, you want it....the rest of us don't. Should we stop arguing for the features we want so you can have a perfect Mass Effect experience? I've played all of Bioware's other products. In my opinion, none of them would have benefitted with more free-form exploration, and that goes for ME as well.

#359
teh_619

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Rockpopple wrote...

Consider: Instead of spending hours scanning planets for decent amount of minerals, a feature people ****ed and moaned about right here in these forums, you now scan more quickly for war assets, which can affect Roleplaying, while trying to avoid fatal confrontations with Reapers.

It's a streamlined feature changed because the "fans" wanted something different from the mineral scanning. They complained about the mineral scanning.

Which was changed because the "fans" wanted a change from the mako missions. They complained about the mako missions.

And now the "fans" complain about this too.

Conclusion: The "fans" will never be happy, so BioWare, just do whatever the heck you want. You've got the worst fans in the world.


Noone ever said anything bad about the very idea of landing on planets and exploring them.

People complained about 2 things:

-Planets were not interesting at all
-Mako was terrible.

The already added hammerhead which in my opinion tops Mako.

The only thing remaining is the first.

#360
Armass81

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teh_619 wrote...

Armass81 wrote...

It looks better than spending half an hour in some solar system in an frustrating attempt to find the platinum or eezo you need for your upgrades.


Forgive me if I'm wrong but now that you don't have "platinum" or "zero element" etc just means that they've completely removed every sign of exploration and resources from the game and whatever purposes they were for.

If you loathe the above, you can play DA.

ME is in space dammit. I want space exploration.


You can still explore the space and the planets. Theres just no minerals on them anymore, just war assets. People complained about both Hammerhead and Mako, so they removed those. ME doesnt really have such an intresting space exploration, like Star Control 2 for example. Theres no new species to discover, just barren worlds and minerals and various things... kinda sucks.

Modifié par Armass81, 26 février 2012 - 06:48 .


#361
teh_619

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Il Divo wrote...

teh_619 wrote...

Armass81 wrote...

It looks better than spending half an hour in some solar system in an frustrating attempt to find the platinum or eezo you need for your upgrades.


Forgive me if I'm wrong but now that you don't have "platinum" or "zero element" etc just means that they've completely removed every sign of exploration and resources from the game and whatever purposes they were for.

If you loathe the above, you can play DA.

ME is in space dammit. I want space exploration.


Okay, you want it....the rest of us don't. Should we stop arguing for the features we want so you can have a perfect Mass Effect experience? I've played all of Bioware's other products. In my opinion, none of them would have benefitted with more free-form exploration, and that goes for ME as well.


Speak for yourself. If space exploration was done half right and had purpose noone would loathe it.

Removing a good feature is not an improvement in my book.
It's a "*** you" to the part of the community who wanted the feature improved but instead Bioware removed it entirely.

#362
LucidStrike

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...Hmm...Are there still refuelling stations? If not, it would be easy enough to explain why in-game. I would think the Reapers would destroy them.

#363
teh_619

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One more thing I just noticed.

Why aren't the reapers following you through the mass relay?

#364
Il Divo

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teh_619 wrote...

Speak for yourself. If space exploration was done half right and had purpose noone would loathe it.


Yes, but it wasn't.

Removing a good feature is not an improvement in my book.


No feature is "good" by necessity. A feature simply has good implementation and bad implementation. I consider Mass Effect to be the latter example.

It's a "*** you" to the part of the community who wanted the feature improved but instead Bioware removed it entirely.


Sure, but then any decision the community doesn't like can be construed like that, which takes us nowhere fast. Anyone who hates tps style games can look at Mass Effect as an insult to Bioware's earlier efforts. Every change a developer makes is going to please someone and ****** someone off. The goal is to hopefully create more of the former than the latter.

Modifié par Il Divo, 26 février 2012 - 06:53 .


#365
Armass81

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teh_619 wrote...

One more thing I just noticed.

Why aren't the reapers following you through the mass relay?


Just because.

#366
teh_619

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1) That rests its cause on Bioware's incompetence.

2) And thus is why it could be improved. It's the potential that matters.

3) Since a major part of the community complained about both first versions of "exploration" and since people are perhaps going to complain about this one as well, it should be a good sign for Bioware to stop implementing half assed systems and try to improve on the already established ones.

Removing content instead of improving content, I'll say again, leads to bad results.

#367
Rockpopple

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teh_619 wrote...

3) Since a major part of the community complained about both first versions of "exploration" and since people are perhaps going to complain about this one as well, it should be a good sign for Bioware to stop implementing half assed systems and try to improve on the already established ones.


Hmm.... or it suggests that people are gonna complain regardless, so they should just do the best they can and really not sweat it when people complain.

Cuz honestly, from a developers standpoint, if people are gonna complain about exploring, you remove it and change it to not-exploring and people complain about that, you should quickly realise that the complainers simply don't know what they want, or what they're talking about.

#368
teh_619

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Rockpopple wrote...

teh_619 wrote...

3) Since a major part of the community complained about both first versions of "exploration" and since people are perhaps going to complain about this one as well, it should be a good sign for Bioware to stop implementing half assed systems and try to improve on the already established ones.


Hmm.... or it suggests that people are gonna complain regardless, so they should just do the best they can and really not sweat it when people complain.

Cuz honestly, from a developers standpoint, if people are gonna complain about exploring, you remove it and change it to not-exploring and people complain about that, you should quickly realise that the complainers simply don't know what they want, or what they're talking about.

Or perhaps you should listen to them.

People complained about the Mako controls and how empty and devoid of life the planets were.
I don't think someone said "I DON'T WANT SPACE EXPLORATION IN A SPACE GAME".

Modifié par teh_619, 26 février 2012 - 07:05 .


#369
AkiKishi

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eye basher wrote...

People say planet scanning took to long in ME2 it only takes me 30:00 minutes to get enough minerals to buy every upgrade and i do it right after i get mordin and i only scan the rich planets.


Thats what I meant, you can easily do it as you play unless you are one of those people who hordes things of no use.

#370
Rockpopple

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Moot point, because there is exploration in the game. That's what the scanning is all about, exploration.

#371
AkiKishi

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teh_619 wrote...

One more thing I just noticed.

Why aren't the reapers following you through the mass relay?


Same reason a Reaper would prefer to target an unarmed shuttle over an armed ship.

#372
legion999

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teh_619 wrote...

One more thing I just noticed.

Why aren't the reapers following you through the mass relay?


Because after a relay jump the Normandy could just use FTL and escape? And also it could be a secondary relay.

#373
Link Ashland 614

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I'm keeping my judgement until I can actually play it and no just see it in a vid. Wonder what would happen if a Reaper does gets to you. Maybe a cutscene of the Normandy blow up, or a short battle and kill the Reapers :D

#374
teh_619

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Rockpopple wrote...

Moot point, because there is exploration in the game. That's what the scanning is all about, exploration.

If there are people content with this, it's fine with me.

#375
Lightweight Nate

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At least we don't have to buy probes anymore, and the stuff we find actually has some bearing on the outcome of the game instead of just being spent on your weapons...