Mclouvins wrote...
Amikae wrote...
I've watched that only once, but I am not a fan of this guy.
It's just that with all the controversy lately, I took a good look at the situation and where things are going and I saw this. Back in the days when you bought a game, you got the whole package. Today, you buy a game and then keep on paying for stuff. It's a sweet business, I don't doubt that. This way they can rush games with less content, sell it for full price, continue creating content and sell it again and again, rather than just make one huge game. I mean if ME3 really is 40 hours, that's barely acceptable for RPG standarts. As if that's not bad enough, every cosmetic thing, gadget, gun, skin or whatever they throw at us after the launch, comes at a price. How nice.
Forty hours is pretty good, it's not Sandbox rpg length but it's longer than most story-driven rpgs. Honestly if you look at a lot of achievement tracking and stuff like that extending it could be a bad idea. For a lot of people money isn't really the limiting factor in terms of gaming, it's time. CNN had an article a few years back about how only 10% of people finished Red Dead Redemption, not an rpg I know but it's close enough.
A RPG is never long enough. That is if you like Roleplaying games and not just pew pew through stuff. I couldn't care less about the shooting mechanics or MP. It's a RPG first(at least I hope it is) and everything else follows. I've never met a fan of RPGs, that complained to me, that Skyrim is too long. I've got 70 hours into that game and haven't even 2/3 of it. But not only that, KOTOR 1 - 2 is still longer than and it's not sandbox.




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