Rockpopple wrote...
Just as a curiosity, what would you want from a planet exploration feature? Basically what was in ME1 without the Mako or better Mako controls. That was basically driving around, killing random things and picking up other random stuff, as I recall.
ME2 had planets you scanned that had missions on them, where you could land on the planet and perform missions. I wouldn't be surprised if they had that in ME3.
So basically, all that's missing is the ability to land on any non-gas planet you wanted and just... look around?
I'm just trying to pinpoint what it is some of you people actually want. Saying "SPACE EXPLORATION!" doesn't mean anything, really.
I'm fine with exploration as long as it meets a few requirements:
-Locations must feel different- ME 1's planets may have different colors but none of them had any defining features like waterfalls or beaches
-Variation- ME1's exploration lead to nothing more than the same 3 rooms over and over again. ME 2 mixed things up every mission so it always felt fresh.
-No moving monotony- This is a problem I've always had with Fallout and TES, if I'm just moving around looking at stuff then I'm not having too much fun. Don't get me wrong, I enjoy looking at nice things but I would prefer that there are things to do along the way, not just at certain points.
-No mako- Possibly the worst part of ME 1 was the unweildy brick that was the mako. I would rather have the hammerhead if anything because of its agility.
Modifié par BlahDog, 26 février 2012 - 07:37 .