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The readiness system...


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#51
Elegana

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It's going to suck if Bioware forces players to play MP in order to get the perfect ending. I plan on doing EVERY side mission and getting as many war assets as possible, but still...

#52
Kyria Nyriese

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Arppis wrote...

The PLC wrote...

bluewolv1970 wrote...

you improve readiness in SP BY DOING side quests - playing MP/IOS simply allows you to get the highest readiness while skipping side quests...SO if you do not play MP or IOS you essentially need to do all of the N7 mission to get best ending

I think what you're talking about is War Assets.


I think so too, because you can only do quests once. What if you take a break from the game? You spend your time for nothing.

UNLESS, there are "dailies".


ACK as if 'dailies' aren't bad enough in MMOs

#53
Chris Priestly

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So The PLC, you got an answer from the game`s lead writer confirming it, yet you still doubtÉ You consider the word of someone on teh forums claiming they have the game (which they don`t) is possibly mroe valid than teh game`s lead writer.

Really.



:devil:

#54
WizenSlinky0

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Chris Priestly wrote...

So The PLC, you got an answer from the game`s lead writer confirming it, yet you still doubtÉ You consider the word of someone on teh forums claiming they have the game (which they don`t) is possibly mroe valid than teh game`s lead writer.

Really.



:devil:


The only person I trust is my sock puppet.

And you, of course, assuming you mail me a copy of ME3 before march 6th.

#55
MadLaughter

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Thanks for the helpful answer Priestly! Always so helpful to the fans.

#56
Elegana

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Chris Priestly wrote...

So The PLC, you got an answer from the game`s lead writer confirming it, yet you still doubtÉ You consider the word of someone on teh forums claiming they have the game (which they don`t) is possibly mroe valid than teh game`s lead writer.

Really.



:devil:

I don't know... Your avatar is The Illusive Man. Kidding, kidding. :lol:

#57
Sashimi_taco

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I don't understand the difference between galactic readiness and war assets. Can someone explain how they are different and what they do?

#58
Commdor

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Sashimi_taco wrote...

I don't understand the difference between galactic readiness and war assets. Can someone explain how they are different and what they do?


Galactic Readiness is your overall preparedness rating for ME3's endgame. The higher GR is, the better the outcome of the endgame will be for you. War Assets are items that you acquire through playing (ships, weapons, soldiers) that increase your GR total. The more WA's you have, the better your GR, and the better the game's ending.

At least, that's how I understand it.

#59
Dragoonlordz

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Commdor wrote...

Sashimi_taco wrote...

I don't understand the difference between galactic readiness and war assets. Can someone explain how they are different and what they do?


Galactic Readiness is your overall preparedness rating for ME3's endgame. The higher GR is, the better the outcome of the endgame will be for you. War Assets are items that you acquire through playing (ships, weapons, soldiers) that increase your GR total. The more WA's you have, the better your GR, and the better the game's ending.

At least, that's how I understand it.


To quote someone else.

Formula:

Overall score = GaW x GR.

GaW is affected by SP and doesn't decay over time.

GR is affected by MP and decays 1% every day if it is above 50%. If you don't play MP at all, it is always at 50%. 


Basically you can max out your GaW in single player (for best ending) or can add to it (GR) by playing MP if cba to gain enough in SP.

Modifié par Dragoonlordz, 26 février 2012 - 10:58 .


#60
Elegana

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Sashimi_taco wrote...

I don't understand the difference between galactic readiness and war assets. Can someone explain how they are different and what they do?

War Assets are like fleets and weapons that you get from your decisions from past games and in ME3. You can also find them floating in between planets or on planets when you scan for them.

The Galactic Readiness means how prepared you are for war. Using Mac Walter's answer, in Single-Player, you instantly have 50% readiness. In order to raise that readiness, you need do side missions and gather war assets. 

#61
WizenSlinky0

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Sashimi_taco wrote...

I don't understand the difference between galactic readiness and war assets. Can someone explain how they are different and what they do?


Galactic readiness is basically how prepared the galaxy is to fight the reapers. It's their organization level, which helps determine how much of your war assets can be deployed against them.

War assets are material objects useful against the reapers. Artifacts that improve morale or gain you additional help, fleets, intel, ground troops, etc. Anything that can be used against the reapers is a "war asset". The more organized (galactic readiness level) the races are, the more of these assets are able to be deployed.

I believe.

#62
Elegana

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Dragoonlordz wrote...

Commdor wrote...

Sashimi_taco wrote...

I don't understand the difference between galactic readiness and war assets. Can someone explain how they are different and what they do?


Galactic Readiness is your overall preparedness rating for ME3's endgame. The higher GR is, the better the outcome of the endgame will be for you. War Assets are items that you acquire through playing (ships, weapons, soldiers) that increase your GR total. The more WA's you have, the better your GR, and the better the game's ending.

At least, that's how I understand it.


To quote someone else.

Formula:

Overall score = GaW x GR.

GaW is affected by SP and doesn't decay over time.

GR is affected by MP and decays 1% every day if it is above 50%. If you don't play MP at all, it is always at 50%. 


Basically you can max out your GaW in single player (for best ending) or can add to it by playing MP if cba to gain enough in SP.

May I ask who found the formula?

#63
Dragoonlordz

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Elegana wrote...

Dragoonlordz wrote...

Commdor wrote...

Sashimi_taco wrote...

I don't understand the difference between galactic readiness and war assets. Can someone explain how they are different and what they do?


Galactic Readiness is your overall preparedness rating for ME3's endgame. The higher GR is, the better the outcome of the endgame will be for you. War Assets are items that you acquire through playing (ships, weapons, soldiers) that increase your GR total. The more WA's you have, the better your GR, and the better the game's ending.

At least, that's how I understand it.


To quote someone else.

Formula:

Overall score = GaW x GR.

GaW is affected by SP and doesn't decay over time.

GR is affected by MP and decays 1% every day if it is above 50%. If you don't play MP at all, it is always at 50%. 


Basically you can max out your GaW in single player (for best ending) or can add to it by playing MP if cba to gain enough in SP.

May I ask who found the formula?


Was a previous thread talking about this element.

#64
Elegana

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Dragoonlordz wrote...

Elegana wrote...

Dragoonlordz wrote...

Commdor wrote...

Sashimi_taco wrote...

I don't understand the difference between galactic readiness and war assets. Can someone explain how they are different and what they do?


Galactic Readiness is your overall preparedness rating for ME3's endgame. The higher GR is, the better the outcome of the endgame will be for you. War Assets are items that you acquire through playing (ships, weapons, soldiers) that increase your GR total. The more WA's you have, the better your GR, and the better the game's ending.

At least, that's how I understand it.


To quote someone else.

Formula:

Overall score = GaW x GR.

GaW is affected by SP and doesn't decay over time.

GR is affected by MP and decays 1% every day if it is above 50%. If you don't play MP at all, it is always at 50%. 


Basically you can max out your GaW in single player (for best ending) or can add to it by playing MP if cba to gain enough in SP.

May I ask who found the formula?


Was a previous thread talking about this element.

Thank you very much!

#65
Guest_The PLC_*

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Chris Priestly wrote...

So The PLC, you got an answer from the game`s lead writer confirming it, yet you still doubtÉ You consider the word of someone on teh forums claiming they have the game (which they don`t) is possibly mroe valid than teh game`s lead writer.

Really.



:devil:

I know, I'm an idiot :[ Of course I don't think that Walters lied to me, but he may have misunderstood the question. 

But I take that as a confirmation. Bye thread.

#66
dweomer

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Nobody is really answering the question here. I don't want to know what GaW and Readiness are in the game universe, I want to know how they work in the real world and how they can be changed in the real world.

Assets are obvious, you acquire them constantly while playing the single player game. My Readiness, however, has not changed a single bit in 40 hours of game play. The real question is how do players actually alter their readiness rating? From what I can gather it requires playing multiplayer, and possibly also requires playing apps on iOS devices.

So for those of us who may have just googled this thread and may not have read what the lead writer wrote: DO I HAVE TO PLAY iOS APPS TO GET A PERFECT ENDING? DO I HAVE TO BE AN APPLE FANBOY TO GET THE BEST ENDING IN ME3?

#67
Luder09

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dweomer wrote...

Nobody is really answering the question here. I don't want to know what GaW and Readiness are in the game universe, I want to know how they work in the real world and how they can be changed in the real world.

Assets are obvious, you acquire them constantly while playing the single player game. My Readiness, however, has not changed a single bit in 40 hours of game play. The real question is how do players actually alter their readiness rating? From what I can gather it requires playing multiplayer, and possibly also requires playing apps on iOS devices.

So for those of us who may have just googled this thread and may not have read what the lead writer wrote: DO I HAVE TO PLAY iOS APPS TO GET A PERFECT ENDING? DO I HAVE TO BE AN APPLE FANBOY TO GET THE BEST ENDING IN ME3?


The best way to get the "best ending" is to play multiplayer, the iOS apps take too long to increase your galactic readiness. Also, your galactic readiness will deteriorate over time.

#68
alx119

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Chris Priestly wrote...

So The PLC, you got an answer from the game`s lead writer confirming it, yet you still doubtÉ You consider the word of someone on teh forums claiming they have the game (which they don`t) is possibly mroe valid than teh game`s lead writer.

Really.



:devil:

Well, if you can rise the readiness (the percentage) in SP, then please explain me how, because in all my playthrough I was never able to raise nothing but the war assets, the readiness was steady at 50% throughout the whole game. Only when I played MP it went up 3% with each game. 

#69
dweomer

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Got the answer from the wiki, short answer is "No, with a but...."

From the wiki: "Participation in Galaxy at War is encouraged to achieve the maximum possible Effective Military Strength (over 5000), but, according to preliminary reports, the player can gain high enough Effective Military Strength to have the choice of all possible game endings even when only playing single player. However, it appears that in order to have all endings available from only single play, one needs to have imported their file from Mass Effect and Mass Effect 2, as well as made certain choices that maximize War Assets."

Modifié par dweomer, 25 mars 2012 - 02:15 .


#70
puppy maclove

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Chris Priestly wrote...

So The PLC, you got an answer from the game`s lead writer confirming it, yet you still doubtÉ You consider the word of someone on teh forums claiming they have the game (which they don`t) is possibly mroe valid than teh game`s lead writer.

Really.



:devil:


... well then, if this is the true, would you mind explaining how to raise the "readiness rating" by just playing SP?

I look forward to your reply.

<_<

#71
They call me a SpaceCowboy

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The PLC wrote...

You just repeated everything that has already been said. I appreciate you're trying to help, but as it says in the OP, I already know how the system works. I just need to know if the ability to raise the readiness level is exclusive to the MP or not. Developers says that it can be raised in SP, while people with the game says the opposite.



The way I interpret all this is that he considers the 'readiness level' to be the %adjusted war assets.

So if you have 4000 war assets you have 2000 readiness at 50%

And if you have 5000 war assets you have 2500 readiness at 50%.

Therefore in single player you raised your readiness to 2500 from 2000, and therefore it is possible.

Try rephrasing the question to reference the 50% directly. I'm guessing he'd give a different answer.

#72
dweomer

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jlmaclachlan wrote...

Chris Priestly wrote...

So The PLC, you got an answer from the game`s lead writer confirming it, yet you still doubtÉ You consider the word of someone on teh forums claiming they have the game (which they don`t) is possibly mroe valid than teh game`s lead writer.

Really.



:devil:


... well then, if this is the true, would you mind explaining how to raise the "readiness rating" by just playing SP?

I look forward to your reply.

<_<


AFAIK you can only raise the readiness rating through multiplayer and the spinoff iOS apps, and possibly other ways in the future.  As it stands, it means you cannot raise the readiness rating if you have a resold game, unless you purchase an online pass separately.  Right?

#73
admcmei

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As someone already said, we should be less shy about this, clearly no, right now there is no way to raise the readiness in SP and no way to get 4000 EMS without MP. Literally NO ONE who has played the game has been able to do this, when someone claims they did they are fast debunked, people who went into the game files to look at the numbers confirmed you can't absolutely get to 8000 (the roof was somewhere arounf 7600-7800, I think), it's already frustrating that MP should influence my SP game in any way, but the fact that BioWare is either ignoring or completely oblivious about this (I'm starting to believe that, BW people's posts seem genuinely unaware) is beyond irritating. As for us, let's just be more clear in our questions, if we have a chance to ask some dev about it we shoould always specify that NO ONE has been able to do it and about what specific part of the endings we're referring to ("the best" can be kind of subjective).
I really hope that they're not responding just because they're working on a fix, I'd hate to replay the game in two years and having to spend two or three hours in semi-deserted MP maps.

#74
puppy maclove

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dweomer wrote...

jlmaclachlan wrote...

Chris Priestly wrote...

So The PLC, you got an answer from the game`s lead writer confirming it, yet you still doubtÉ You consider the word of someone on teh forums claiming they have the game (which they don`t) is possibly mroe valid than teh game`s lead writer.

Really.



:devil:


... well then, if this is the true, would you mind explaining how to raise the "readiness rating" by just playing SP?

I look forward to your reply.

<_<


AFAIK you can only raise the readiness rating through multiplayer and the spinoff iOS apps, and possibly other ways in the future.  As it stands, it means you cannot raise the readiness rating if you have a resold game, unless you purchase an online pass separately.  Right?


I KNOW... sorry, I was been sarcastic with the question and pointing out to Priestly that mac walters response to the OP was wrong or a lie!! Read the opening post, Mac Walters says and Priestly tacitly confirms that you can increase you readiness rating in SP, which you cant. 

#75
OdanUrr

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This is beyond me. They could've fixed this in an hour simply by increasing the GR(%) in the SP campaign and uploading a new Coalesced.bin.

EDIT: Did I say an hour? Five minutes tops.

Modifié par OdanUrr, 25 mars 2012 - 03:30 .