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#1626
Jadebaby

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playfarcry wrote...

Jade8aby88 wrote...
Wait... Did you just call Mass Effect a shooter? Posted Image


For some people its just like .. no talking ..just shooting .. i live with a person like that ..so dont be too surprised<_<


hahaha no trust me, I've played enough xbox to know what a shooter is *cough COD cough*....

I just think it's a sad sad day indeed, when someone refers to Mass Effect as a shooter... However, I blame Bioware.


AshirahTSparkle wrote...

It's boring because there's no story in it. :P So I doubt my opinion would change. I could never get myself to play MP based games (and shooters) without any storyline whatsoever (evident from all the other shooters I played). Even ME3 MP, I kinda make story up when I play matches "Need to hold the lines to buy shepard time!!"

Posted Image

I do the exact same thing! And I always listen to the ME3 soundtrack from the CE so when I'm killing enemies in MP I'm thiinking about memorable moments in SP and that keeps me going.
Mostly what fanfic I've been using lately is that the more MP I play, the more ready Shepard will be to kickass in the Extended Cut.. Esentially, the more MP I play, the better EC will be lol.

Something tells me I shouldn't get my hopes up too high... again.

edit: @ playfarcry,  no offense taken, so was I right ? 7.6 x 3 = 22 almost 23?

Modifié par Jade8aby88, 20 juin 2012 - 12:49 .


#1627
Irkalla

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AshirahTSparkle wrote...

It's boring because there's no story in it. :P So I doubt my opinion would change. I could never get myself to play MP based games (and shooters) without any storyline whatsoever (evident from all the other shooters I played). Even ME3 MP, I kinda make story up when I play matches "Need to hold the lines to buy shepard time!!"


This so much. I have headcanons for all my characters :D Otherwise it  seems like a total waste of time just shooting the same things over and over again. -__-

#1628
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Jade8aby88 wrote...

I do the exact same thing! And I always listen to the ME3 soundtrack from the CE so when I'm killing enemies in MP I'm thiinking about memorable moments in SP and that keeps me going.
Mostly what fanfic I've been using lately is that the more MP I play, the more ready Shepard will be to kickass in the Extended Cut.. Esentially, the more MP I play, the better EC will be lol.

Something tells me I shouldn't get my hopes up too high... again.


umm ..remind me again how the SP of ME-3 is related to MP .. coz i really dont understand the logic behind wanting a story .. to enjoy MP .. :crying:

Yep, you were right ....and i was right too .. 23/3 = 7.6 ... lol

Modifié par playfarcry, 20 juin 2012 - 12:53 .


#1629
Seriuz Biznus

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AshirahTSparkle wrote...

It's boring because there's no story in it. :P So I doubt my opinion would change. I could never get myself to play MP based games (and shooters) without any storyline whatsoever (evident from all the other shooters I played). Even ME3 MP, I kinda make story up when I play matches "Need to hold the lines to buy shepard time!!"


I don't think lack of a storyline is the problem with shooters, I think it's the players. With MP shooters it's nearly always player v player (with the exception of Horde/Firefight mode etc) and players are almost universally uncoordinated in their attacks - tending to just charge around the map or camp and snipe.

When it's player v computer (like in the case of Mass Effect), the enemy attacks in groups, tries to flank you and mounts a more tactical offense than a group of random players that don't work together. This makes for a more interesting player experience because you actually have to work with you team (well, on gold anyway) to have a good chance of winning.

Of course once you learn how the AI works it can be pretty easy to work out where the enemy is going to be (obvious example FBW/G/G) and you could argue that the element of the unknown that comes with playing against other humans is what makes those games more of a challenge, but for me personally, I have a lot more fun playing MP in Mass Effect than I do in games like Halo.

#1630
AshirahTSparkle

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playfarcry wrote...

AshirahTSparkle wrote...

It's boring because there's no story in it. :P So I doubt my opinion would change. I could never get myself to play MP based games (and shooters) without any storyline whatsoever (evident from all the other shooters I played). Even ME3 MP, I kinda make story up when I play matches "Need to hold the lines to buy shepard time!!"


okay ..no offence but that's the 2nd weirdest thing i have read today ...but if that what you really need i can give you a story ... 
In many different places there are 2 teams divided .. the bad guys and good guys .. bad guys will blow things off good guys will stop them.. lucky for you the game allows to be in this story as both .. so choose your side and accomplish what you were destined to do ...

there you go !!! :wizard:


Your post is even weirder lol

Seriuz Biznus wrote...

AshirahTSparkle wrote...

It's
boring because there's no story in it. :P So I doubt my opinion would
change. I could never get myself to play MP based games (and shooters)
without any storyline whatsoever (evident from all the other shooters I
played). Even ME3 MP, I kinda make story up when I play matches "Need to
hold the lines to buy shepard time!!"


I don't think
lack of a storyline is the problem with shooters, I think it's the
players. With MP shooters it's nearly always player v player (with the
exception of Horde/Firefight mode etc) and players are almost
universally uncoordinated in their attacks - tending to just charge
around the map or camp and snipe.

When it's player v computer
(like in the case of Mass Effect), the enemy attacks in groups, tries to
flank you and mounts a more tactical offense than a group of random
players that don't work together. This makes for a more interesting
player experience because you actually have to work with you team (well,
on gold anyway) to have a good chance of winning.

Of course
once you learn how the AI works it can be pretty easy to work out where
the enemy is going to be (obvious example FBW/G/G) and you could argue
that the element of the unknown that comes with playing against other
humans is what makes those games more of a challenge, but for me
personally, I have a lot more fun playing MP in Mass Effect than I do in
games like Halo.


Partly this too.

Modifié par AshirahTSparkle, 20 juin 2012 - 12:57 .


#1631
AshirahTSparkle

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Yeah, I have backstories for my characters, but the most fleshed out would be my Quarian Infiltrator. Posted a summary of the story somewhere on here before. Been using the QI from the beginning, even when people were saying how crappy it was after Sabo nerf and the SI was preferred.

#1632
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23/3 = 7.6 ... lol MASS EFFECT 3 rated as game with M.rating
PS: little blue asari criminal!
PPS: memorable moments from SP? no sh*t! the ending 100% support while playing MP!
or maybe 92/3=30.6!...lol again!

#1633
Jadebaby

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playfarcry wrote...

Jade8aby88 wrote...

I do the exact same thing! And I always listen to the ME3 soundtrack from the CE so when I'm killing enemies in MP I'm thiinking about memorable moments in SP and that keeps me going.
Mostly what fanfic I've been using lately is that the more MP I play, the more ready Shepard will be to kickass in the Extended Cut.. Esentially, the more MP I play, the better EC will be lol.

Something tells me I shouldn't get my hopes up too high... again.


umm ..remind me again how the SP of ME-3 is related to MP .. coz i really dont understand the logic behind wanting a story .. to enjoy MP .. :crying:

Yep, you were right ....and i was right too .. 23/3 = 7.6 ... lol


Well it's all headcanon, but I'll explain anyway. Basically I imagine all the MP battles are happening as Shepard goes through the campaign. Which is kind of does in relation to EMS. So the more I play MP, gathering intel, fighting enemies and - ultimately - successfully completing missions, the easier it makes Shepard's job in SP and therefore, more likely she is going to kicka** when EC drops.

#1634
B3ckett

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Story in MP??
Only if the game allows co-op through the whole game.

Core MP is never about any kind of story.
Besides - wouldn't you rage over watching for the 400th time a cutscene if MP was made this way?

#1635
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Seriuz Biznus wrote...

AshirahTSparkle wrote...

It's boring because there's no story in it. :P So I doubt my opinion would change. I could never get myself to play MP based games (and shooters) without any storyline whatsoever (evident from all the other shooters I played). Even ME3 MP, I kinda make story up when I play matches "Need to hold the lines to buy shepard time!!"


I don't think lack of a storyline is the problem with shooters, I think it's the players. With MP shooters it's nearly always player v player (with the exception of Horde/Firefight mode etc) and players are almost universally uncoordinated in their attacks - tending to just charge around the map or camp and snipe.

When it's player v computer (like in the case of Mass Effect), the enemy attacks in groups, tries to flank you and mounts a more tactical offense than a group of random players that don't work together. This makes for a more interesting player experience because you actually have to work with you team (well, on gold anyway) to have a good chance of winning.

Of course once you learn how the AI works it can be pretty easy to work out where the enemy is going to be (obvious example FBW/G/G) and you could argue that the element of the unknown that comes with playing against other humans is what makes those games more of a challenge, but for me personally, I have a lot more fun playing MP in Mass Effect than I do in games like Halo.


I guess your words are basing the fact that you play with random ppl and they all tend to be haywire ... I agree completely ..but i guess ME-3 MP requires less co-ordination thatn games like CS and Halo .. anyways .. i guess we are on a pointless discussion ..i suggest you play those games with friends ..hope things would change for you :-)

#1636
Jadebaby

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Seriuz Biznus wrote...

AshirahTSparkle wrote...

It's boring because there's no story in it. :P So I doubt my opinion would change. I could never get myself to play MP based games (and shooters) without any storyline whatsoever (evident from all the other shooters I played). Even ME3 MP, I kinda make story up when I play matches "Need to hold the lines to buy shepard time!!"


I don't think lack of a storyline is the problem with shooters, I think it's the players. With MP shooters it's nearly always player v player (with the exception of Horde/Firefight mode etc) and players are almost universally uncoordinated in their attacks - tending to just charge around the map or camp and snipe.

When it's player v computer (like in the case of Mass Effect), the enemy attacks in groups, tries to flank you and mounts a more tactical offense than a group of random players that don't work together. This makes for a more interesting player experience because you actually have to work with you team (well, on gold anyway) to have a good chance of winning.

Of course once you learn how the AI works it can be pretty easy to work out where the enemy is going to be (obvious example FBW/G/G) and you could argue that the element of the unknown that comes with playing against other humans is what makes those games more of a challenge, but for me personally, I have a lot more fun playing MP in Mass Effect than I do in games like Halo.


The reason I enjoy ME3 MP more than PvP is because there's no rage. And if you do rage at ME3 MP, by the Goddess never play GoW3, COD or Halo!

#1637
Jadebaby

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B3ckett wrote...

Story in MP??
Only if the game allows co-op through the whole game.

Core MP is never about any kind of story.
Besides - wouldn't you rage over watching for the 400th time a cutscene if MP was made this way?


I think the point was that it's easier for some people to imagine stories behind their characters, not for Bioware to actually make them

#1638
AshirahTSparkle

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Jade8aby88 wrote...

playfarcry wrote...

Jade8aby88 wrote...

I do the exact same thing! And I always listen to the ME3 soundtrack from the CE so when I'm killing enemies in MP I'm thiinking about memorable moments in SP and that keeps me going.
Mostly what fanfic I've been using lately is that the more MP I play, the more ready Shepard will be to kickass in the Extended Cut.. Esentially, the more MP I play, the better EC will be lol.

Something tells me I shouldn't get my hopes up too high... again.


umm ..remind me again how the SP of ME-3 is related to MP .. coz i really dont understand the logic behind wanting a story .. to enjoy MP .. :crying:

Yep, you were right ....and i was right too .. 23/3 = 7.6 ... lol


Well it's all headcanon, but I'll explain anyway. Basically I imagine all the MP battles are happening as Shepard goes through the campaign. Which is kind of does in relation to EMS. So the more I play MP, gathering intel, fighting enemies and - ultimately - successfully completing missions, the easier it makes Shepard's job in SP and therefore, more likely she is going to kicka** when EC drops.


Yep yep, Shepard ain't fighting this war alone!  There are other operatives and freelancers out there too!

#1639
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Jade8aby88 wrote...

Well it's all headcanon, but I'll explain anyway. Basically I imagine all the MP battles are happening as Shepard goes through the campaign. Which is kind of does in relation to EMS. So the more I play MP, gathering intel, fighting enemies and - ultimately - successfully completing missions, the easier it makes Shepard's job in SP and therefore, more likely she is going to kicka** when EC drops.


I see your point there ..but couldnt really merge your ideas with my thinking .. Non Compatible for now .. lol .. but i guess you are free to choose your own reasons to keep u happy and glued to MP .. B)

#1640
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-O-yeah-the adventures of PINK krogan!!! new episodes from ME3 MP comig soon....
PS:best story mod.for ME3 MP!!!

#1641
Irkalla

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B3ckett wrote...

Story in MP??
Only if the game allows co-op through the whole game.

Core MP is never about any kind of story.
Besides - wouldn't you rage over watching for the 400th time a cutscene if MP was made this way?


Backstory more like. It gives you the incentive to actually put some effort into it..as opposed to randomly shooting something until it dies for no apparent reason. It gets boring really quickly. Had Bioware not released free DLC, I would have stopped playing mp ages ago.

#1642
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Jade8aby88 wrote...

The reason I enjoy ME3 MP more than PvP is because there's no rage. And if you do rage at ME3 MP, by the Goddess never play GoW3, COD or Halo!


Hey i liked GOW3 and Halo .. its not just rage ..there were many emotional components too.. especially in GOW3 .. I was infact not even supporting killing the grubs .. had to do it anyways .. but it was sad :mellow:

#1643
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Edit: Post removed. :devil:

Modifié par Chris Priestly, 20 juin 2012 - 10:52 .


#1644
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AshirahTSparkle wrote...

Your post is even weirder lol


My posts is funny .. but definitely not weirder .. lol 

#1645
B3ckett

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Irkalla wrote...

B3ckett wrote...

Story in MP??
Only if the game allows co-op through the whole game.

Core MP is never about any kind of story.
Besides - wouldn't you rage over watching for the 400th time a cutscene if MP was made this way?


Backstory more like. It gives you the incentive to actually put some effort into it..as opposed to randomly shooting something until it dies for no apparent reason. It gets boring really quickly. Had Bioware not released free DLC, I would have stopped playing mp ages ago.


But it's undoable. You can't create content that would stay fresh for a long period of time. During a 5h stint with the MP, you'd play through most of the scenarios a few times and got bored with that.

MP is not about backstory. It's about competing and/or working with other human players in the game. You have the SP for the story. It's that simple.

If you're looking for the story, you should be looking for full co-op games, like L4D.
But this too gets boring, because you know exactly where and when the enemy will pop out :)

IMHO - there's no solution present right now and probably won't be around for a longer period of time...

I'm a much simpler being - I just love to rip apart Reapers, Phantoms and Pyros. I don't care for backstory.:D

#1646
Pigeon08

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Completely unrelated but just flicked through the last few posts in this thread. Dom didn't have to die, it wasn't fair.

#1647
Jadebaby

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playfarcry wrote...

Jade8aby88 wrote...

The reason I enjoy ME3 MP more than PvP is because there's no rage. And if you do rage at ME3 MP, by the Goddess never play GoW3, COD or Halo!


Hey i liked GOW3 and Halo .. its not just rage ..there were many emotional components too.. especially in GOW3 .. I was infact not even supporting killing the grubs .. had to do it anyways .. but it was sad :mellow:


I mean the multiplayer aspect of those games, yes i've played both too, mainly just the campaign in Halo and COD, got pretty heavily into GoW3 MP PvP until I started playing ME3 again and learned to relax... Posted Image


@ Pigeon08, one of the few times in my video gaming history that I cried, like streaming... Until I played a little game called Mass Effect 3, that is.

Modifié par Jade8aby88, 20 juin 2012 - 01:27 .


#1648
Seriuz Biznus

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playfarcry wrote...

I guess your words are basing the fact
that you play with random ppl and they all tend to be haywire ... I
agree completely ..but i guess ME-3 MP requires less co-ordination thatn
games like CS and Halo .. anyways .. i guess we are on a pointless
discussion ..i suggest you play those games with friends ..hope things
would change for you :-)


I think you're right. I'm sure the only reason I have such fond memories of Halo 2 MP is because I spent months playing that game with mates at Uni. Sadly none of my mates play Reach so I can't attempt to recreate that - not to mention the fact that having back to back system link MP is waaaay more fun that playing over XBL! But maybe when Halo 4 comes out I can persuade them to try some MP. :)


Jade8aby88 wrote...

The reason I enjoy ME3 MP more than PvP is because there's no rage. And if you do rage at ME3 MP, by the Goddess never play GoW3, COD or Halo!


Oh I've defintely raged at Phantoms but yeah, it's different when you're raging at actual people!

#1649
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in HALO 4 - 343 industries already created somekind of story,*SPARTANS training simulation*
PS:Red vs Blue only with more reasons to kill?

#1650
Irkalla

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B3ckett wrote...

Irkalla wrote...

B3ckett wrote...

Story in MP??
Only if the game allows co-op through the whole game.

Core MP is never about any kind of story.
Besides - wouldn't you rage over watching for the 400th time a cutscene if MP was made this way?


Backstory more like. It gives you the incentive to actually put some effort into it..as opposed to randomly shooting something until it dies for no apparent reason. It gets boring really quickly. Had Bioware not released free DLC, I would have stopped playing mp ages ago.


But it's undoable. You can't create content that would stay fresh for a long period of time. During a 5h stint with the MP, you'd play through most of the scenarios a few times and got bored with that.

MP is not about backstory. It's about competing and/or working with other human players in the game. You have the SP for the story. It's that simple.

If you're looking for the story, you should be looking for full co-op games, like L4D.
But this too gets boring, because you know exactly where and when the enemy will pop out :)

IMHO - there's no solution present right now and probably won't be around for a longer period of time...

I'm a much simpler being - I just love to rip apart Reapers, Phantoms and Pyros. I don't care for backstory.:D



And that is the thing with games, isn't it? You play them until you get bored, and then go on to new ones. Well, except for strategies, those have more replay value. And it's perhaps because I come from strategy games (settlers, heroes, civilization etc) that I need the challenge and purpose in all my games.

Or maybe I'm just weird. OTL