For all you weepy, soft-hearted paragons out there...
#26
Posté 27 février 2012 - 01:50
I will shot who cross me the wrong way..very, peacefully.
Which is why I like Samara... no need of that melodrama...just *bang* and go back to everyday life.
#27
Posté 27 février 2012 - 01:52
Terastar wrote...
It takes more courage to play Paragon than it does to play a Renegade.
Renegades just follow their emotions and whatever idea pops into their head at the spur of the moment. A Paragon takes all things into consideration then makes the best choice for that encounter to make the the most successful outcome for the present and also for the future.
I disagree I think it takes courage to play a Renegade more (and this from an 90/10 Paragon player).
Renegades need the courage of conviction to see the bad outcomes played out in front of them, even when those actions are for the greater good. Some are just jerks granted but it takes a lot of steel to be a Renegade if you are not a jerk.
As a Paragon there may be some fallout in the future but you hardly ever see it.
#28
Posté 27 février 2012 - 01:52
Terastar wrote...
It takes more courage to play Paragon than it does to play a Renegade.
Renegades just follow their emotions and whatever idea pops into their head at the spur of the moment. A Paragon takes all things into consideration then makes the best choice for that encounter to make the the most successful outcome for the present and also for the future.
-The graveyards of men are filled with the courageous. Renegade choises are usually the very uncomfortable but also more tactically sound ones.
The paragon would not compromise on his/her morals or ethics even if it spelled the doom of the universe.
The renegade would do whatever it takes to avoid a galaxy wide holocaust. If we win, then they could put him on trial. If we loose, it wont matter anyway.
#29
Posté 27 février 2012 - 01:53
This almost begs the question: Have you played Witcher? One of the messages from the very first act is "Sometimes it's just better to not get involved with other people's business, snooping around doesn't always get you the results you want"phimseto wrote...
Then you dodge that particular bullet! That's the point really - if good always begets good or mostly good, then it removes all the drama and tension that comes from the law of unintended consequences.
#30
Posté 27 février 2012 - 01:55
Fortunately, I haven't played "Bring Down the Sky".phimseto wrote...
I hope there's a scene in ME3 where you are on a nice date with your LI only to watch him/her die horribly in front of you, killed by Balak, who you let walk away in "Bring Down the Sky".
#31
Posté 27 février 2012 - 01:57
#32
Posté 27 février 2012 - 01:57
Farbautisonn wrote...
Terastar wrote...
It takes more courage to play Paragon than it does to play a Renegade.
Renegades just follow their emotions and whatever idea pops into their head at the spur of the moment. A Paragon takes all things into consideration then makes the best choice for that encounter to make the the most successful outcome for the present and also for the future.
-The graveyards of men are filled with the courageous. Renegade choises are usually the very uncomfortable but also more tactically sound ones.
The paragon would not compromise on his/her morals or ethics even if it spelled the doom of the universe.
The renegade would do whatever it takes to avoid a galaxy wide holocaust. If we win, then they could put him on trial. If we loose, it wont matter anyway.
Paragon would, stop kidding yourself. They would sacrifice morals if it would mean making sure as many people would make it out alive as possible. Graveyards are usualy full of people because renegades put them there, Paragon is out to make sure that those people don't end up in graveyards. They put themselves in the line instead of others.
FinalFantasy84 wrote...
They should've made a 3rd bar called "Common Sense"
Win.
Modifié par Arppis, 27 février 2012 - 01:59 .
#33
Posté 27 février 2012 - 01:59
#34
Posté 27 février 2012 - 01:59
Arppis wrote...
Farbautisonn wrote...
Terastar wrote...
It takes more courage to play Paragon than it does to play a Renegade.
Renegades just follow their emotions and whatever idea pops into their head at the spur of the moment. A Paragon takes all things into consideration then makes the best choice for that encounter to make the the most successful outcome for the present and also for the future.
-The graveyards of men are filled with the courageous. Renegade choises are usually the very uncomfortable but also more tactically sound ones.
The paragon would not compromise on his/her morals or ethics even if it spelled the doom of the universe.
The renegade would do whatever it takes to avoid a galaxy wide holocaust. If we win, then they could put him on trial. If we loose, it wont matter anyway.
Paragon would, stop kidding yourself. Grave yards are usualy full of people because renegades put them there, Paragon is out to make sure that those people don't end up in graveyards. They put themselves in the line instead of others.
-Ive highlited the bit where you implicitly agree with me, allbeit involuntarily.
#35
Posté 27 février 2012 - 02:01
Farbautisonn wrote...
Arppis wrote...
Farbautisonn wrote...
Terastar wrote...
It takes more courage to play Paragon than it does to play a Renegade.
Renegades just follow their emotions and whatever idea pops into their head at the spur of the moment. A Paragon takes all things into consideration then makes the best choice for that encounter to make the the most successful outcome for the present and also for the future.
-The graveyards of men are filled with the courageous. Renegade choises are usually the very uncomfortable but also more tactically sound ones.
The paragon would not compromise on his/her morals or ethics even if it spelled the doom of the universe.
The renegade would do whatever it takes to avoid a galaxy wide holocaust. If we win, then they could put him on trial. If we loose, it wont matter anyway.
Paragon would, stop kidding yourself. Grave yards are usualy full of people because renegades put them there, Paragon is out to make sure that those people don't end up in graveyards. They put themselves in the line instead of others.
-Ive highlited the bit where you implicitly agree with me, allbeit involuntarily.
Doing it in the smart way. Not rushing in idioticaly. Making sure people will make it.
#36
Posté 27 février 2012 - 02:01
Farbautisonn wrote...
Arppis wrote...
Farbautisonn wrote...
Terastar wrote...
It takes more courage to play Paragon than it does to play a Renegade.
Renegades just follow their emotions and whatever idea pops into their head at the spur of the moment. A Paragon takes all things into consideration then makes the best choice for that encounter to make the the most successful outcome for the present and also for the future.
-The graveyards of men are filled with the courageous. Renegade choises are usually the very uncomfortable but also more tactically sound ones.
The paragon would not compromise on his/her morals or ethics even if it spelled the doom of the universe.
The renegade would do whatever it takes to avoid a galaxy wide holocaust. If we win, then they could put him on trial. If we loose, it wont matter anyway.
Paragon would, stop kidding yourself. Grave yards are usualy full of people because renegades put them there, Paragon is out to make sure that those people don't end up in graveyards. They put themselves in the line instead of others.
-Ive highlighted the bit where you implicitly agree with me, allbeit involuntarily.
LOL good to have a laugh before I go off to class (college)
#37
Posté 27 février 2012 - 02:03
Arppis wrote...
Doing it in the smart way. Not rushing in idioticaly. Making sure people will make it.
I don't think you understood his point. That makes it even funnier.
#38
Posté 27 février 2012 - 02:03
FinalFantasy84 wrote...
Arppis wrote...
Doing it in the smart way. Not rushing in idioticaly. Making sure people will make it.
I don't think you understood his point. That makes it even funnier.
I did, but that just makes you more idiotic. I'm not talking about running in gunfire here. I'm talking about looking after your people.
Like with ME2, where you have to rescue Tali. Kal'Regar voulenteers to go in with guns blazing. I prevent him from doing that instead issued him to give us coverfire.
Modifié par Arppis, 27 février 2012 - 02:04 .
#39
Posté 27 février 2012 - 02:04
May I recommend The Witcher 2 or Deus Ex: Human Revolution for much more sophisticated treatments of impactful decision making.
(I do think that virusing the geth will work out in your favor, and I think that was Renegade. I hope (though don't expect) that preserving the Collector base for research will at least provide something interesting and not just pro-human background [my character isn't even pro-human, getting more tech just makes sense outside the context of earth's heavy plot armor
Modifié par eskr, 27 février 2012 - 02:05 .
#40
Posté 27 février 2012 - 02:05
eskr wrote...
Yeah, the interface of morality and utility is a bit... predictable.
May I recommend The Witcher 2 or Deus Ex: Human Revolution for much more sophisticated treatments of impactful decision making.
(I do think that virusing the geth will work out in your favor, and I think that was Renegade. I hope (though don't expect) that preserving the Collector base for research will at least provide something interesting and not just pro-human background [my character isn't even pro-human, getting more tech just makes sense outside the context of earth's heavy plot armor.])
I think it was renegade to blow up the Geth.
#41
Posté 27 février 2012 - 02:06
Arppis wrote...
I did, but that just makes you more idiotic. I'm not talking about running in gunfire here. I'm talking about looking after your people.
Like with ME2, where you have to rescue Tali. Kal'Regar voulenteers to go in with guns blazing. I prevent him from doing that instead issued him to give us coverfire.
-Oh god please keep digging...
#42
Posté 27 février 2012 - 02:06
Farbautisonn wrote...
Arppis wrote...
I did, but that just makes you more idiotic. I'm not talking about running in gunfire here. I'm talking about looking after your people.
Like with ME2, where you have to rescue Tali. Kal'Regar voulenteers to go in with guns blazing. I prevent him from doing that instead issued him to give us coverfire.
-Oh god please keep digging...
*pats*
#43
Posté 27 février 2012 - 02:07
#44
Posté 27 février 2012 - 02:09
Arppis wrote...
I did, but that just makes you more idiotic. I'm not talking about running in gunfire here. I'm talking about looking after your people.
Like with ME2, where you have to rescue Tali. Kal'Regar voulenteers to go in with guns blazing. I prevent him from doing that instead issued him to give us coverfire.
To tell a soldier, "don't fight, it's too dangerous!" is ridiculous. I let him do his job and no harm came to him. You didn't save him or take care of him, you just coddled him which is acually insulting.
#45
Posté 27 février 2012 - 02:09
#46
Posté 27 février 2012 - 02:10
ddv.rsa wrote...
Arppis wrote...
I did, but that just makes you more idiotic. I'm not talking about running in gunfire here. I'm talking about looking after your people.
Like with ME2, where you have to rescue Tali. Kal'Regar voulenteers to go in with guns blazing. I prevent him from doing that instead issued him to give us coverfire.
To tell a soldier, "don't fight, it's too dangerous!" is ridiculous. I let him do his job and no harm came to him. You didn't save him or take care of him, you just coddled him which is acually insulting.
I thought I told him to stay back and cover me. He was already hurted and had the rocket launcher. I had a nuke, I shot the thing down. Why send him into the frey to be killed?
#47
Posté 27 février 2012 - 02:11
Modifié par FinalFantasy84, 27 février 2012 - 02:12 .
#48
Posté 27 février 2012 - 02:11
Arppis wrote...
Farbautisonn wrote...
-The graveyards of men are filled with the courageous. Renegade choises are usually the very uncomfortable but also more tactically sound ones.
The paragon would not compromise on his/her morals or ethics even if it spelled the doom of the universe.
The renegade would do whatever it takes to avoid a galaxy wide holocaust. If we win, then they could put him on trial. If we loose, it wont matter anyway.
Paragon would, stop kidding yourself. Grave yards are usualy full of people because renegades put them there, Paragon is out to make sure that those people don't end up in graveyards. They put themselves in the line instead of others.
No, you don't get it and that's why I'm still laughing.
#49
Posté 27 février 2012 - 02:11
phimseto wrote...
I hope there's a scene in ME3 where you are on a nice date with your LI only to watch him/her die horribly in front of you, killed by Balak, who you let walk away in "Bring Down the Sky".
Have a nice day! :-)
(More than anything, that is what I want out of ME3 - for at least a few paragon choices from the first two games to just blow up in players' faces. And I say that as a paragon player!)
If I could actually import my ME1 save files, I wouldn't have an issue with Balak. I ALWAYS choose to kill him/arrest him, or at least I would. Unfortunately, MEsaves.com only really has all Paragon or all Renegade saves; the mixed ones rarely have the decisions I want.
#50
Posté 27 février 2012 - 02:12
Arppis wrote...
I did, but that just makes you more idiotic. I'm not talking about running in gunfire here. I'm talking about looking after your people.
Like with ME2, where you have to rescue Tali. Kal'Regar voulenteers to go in with guns blazing. I prevent him from doing that instead issued him to give us coverfire.
And thats a great choice but the encounter is easy either way so it's more of a non choice.
A better example would be from FFXII-2.
1. Use the control and then fight atlas and he's at around 10% health
2. Don't use the control room and you better be bloody good at the game or you are boned.
In ME2 whether you kept him alive or not, there was no appreciable difference in difficulty (which is why I called it a non choice).





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