Aller au contenu

Photo

Beat the Gold Challenge with a Salarian Claymore Infilatror (Non-solo)


  • Veuillez vous connecter pour répondre
26 réponses à ce sujet

#1
Ayeba

Ayeba
  • Members
  • 44 messages
I've spent quite a lot of time testing out different abilities in the demo. Oh, how much I'd love to be able to respec. I'm certain it's possible in the main game, though.

The point of this post is to share the build. This is NOT a solo gold post. Sorry for the confusion/dissapointment/rage. You've been warned.

The first build with which I've successfully beaten the gold challenge with is a Salarian Claymore Infilator. One medi-gel remaining at the end, got best score (but only by a hair's width). Details on the build:
- Tactical Cloak 6 -- extra duration, faster recharge, use power from cloak.
- Energy Drain 6 -- area (If I could go back and redo it, I'd do more power at this rank, for gold challenges), recharge speed (I'd REALLY want to redo this one to better shield restoration, as recharge speed on energy drain matters nada with this build) and more power.
- Fitness 6 -- max health and shield.
- Salarian Operative 5 -- carrying capacity & power at rank 4, headshots at rank 5.
- Leftover points in Proximity mine.

Claymore is upgraded with extra damage and better accuracy.

The idea is basically to hunt around the battlefield cloaked. Against any shielded target, use Energy Drain (doesn't break cloak with the rank 6 evolution), hit them with a claymore shot and retreat into cover / behind line of sight until cloak is ready again. Because energy drain -- whenever it hits a shield, barrier or mechanical target restores your shield (at least 50% of it), I don't spend time waiting for the shield to recharge most of the time. Against unshielded targets, I either open with a proximity mine or energy drain on them as well -- it has a chance to incapacitate organic targets. It just doesn't restore your shield.

The claymore upgraded with accuracy (I think it reduces the spread of the shots) can kill at fairly long ranges, beleive it or not. No need to get on top of them. With the extra duration on the cloak, you can take your time to line up the shots (14 sec duration). Believe me, a headshot rather than a body shot will do much more damage than the 40% extra damage from the other evolution of tactical cloak. It's also handy when activating/deactivating stuff, as you can do the entire thing cloaked.

The build is particularly good against phantoms. In fact, I spend time hunting down phantoms using this build, before they can take down my teammates. Always open with energy drain on them. They'll leap back when hit by it, and then you shoot them just as they land. On gold, they take two hits to go down. Naturally, I retreat after the first shot and reload.

The build is particularly bad against guardians, unless you're lucky enough to reach them from behind. So whenever I meet them alone, I retreat to another position -- they're slow as hell. In fact, knowing when to give up your position and retreating to a different one is a necessary skill to beat gold challenges. With the tactical cloak, I can run past enemies pretty much unharmed.

Same with atlas'es -- I retreat back and kill everything else before I work on them. Speaking of which, the claymore is probably the best weapon there is against them, since it has maximum damage compared to the time you're exposed to a counterattack.

This build will probably work with other type of infiltrators as well. The critical part is the rank 6 evolution to use a power while cloaked, and a claymore. Go have fun.

Modifié par Ayeba, 27 février 2012 - 12:56 .


#2
CitizenSnips

CitizenSnips
  • Members
  • 559 messages
Thought this was a Gold solo post. Carry on.

#3
Ayeba

Ayeba
  • Members
  • 44 messages
Naw, I'm not awesome enough for that yet. Just searched and found no posts about claymore infiltrator, so I thought I'd share the tip for a different type of build. Everyone's running Widow.

#4
CitizenSnips

CitizenSnips
  • Members
  • 559 messages

Ayeba wrote...

Naw, I'm not awesome enough for that yet. Just searched and found no posts about claymore infiltrator, so I thought I'd share the tip for a different type of build. Everyone's running Widow.


Well I haven't seen anyone that awesome yet. I personally run a Widow or Mantis but that just suits my playstyle. Quite a few people run a CQC Infiltrator build tho so you're not alone.

For what it's worth, I suspect the first Gold solo will come from an Infiltrator, probably Salarian.

#5
Ayeba

Ayeba
  • Members
  • 44 messages
Hm. Since everyone's crying that asari adepts and vanguards are overpowered, shouldn't an asari vanguard be doubly overpowered?

Not, really. Lack of Nova might hurt.

Question: How do an infiltrator with a widow or mantis handle phantoms? When they get the jump on you? On bronze and to a lesser extent silver, I've been able to one-shot them with melee on my human infiltrator, fully upgraded (with the +50% melee damage when breaking cloak). But on gold? No, sir, too risky.

The obvious answer is using a secondary weapon for that purpose, but which do you choose as a good compromise between weight and power?

#6
themaxzero

themaxzero
  • Members
  • 966 messages

Ayeba wrote...

Hm. Since everyone's crying that asari adepts and vanguards are overpowered, shouldn't an asari vanguard be doubly overpowered?

Not, really. Lack of Nova might hurt.

Question: How do an infiltrator with a widow or mantis handle phantoms? When they get the jump on you? On bronze and to a lesser extent silver, I've been able to one-shot them with melee on my human infiltrator, fully upgraded (with the +50% melee damage when breaking cloak). But on gold? No, sir, too risky.

The obvious answer is using a secondary weapon for that purpose, but which do you choose as a good compromise between weight and power?


Carnifex is the answer to all your questions...

#7
CitizenSnips

CitizenSnips
  • Members
  • 559 messages

Ayeba wrote...

Hm. Since everyone's crying that asari adepts and vanguards are overpowered, shouldn't an asari vanguard be doubly overpowered?

Not, really. Lack of Nova might hurt.

Question: How do an infiltrator with a widow or mantis handle phantoms? When they get the jump on you? On bronze and to a lesser extent silver, I've been able to one-shot them with melee on my human infiltrator, fully upgraded (with the +50% melee damage when breaking cloak). But on gold? No, sir, too risky.

The obvious answer is using a secondary weapon for that purpose, but which do you choose as a good compromise between weight and power?


Cloak is just so powerful as a solo tool. Activate and run halfway across the map before they know what happened. It's the ultimate solo defensive tool.

I usually deal with Phantoms by popping Energy Drain twice and lining up a cloak shot. It can get tricky but usually it's not bad at all if I can keep them at a distance. In my opinion, the best way to deal with Phantoms is to avoid getting into melee range entirely ( as an sniper Infiltrator). If they do manage to sneak up on me I pop cloak and run for it. Meleeing a Phantom in Gold is extremely risky. It can be done but most of the time you'll just wind up dead. I actually do have an M-3 or Carnifex as a backup (I've seen some use a Tempest) and it works fairly well in close quarters but I usually use it just to buy some time and escape.

Modifié par mushoops86anjyl, 27 février 2012 - 09:42 .


#8
Ayeba

Ayeba
  • Members
  • 44 messages
I must admit I don't have the widow myself, which might be why I've experimented with the claymore instead. If I had, I'd like to test it with my asari adept first. Can you kill a phantom from full health with a widow-headshot while Stasis'ed? According to the level 6 evolution, they should take extra damage, but it's probably less than the "break cloak" bonus for an infiltrator.

#9
CitizenSnips

CitizenSnips
  • Members
  • 559 messages

Ayeba wrote...

I must admit I don't have the widow myself, which might be why I've experimented with the claymore instead. If I had, I'd like to test it with my asari adept first. Can you kill a phantom from full health with a widow-headshot while Stasis'ed? According to the level 6 evolution, they should take extra damage, but it's probably less than the "break cloak" bonus for an infiltrator.


Yes but only if the Phantom does not have it's barrier up and Energy Drain alone just won't cut it. For me, Energy Drain will take off about 66% -75% of the barrier and another one will take it away.

If you don't have a Widow, a Mantix X works comparably well. It'll be slightly less powerful but it weighs much, much less and has a lot more reserve ammo. It also won't punch through shields or light cover.
 

#10
Ayeba

Ayeba
  • Members
  • 44 messages
Thanks for all the tips. I'm at the point now where I'm not doing too much "serious" in the demo, since I know all my efforts will be wiped later. Instead, I spend time testing various stuff. I can't figure out which class I will play for my first run through singleplayer. Just that it won't be soldier. Probably not enginer either. Everything else is just completely off the charts awesome.

#11
Thunderfurby

Thunderfurby
  • Members
  • 275 messages
Still trying to unlock the Salarian so I can play with this type of build, love the Claymore on my Krogan Soldier so looking forward to it.

#12
Random citizen

Random citizen
  • Members
  • 1 040 messages
Shouldn't Claymore really be a Krogan exclusive?
I mean REALLY.

#13
IlluminaZer0

IlluminaZer0
  • Members
  • 123 messages

mushoops86anjyl wrote...

For what it's worth, I suspect the first Gold solo will come from an Infiltrator, probably Salarian.

From what I've heard it's already been done by a Human Vanguard.

I can certainly see how it's possible from this video:


Kind of hard to die when you are invulnerable 90% of the time you aren't in cover.

Modifié par IlluminaZer0, 27 février 2012 - 10:15 .


#14
Ayeba

Ayeba
  • Members
  • 44 messages
Turrets are vanguard killers. As long as you're careful not to charge into the range of a turret, you should be fine.

#15
Ayeba

Ayeba
  • Members
  • 44 messages
@Random citizen: Claymore description for ME3:
"The Claymore used to be a hard-hitting but poor-selling shotgun due to kickback problems snapping the arms of anyone but krogan firing the weapon. After a rehaul of its kinetic dampening system, the Claymore is being rolled out again. As a way to lure back customers, the gun's manufacturer has lowered the shotgun's selling price without skimping on its stopping-power."

#16
ShykeX

ShykeX
  • Members
  • 119 messages
Two manning Gold with Salarian Infiltrators is certainly possible. It just took us 42ish minutes...

#17
Ayeba

Ayeba
  • Members
  • 44 messages
@ShykeX: Using which weapons?

#18
Guest_Arcian_*

Guest_Arcian_*
  • Guests

Random citizen wrote...

Shouldn't Claymore really be a Krogan exclusive?
I mean REALLY.

>Multiplayer
>"LOL Y U NO LORE"
I don't think so, Tim.

#19
jelf rs

jelf rs
  • Members
  • 230 messages

Ayeba wrote...
Details on the build:
- Tactical Cloak 6 -- extra duration, faster recharge, use power from cloak.
- Energy Drain 6 -- area (If I could go back and redo it, I'd do more power at this rank, for gold challenges), recharge speed (I'd REALLY want to redo this one to better shield restoration, as recharge speed on energy drain matters nada with this build) and more power.
- Fitness 6 -- max health and shield.
- Salarian Operative 6 -- carrying capacity & power at rank 4, headshots at rank 5, lighter weapons at rank 6 (I think).
- Leftover points in Proximity mine.


Overall a good post but there's something I don't understand. How can you have leftover points in proximity mine if you have fully developed four branches already?

The total amount of skill points one can get is 83, 84 if you include the one point when you are level 1. So you can only fully develop four branches(each branch costs 21 points for all six upgrades) with 0 leftover points.

You also mentioned you'll use proximity mine in some situations so I'm a bit confused.

#20
Ayeba

Ayeba
  • Members
  • 44 messages
Actually, I'm not sure. I just pulled it from memory, but it sounds like it's not completely accurate. Perhaps there's one skill I haven't really fully evolved -- most likely Fitness or Salarian Operative then. I'll check later.

It would make sense, as one not fully evolved power (6 points free) equals 3 ranks in Proximity Mine, which sounds correct from my memory. Then again, I wouldn't trust my memory if I were you. I don't.

#21
TeaL3af

TeaL3af
  • Members
  • 48 messages

mushoops86anjyl wrote...

Ayeba wrote...

Hm. Since everyone's crying that asari adepts and vanguards are overpowered, shouldn't an asari vanguard be doubly overpowered?

Not, really. Lack of Nova might hurt.

Question: How do an infiltrator with a widow or mantis handle phantoms? When they get the jump on you? On bronze and to a lesser extent silver, I've been able to one-shot them with melee on my human infiltrator, fully upgraded (with the +50% melee damage when breaking cloak). But on gold? No, sir, too risky.

The obvious answer is using a secondary weapon for that purpose, but which do you choose as a good compromise between weight and power?


Cloak is just so powerful as a solo tool. Activate and run halfway across the map before they know what happened. It's the ultimate solo defensive tool.


I'd say it's a little too good to be honest. The cloak makes you pretty much immune to everything but being ambushed by a phantom or surrounded by enemies from all sides at once. Generally enemies can't really get to you before you can cloak again.

#22
ncknck

ncknck
  • Members
  • 1 216 messages
i thought it was solo..

#23
Ayeba

Ayeba
  • Members
  • 44 messages
Sorry to get your hopes up. No.

#24
Wheatax

Wheatax
  • Members
  • 563 messages
Thanks for sharing your build. I know a person who loves playing infiltrator up close and personal with the enemies. Will recommend this one along with other's suggestions. Me, I'm more of a Viper X Infiltrator type cause I suck at shotguns D:

Modifié par Drotter, 27 février 2012 - 11:51 .


#25
XCPTNL

XCPTNL
  • Members
  • 736 messages
I play infiltrator with shotgun and pistol all the time. The Claymore sucks though, it"s way too heavy. I rather use a Scmitiar and a Carnifex. Unlike the Claymore the Scimitar obviously can"t one shot enemies but it fires faster and my overall killspeed is better, especially since I can use powers more often because Im around +109% recharge speed unlike with the Claymore which puts me into the negatives and thats not even including a Carnifex for long range sniping yet. The salarian infiltrator also only gives 30% weight reduction on sniper rifles in the last evolution of Operative so that doesn't help either. I didn't skill this and used those 6 points for fitness. Everything else is maxed and I switch between Energy Drain and Proximity Mines. The Mines are especially useful against Guardians, several enemies in one spot or against Atlas, because they also cause the target to take 25% more damage from all sources for 8 seconds. So Cloak/Drain/Shotgun until the shield is down and then Cloak/Mine/Shotgun to destroy it. And when I don't get close to kill stuff with mines and the shotgun, I drain/shock and headshot them with the Carnifex.

Modifié par Korjyan, 27 février 2012 - 11:53 .