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Just a suggestion to stop the lobby hopping- elitists


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#26
wicked_being

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redafro wrote...

its not about feeling elite, its about finding a team with a fighting chance

This. I'm not gonna waste my time playing silver or gold if I know my team mates can't carry their weight and stay alive. Heck even at high levels I struggle to stay alive. I haven't even completed a gold run *cries*

#27
Guest_Aotearas_*

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wicked_being wrote...

redafro wrote...

its not about feeling elite, its about finding a team with a fighting chance

This. I'm not gonna waste my time playing silver or gold if I know my team mates can't carry their weight and stay alive. Heck even at high levels I struggle to stay alive. I haven't even completed a gold run *cries*


Network a team to play with. People you know, people you can talk to in the match (obviously requires a mic) or people you can at least consens on general strategy beforehand.
Because it ain't going anywhere better. I have gotten progressively worse results getting a working team together even on Silver. People that are all over place, just not there where it's needed, usually dying fast or not bothering to rez others or completing assignments.

Get people you ca play with and I can almost promise that Gold will be very much doable and Silver a cakewalk after you bested your first two Gold matches.

#28
HolyAvenger

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^ What Neo said. I'm not a great player by any means, but I'm happy to mic up and work together and I generally find Gold matches doable with a team that communicates and helps each other. I'll come bottom of the scoreboard but my oh my that full extract on Gold feels so good I don't even care.

#29
FERMi27

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A "punishment" for rage-quitters aka Dota 2 penalty points is the way to go. Though, the basical waste for nothing of ammo, weapon and armor enhancers may be already a big enough punishment.

But I'm talking about the game-in-progress scenario only. You can't stop the lobby quitters and you have no right to do that. The person is only guilty when he ruins your game by ditching you and the other players, especially at the very beginning of a Gold level, basically wasting your enhancers for nothing. Leaving the lobby, tho, does not ruin anyone's game.

Modifié par FERMi27, 27 février 2012 - 10:44 .


#30
hawat333

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plaguecaller wrote...

People who jump from game to lobby because they do not like the group make or they feel the party levels are too low, face no consequences.

Neither does those who kick someone out for having a high level, fearing they will "steal their kills".
Although it only happened once. But I guess it's the same what the... moment.
On the other hand, when you see a level three character in a Gold lobby, it's hard to blame the hoppers.

#31
LadyAlekto

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Damn yeh, those that kick you because of your high n7 rank while trying to levelup the remaining classes is a nuisance far beyond the useless lowbs in silver/gold

#32
bl00dsh0t

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I'm getting flashbacks from the dota forums just reading the op :D

Punish people for leaving ingame yes, lobby hopping.... just plain NO

Noone wants to play silver with a lvl 2 toon permadying, even though it is ludicrously heavy leveling when you do a full extract on a low level char. During my 3rd game I accidentally joined a silver with a level 4 vanguard and we won despite that. Hello level 8 ;D

Still though you cannot expect people to sit there and invest potentially 30 min + of their time into a silly class combo with underleveled players. Them ragequitting if they do is another matter. Committed to a game is committed to a game!

BUT I also had 3 weird ass buggouts during the last 24 hours where my vanguard suddenly decided that running around hovering over the ground and eventually dropping through the level into a never ending descent seemed like a neat thing to do. Untill bugs like that are eliminated punishing people for leaving games is pretty much off the table.

#33
FERMi27

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Neofelis Nebulosa wrote...

Network a team to play with. People you know, people you can talk to in the match (obviously requires a mic) or people you can at least consens on general strategy beforehand.

I've been able to beat Gold with only two fellow forumites. One was an Asari Adept lvl 20, the other one a Salarian Infiltrator lvl 20, but with regular weapons. I was a Human Infiltrator lvl 20 with a Widow.

The thing is, none of us have spoken a word in the course of the game. Not one single. And yes, we've received some help from the 4th player, who only joined us at the end of the 9th wave. No offense to him but he wasn't much of a help and died quickly on the 10th wave, likely due to not being warmed up for the pressure. Despite being an Asari Adept lvl 20 too...

I have to admit, we nearly died on the 10th wave, because of the unlucky "find and kill" task. There were still some Phantoms and two Atlases left when me and the Asari(the first one) were the only one left standing. We even wasted two rockets on one Atlas nearly simultaneously - that was a big lol. My "cloak and revive" strategy still saved the day. We were able to take down the remaining 4-5 Phantoms. And the remaining wave 11 was a joke. An enhanced Widow takes care of Atlases in the distance just as good as it removes Phantoms' heads from their wicked bodies in stasis.

Modifié par FERMi27, 27 février 2012 - 11:07 .


#34
Zaxares

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Gold matches are generally too frantic for my tastes, but since I never deliberately search for Gold matches, this isn't a problem unless the Leader switches us to Gold. If so, I leave. Likewise, if I'm playing a Silver match, I get wary if there's more than one person below level 10, but I still give people a chance unless we're down to three people. If so, then I leave; there's just no way you can win a Silver match with 2 people while carrying a third.

I never leave otherwise; even if I happen to be a Soldier on a team of 3 other Soldiers, I just shrug and decide to see how far we get. Sometimes people surprise you! One of the best teams I've ever seen consisted of three Salarian Infiltrators (I joined in mid-match, and I felt like the odd man out).

#35
dw99027

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Everyone has the right to enjoy the MP as they see fit. If they desire a specific party level and/or composition, so be it. Wouldyou risk wasting 30 minutes of your gaming time by going into a seemingly unwinnable challenge? While there are plenty low levels who pull their own weight and then some, most do not. Just like in real life, you may be the smartest person alive, but until you build that CV up, don't expect to get top exec jobs 3 years out of college.

Personally I find all this 'elitist' stuff a load of crap. If someone does not have the right to deny playing with you, why should you have the right to demand that he plays with you? Isn't that the very same entitlement you describe as 'elitism?

Personally, I like carrying inexperienced players if I have to, so I only kick someone if he delays game confirmation. But I understand where those who kick low levels are coming from.

#36
XCPTNL

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When I play with random people I often switch lobbies because the team constellation sucks or has low level chars in it taht won't make it. I'm talking about gold challenge only here. I usually don't play lower difficulties except for testing something or helping someone out (or when the full game releases and I have to level up again first). Rather than including some kind of punishment for lobby hopping they should add a real lobby list so you can actually configure the settings better, filter lobbies by your preferences, sort by ping, take a look into the lobbies and the chars in there before joining them and so on. The random matchmaking is just crap.

#37
FERMi27

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Korjyan wrote...

When I play with random people I often switch lobbies because the team constellation sucks or has low level chars in it taht won't make it. I'm talking about gold challenge only here. I usually don't play lower difficulties except for testing something or helping someone out (or when the full game releases and I have to level up again first). Rather than including some kind of punishment for lobby hopping they should add a real lobby list so you can actually configure the settings better, filter lobbies by your preferences, sort by ping, take a look into the lobbies and the chars in there before joining them and so on. The random matchmaking is just crap.

Well hi there Salarian Infiltrator lvl 20=]
Read my post above, you should recognize yourself in there.

Also, +1 to what you said, but I'm afraid it's not happening.

Modifié par FERMi27, 27 février 2012 - 12:10 .


#38
Shin0biwan

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The best way to stop lobby hopping would be to be able to create lobbies with a minimum level. Expecting people to carry your low level character through silver/gold is ridiculous. Stop being lazy and do a couple runs of bronze like the rest of us did.

#39
Navasha

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I end up lobby hopping a lot lately it seems and it has NOTHING to do with classes or levels. Its because we have someone one that won't hit the ready button and someone else won't help kick them. Sorry, but if a full team is ready to go and you don't hit your ready button in under a minute, I will be dropping out of the lobby or kicking.

I am not too patient when it comes to waiting for people to hit ready. Don't get into a lobby unless you are actively waiting to play. All that class stuff can be and should be handled before you get to a lobby.

#40
Dezerte

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I only leave when it's taking too long to get a full group, or the players levels are too low for silver/gold.

#41
Atmosfear3

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Father Alvito wrote...

I'll put it real simply:

It is not my responsibility to carry you on higher difficulties. If it's Bronze, I don't really care who you are or what you do. If I can't carry an anchor, that's my problem. On Silver and up, bring a character that can pull its weight or get out, with the standard for that being much lower on Silver than Gold.

As far as your cooldown suggestion: why should players be penalized if the game keeps randomly placing them in lobbies with players who have no business playing that difficulty? Strictly better would be a matchmaking system that gives players a list of games with enough information to enable making an educated decision about which one to choose.


/endthread

#42
MachineUK

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themaxzero wrote...


I leave lobbies with lowbies
I leave lobbies with classes that I don't think will match me
I leave lobbies because I am not happy with the match settings
I leave lobbies with player names I don't like
I leave lobbies when I am the host since I often cause lag (live in Australia)
I leave lobbies because something came up in RL and don't want people to wait
I leave lobbies because I was made to wait
I leave lobbies sometimes because the group is not full (feeling lazy) and I don't want to wait
I leave lobbies because I got DCed from EA servers
I leave lobbies when there is a mexican standoff with someone trying to kick someone else

Basically I will leave lobbies at the drop of a hat. How I choose to spend my leisure time is my decision.


I dont leave as many lobbies for as many reasons, but what you put at the end of your comment says it for me. If I am playing with randoms and not friends, I should be able to leave when I like. I think Bioware would have a "broken" MP portion of the game that a lot of people would not play if you had a 15 min cool down period.

As people have said, the best thing for the op is to make some like-minded Mass effect 3 multiplayer friends......

Cheers.

#43
maxulic

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Atmosfear3 wrote...

Father Alvito wrote...

I'll put it real simply:

It is not my responsibility to carry you on higher difficulties. If it's Bronze, I don't really care who you are or what you do. If I can't carry an anchor, that's my problem. On Silver and up, bring a character that can pull its weight or get out, with the standard for that being much lower on Silver than Gold.

As far as your cooldown suggestion: why should players be penalized if the game keeps randomly placing them in lobbies with players who have no business playing that difficulty? Strictly better would be a matchmaking system that gives players a list of games with enough information to enable making an educated decision about which one to choose.


/endthread


/second

Bring a decent level to Silver/Gold (adding a decent weapon for Gold) either way be sure that I will vote for your kick if you are alone or leave the lobby if there is another lowbie.

Nothing to do with elitism but I spend my time the way *I* want and I am certainly not going to waste 30 minutes for a higher possible failed mission.

#44
evilmunky80

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The only time I ever quit a lobby is if I "go ready", for lack of a better term, and then I sit there for like 3 or 4 minutes whtout anyone else "going ready".

#45
Shunt Mcblunt

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I mainly only leave a lobby when you have players that do not have the skills to do a "Medal type"

Bronze - Never leave unless I am trying to make money.
Silver - When players are Under Ranking 25 (This means they do not have equipment to do the map.
Gold - When I see under a Rank 75 and not a level 20 Character. (He does not know other classes well enough to be dependable under fire.)

Rank 1 - 24 Silver or Gold I will suggest to turn it down if not I will leave.

#46
Barfwak

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Neofelis Nebulosa wrote...

Calibisto wrote...

While I get not wanting to play with too low levels, why drop out when classes don't match?
It is possible to change your own class.


Unfortunately, the quickslot unbing bug requires you to exit the game lobby unless you want all your powers to be unmapped and useless (well, not entirely useless, you just have to use the unpaused tactical menu and manually select every power you want to use there) when you change your class in the lobby.

This is pretty much why I don't bother trying to do gold anymore.  My friends aren't playing until release, and even when you get lucky and can make a decent PUG lobby it's pretty rare that no one would have to switch classes to make the team work a bit better.

I usually don't leave a silver lobby unless others already have or if I'm the only experierenced player in there.  I enjoy a bit of challenge and I don't mind carrying people as long as they're making an effort.  I'm already N7 120 and have most everything unlocked, so the only point in playing the demo at this point is to have fun.  I don't really care if we lose before the end as long as we performed up to whatever handicap we ended up playing with.

Modifié par Barfwak, 27 février 2012 - 01:09 .


#47
marshalleck

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Kai Hohiro wrote...

Only people who aren't terribly good themselves would leave a game or kick people on bronze or silver because of class or level.
So no big loss for you, just move on and find players worth their salt, no reason for any arbitrary penalties. A decent player will never kick or leave on anything below gold for gameplay reasons.


ROFL. Whatever helps you sleep at night. 

I bail on the randomly assigned matches unapologetically if the composition is bad. Or if it takes people longer than 30 seconds to ready up.

Modifié par marshalleck, 27 février 2012 - 01:11 .


#48
Kakaw

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wtf? haha, this is retarded. Just because I don't want to do gold challenge with 2 level 1s I should not be allowed to play? If the match maker was perfect, maybe I wouldn't think this completely moronic.

How do you even make up a number such as "60% make up of characters", when there are only 4 players. It is 0%, 25%, 50%, 75% and 100% that are valid checkpoints for a full game, while 33% and 66% for a game with 3 players. 50% for a game with 2, and so on. Arbitrary numbers are arbitrary...... And completely bs suggestion. You already get all the gold and all the xp accumulated by everyone over the entire game. Why would you want to reduce that for others? Surely you cannot suggest that you can get MORE than ALL the accumulated xp and gold? How would that work? Buy xp boost for real money? :S

I think there should be penalties for having children. Anyone with a kid below the age of 5, if 43% of that kid is below the 40 percentile in height-development, milk and diapers should be 66% more expensive and the anus gets banned for 20 minutes if poop spamming.

Modifié par Kakaw, 27 février 2012 - 01:15 .


#49
Kakaw

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evilmunky80 wrote...

The only time I ever quit a lobby is if I "go ready", for lack of a better term, and then I sit there for like 3 or 4 minutes whtout anyone else "going ready".


Penalty for you!

#50
Kakaw

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Shunt Mcblunt wrote...

I mainly only leave a lobby when you have players that do not have the skills to do a "Medal type"

Bronze - Never leave unless I am trying to make money.
Silver - When players are Under Ranking 25 (This means they do not have equipment to do the map.
Gold - When I see under a Rank 75 and not a level 20 Character. (He does not know other classes well enough to be dependable under fire.)

Rank 1 - 24 Silver or Gold I will suggest to turn it down if not I will leave.


Penalty for you!

[imagine if i would do this every time i got a 15 minute ban from ME3]