LCD Dave N7 wrote...
Just wondering how many people still consider Bioware one of their 'safe' developers in light of all this ME3 fallout and how that is going to impact sales on future projects away from their typical genre?
Guess I'm a little worried about what happens if C&C bombs. Bioware gets re-branded EA North?
Bioware is just a brand. DA2 and the shoehorned features in ME3 make that quite clear, nevermind the fact that EA just keeps buying studios and calling them all Bioware.
Fallout? Sales?
Lol. Bring this up again in a month when EA reveals its earnings.
You probably don't want to go there. EA sold 10 million copies of Battlefield 3 and another 2 million of TOR, and posted a 270 million dollar loss. A couple million copies of ME3 isn't going to do anything impressive.
They're the goldenboy at EA right now - I think EA has learnt that too much involvement in their studios IP's is damaging - and I think BioWare has a lot more Freedom than what Westwood and Origin had.
1. DA2 was because of EA involvement.
2. Multiplayer and the DLC is because of EA and "Project $10".
EA's quite involved.
Well, instead of buying into what you read on the forums, you may want to do some research. Pre-orders for ME3 are already several hundred thousand more than ME2, and the first review of ME3 released today is rated higher than ME1 and 2 (Gamestar: http://social.biowar...-9459637-1.html).
You may want to do some research. Those numbers you're quoting? They come from a site that refuses to explain how it gets it's numbers, and is well known for changing it's numbers to match the NPD reports when they release. Gamasutra, the mecca of gaming developers, basically says they're full of it.
In other words, you're quoting made up numbers.
From what I have seen in terms of a potential disappointing game, no way. There hasn't been any significant changes that are game changing and the addition of a multiplayer mode will attract far more people then those who are disappointed.
Me3 in no way will be a downfall of Bioware,
1. Do you really think a handful of co-op missions is going to attract tens of millions of shooter fans? Really? I doubt highly they're going to buy a type of game they don't like to play a handfull of co-op missions.
2. DA2's failure, TOR's poor performance (And likely failure), and theoretical failure of ME3 would be the downfall.
Uh there are a million console versions of this came pre-ordered right now and an uncountable amount of PC physical media and digital distribution pre-orders as well. Its likely there are two million copies of this game pre-ordered as of this time.
As I said somewhere else, the problems people seem to have with games and game developers don't generally stem from games being bad or game developers being bad, but from Western society, as a whole, being raised on disposable culture, and thus, having no valid reference in regards to true value, no experience that a game can provide you with will be valuable.
In short the Western market is unsatisfiable because its never had to even contemplate a situation where they might have to entertain themselves by drawing pictures in the dirt with a stick. So everyone is a critic, and everyone has an opinion and all of the opinions are, well, invalid, because they're all based in a lack of comprehension of true value.
What BioWare does is magic. Plain and simple. And an estimated two million pre-orders for ME3 isn't too shabby, especially with the RD push back and all.
1. VGChartz numbers are made up.
2. The "Whining" is because of a series of poor decisions that do not make for a better game. Like implementing Online Pass and tieing it to winning the game, and Day 1 DLC. It has nothing to do with "Western society" and everything to do with designing the game around a buisness plan instead of designing a great game.