Firstly: No limits? Aside from those defined by the games command system. That's a phrase worthy of a publisher plant.commanderjst wrote...
Ok. Leme explain this.
Kinect gives you a real feeling of being in the war itself. Without the Kinect immersion, we will be playing just like ME1 and 2. I am a proud owner of Kinect.
More explanation.
If you are sheppard in real life. You cant stay muted and expect a controller to pick what you want to say. I always want to join the army but cannot since im deaf. But Kinect gives me the chance to do like a squad leader. giving orders.
As for PS3, there are some PS3 players who are jealous that Xbox has better system due to Kinects motion sensor since PS3 has some type of wand which makes you feel EXACTLY like Harry Potter. Ohh a wand, nice im harry potter.
Xbox says: Ohh Kinect. Nice. Now I can do what I want with no limits
Secondly: I've been using keyboard and console controls since I was six years old. They are second nature. There is no barrier between myself and the medium, which is the fiction used to sell motion capture and touch screen technology. They respond directly to my commands.
What is a barrier, at least within the current generation of tech (though I really see no forward motion here, but it's an industry brimming with clever people), is a limited palette of intuitive motion commands. If I'm waving my arm in a bizarre circular motion to indicate I want to leap over a barrier or remembering I have to do half of a quick time waltz followed by a series of squats and a dismount to reload ammo, or clear my mouth of Doritos for long enough for it to recognise my commands as anything other than a crisp filled mumble, not only is it adding considerable delay upon actions, it's going to get tiring pretty quickly.
I, and I imagine most have learnt to extent my frame of experience to the onscreen character. We've been doing this for over 100 years now. Having to wave my arms back and forth, with no feedback, or shout in my silly high pitched voice, entirely disconnects myself the person on screen. I cease to be a symbiotic entity interacting through instant instinctive commands and become a chump yelling and waving at someone far more awesome than me, telling them what to do. And that's what promotion's at work are for.
Modifié par Ziggeh, 28 février 2012 - 08:21 .





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