Fear - Turrent vs Phantom vs Atlas
#51
Guest_liesandpropaganda_*
Posté 27 février 2012 - 02:30
Guest_liesandpropaganda_*
#52
Posté 27 février 2012 - 02:34
turian councilor Knockout wrote...
Shotguns vs Phantoms are actually pretty effective as long as you don't stand at let her pull the long shiny sword between your ribs that is.
well i tend to do that mistake from time to time
#53
Posté 27 février 2012 - 02:36
Their sword usually isn't a problem either. It's that damn palm shot that kills your shields in one hit.
Turrets only get me when I'm stupid and careless. I can deal with an atlas cause they're slow. I'll sometimes use a rocket for a group of phantoms.
#54
Posté 27 février 2012 - 02:36
Turrets are literally the one and only threat to my best character. They're ridiculous compared to everything else.
#55
Posté 27 février 2012 - 02:38
#56
Posté 27 février 2012 - 02:40
Phantoms are fast and sneaky but with two adepts who know what they are doing they will freeze most of them before they become a problem. When they do hit you there's a small chance of hitting them with a stagger power (like warp or overload) and rolling away.
Turrets screw you over very fast with almost no time to recover. Plus they have range and high dps. So my vote is for turrets.
Moderators: any chance for a poll?
#57
Posté 27 février 2012 - 03:03
But it's phantoms that scare the b-jesus out of me.
As soon as i see the little critter i concentrate all my attacks on it, my brain literally starts shouting
"KILL IT - KILL IT...KILL IT WITH FIRE!!"
#58
Posté 27 février 2012 - 03:14
Modifié par MASSEFFECTfanforlife101, 27 février 2012 - 03:16 .
#59
Posté 27 février 2012 - 03:18
this is pure brutal combo and fear
Modifié par FRANCESCO84Inn, 27 février 2012 - 03:19 .
#60
Posté 27 février 2012 - 03:19
#61
Posté 27 février 2012 - 03:29
Shunt Mcblunt wrote...
Cerberus Troops will include ‘Phantoms’ and ‘Assassins’ [PS3M]
That's from May 2011, stuff might have changed.
#62
Posté 27 février 2012 - 03:51
MASSEFFECTfanforlife101 wrote...
I don't fear any of them. One good shot of the Widow would blow a phantom's head open. And I kill an Atlas with one rocket.
Are you playing on Bronze to waste your rockets on Atlas?
#63
Posté 27 février 2012 - 05:06
If I could find a good way to drop her immunity I wouldn't fear her.
Atlas are probably second just because they take so long to kill without a rocket launcher.
Modifié par jimmyw404, 27 février 2012 - 05:10 .
#64
Posté 27 février 2012 - 05:13
#65
Posté 27 février 2012 - 05:17
Turrets are far more feared. Rounding a corner or watching 3 engineers lay turrets completely locking down an objective area is a problem.
#66
Posté 27 février 2012 - 05:19
#67
Posté 27 février 2012 - 05:20
#68
Posté 27 février 2012 - 05:21
Modifié par UKStory135, 27 février 2012 - 05:22 .
#69
Posté 27 février 2012 - 05:24
#70
Posté 27 février 2012 - 05:24
Any combination of the three as a pair is bad.
Any time you get all three you're in dires straights.
Add a Nemesis to the mix and you can be screwed at any second.
#71
Posté 27 février 2012 - 05:25
Atlas is a distant third on this list. They're too easy to maneuver around.
#72
Posté 27 février 2012 - 05:31
Tre757 wrote...
Even though I die more to turrets, I think phantoms are more dangerous overall. Their pistol shot is absurd. I'd actually rather be in close range with a phantom because if you play a race with sidestep/roll it's quite easy to dodge their melee.
Atlas is a distant third on this list. They're too easy to maneuver around.
Quite, the only problem an Atlas presents is tunnel vision, I've been able to melee and charge kill them.
#73
Posté 27 février 2012 - 06:16
Out of all the bad guys I guess it the turret that hiding round a corner..
TBH what kills me 70% of the time is the humble Assault Trooper.
#74
Posté 27 février 2012 - 06:32
#75
Posté 27 février 2012 - 06:38
By the way. Notice that an Engineer setting up a turret is near invulnerable and that once the turret box is out of his backpack it assembles itself nomatter what.





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