What if engineers had hack?
#1
Posté 26 février 2012 - 09:15
Oh god Im salivating at the thought of it. Thoughts?
#2
Posté 26 février 2012 - 09:20
#3
Posté 26 février 2012 - 09:21
#4
Posté 26 février 2012 - 09:22
#5
Posté 26 février 2012 - 09:27
#6
Posté 26 février 2012 - 09:32
#7
Posté 26 février 2012 - 09:32
#8
Posté 26 février 2012 - 09:33
#9
Posté 26 février 2012 - 09:34
#10
Posté 26 février 2012 - 09:37
they changed it to sabotage I think based on the demo. Managed to hack the turret in the campaign demo using an engineer.shyzny wrote...
you guys are talking about sabotage which overloads weapons but he means AI hacking to hack the OP turrets
#11
Posté 26 février 2012 - 09:39
shyzny wrote...
you guys are talking about sabotage which overloads weapons but he means AI hacking to hack the OP turrets
Sabotage in ME 3 is Hack AI and Sabotage from ME 1 combined.
#12
Posté 26 février 2012 - 10:05
ttchip wrote...
shyzny wrote...
you guys are talking about sabotage which overloads weapons but he means AI hacking to hack the OP turrets
Sabotage in ME 3 is Hack AI and Sabotage from ME 1 combined.
O rly?? That is awesome. Cuz I remember spamming sabotage like it was going out of fashion in ME 1lol. Now I get to hack as well? Some one pinch me. It must be a dream
#13
Posté 26 février 2012 - 10:12
*ask a phantom to pinch ya*azza847 wrote...
ttchip wrote...
shyzny wrote...
you guys are talking about sabotage which overloads weapons but he means AI hacking to hack the OP turrets
Sabotage in ME 3 is Hack AI and Sabotage from ME 1 combined.
O rly?? That is awesome. Cuz I remember spamming sabotage like it was going out of fashion in ME 1lol. Now I get to hack as well? Some one pinch me. It must be a dream
#14
Posté 26 février 2012 - 10:20
#15
Posté 26 février 2012 - 10:22
ZombieGambit wrote...
It would be too situational against some enemies and overpowered against others. Against Cerberus or Husks it would be almost useless. Against the Geth it would be ridiculous. It wouldn't be worth a power, honestly.
If it works on Turrets and atllases then it will definatley not be useless against cerebrus.
#16
Posté 26 février 2012 - 10:23
#17
Posté 26 février 2012 - 10:26
It would be way overpowered if it worked on Atlas's. It takes 4 players a while to kill one of those and hacking one would guarantee you absolutely no work for the rest of the round.Butthead11 wrote...
ZombieGambit wrote...
It would be too situational against some enemies and overpowered against others. Against Cerberus or Husks it would be almost useless. Against the Geth it would be ridiculous. It wouldn't be worth a power, honestly.
If it works on Turrets and atllases then it will definatley not be useless against cerebrus.
#18
Posté 26 février 2012 - 10:27
#19
Posté 26 février 2012 - 10:43
Butthead11 wrote...
ZombieGambit wrote...
It would be too situational against some enemies and overpowered against others. Against Cerberus or Husks it would be almost useless. Against the Geth it would be ridiculous. It wouldn't be worth a power, honestly.
If it works on Turrets and atllases then it will definatley not be useless against cerebrus.
It does not work on Atlas but it does work on Turrets.
Basically it's a large AoE with a quick cooldown.
Anything without shields and a gun has their gun explode (for quite a bit of damage and a stun) then next time they fire it.
Against synthetic enemies the hack works through shields.
#20
Posté 26 février 2012 - 11:01
Butthead11 wrote...
ZombieGambit wrote...
It would be too situational against some enemies and overpowered against others. Against Cerberus or Husks it would be almost useless. Against the Geth it would be ridiculous. It wouldn't be worth a power, honestly.
If it works on Turrets and atllases then it will definatley not be useless against cerebrus.
it won't work against atlases as they are controlled by a person, only turrets i would say
#21
Posté 26 février 2012 - 11:20
#22
Posté 26 février 2012 - 11:26
marshalleck wrote...
Engineers, at least human variety, don't need hack. Their power selection is already ideal.
I agree. Chain overload...and fire...and a drone. The quarians turret could use a little more durability but other than that engineers are fine.
#23
Posté 26 février 2012 - 04:54





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