Gold Solo - It can be done. (Video Included)
#151
Posté 28 février 2012 - 03:00
#152
Posté 28 février 2012 - 03:19
#153
Posté 28 février 2012 - 03:21
#154
Posté 28 février 2012 - 03:29
#155
Posté 28 février 2012 - 03:29
But do you guys think this is bad news for MP? I mean the game isn't even out yet and half the items are locked, then we get someone soloing Gold already.
Is it cuz Infiltrators are overpowered? Or maybe Gold is just too easy with the right people?
I know ME3's MP is 90% just to complement the SP because of Galactic Readiness, etc. But still pretty soon people will get bored once they know how to systematically beat Gold 9 times out of 10; and I'm sure people are already doing it.
#156
Posté 28 février 2012 - 03:30
Leeroi wrote...
Tactical cloak max: lvl 6 sniper rifle damage increase.
What's your reasoning behind getting the damage increase instead of firing cooldowns while cloaked? I don't play an infiltrator but I assumed that infils usually fired off their energy drain and followed it up with a headshot?
#157
Posté 28 février 2012 - 03:42
You can still do that with normal cloak, but you just have to hurry and take a shot before the cloak disappears.jimmyw404 wrote...
Leeroi wrote...
Tactical cloak max: lvl 6 sniper rifle damage increase.
What's your reasoning behind getting the damage increase instead of firing cooldowns while cloaked? I don't play an infiltrator but I assumed that infils usually fired off their energy drain and followed it up with a headshot?
#158
Posté 28 février 2012 - 03:57
#159
Posté 28 février 2012 - 03:58
There were a few instances in the solo run where the other evolution might have potentially made a difference and given me better survivability, but 40% sniper damage increase is huge... Possibly without it I wouldn't be able to 1 shot Phantoms on Gold with Warp ammo.
I think I made the right choice because it compliments the Widow very well. If you're using Carnifex, then it's obvious which evolution will work better.
@TheMightyg00sh: It doesn't usually take long for me to record/process/upload stuff. This one is an exception because it failed rendering twice and it's a huge file. I normally record everything because my set-up allows it.
Modifié par Leeroi, 28 février 2012 - 04:00 .
#160
Posté 28 février 2012 - 04:01
#161
Posté 28 février 2012 - 04:09
VirtualAlex wrote...
Can you link to your youtube page so I can subscribe before I forget?
You can click on the link in my signature and it will take you to my youtube page.
#162
Posté 28 février 2012 - 04:39
Leeroi wrote...
The reasoning behind final Cloak evolution is I haven't had a situation where I've fired Energy drain and wished I had remained cloaked. I usually use ED to strip defence and follow up with a killing shot. So in that context, my playstyle doesn't suffer from the fact I de-cloak after using ED.
There were a few instances in the solo run where the other evolution might have potentially made a difference and given me better survivability, but 40% sniper damage increase is huge... Possibly without it I wouldn't be able to 1 shot Phantoms on Gold with Warp ammo.
I think I made the right choice because it compliments the Widow very well. If you're using Carnifex, then it's obvious which evolution will work better.
@TheMightyg00sh: It doesn't usually take long for me to record/process/upload stuff. This one is an exception because it failed rendering twice and it's a huge file. I normally record everything because my set-up allows it.
You could one-body-shot gold phantom with Mantis X (with damage mod) WITHOUT the 40% sniper damage. So you don't really need that for phantoms if you use the Widow.
It's basically an overkill for anything but atlas. But then killing atlas fast is a good thing, and cloaking after energy drain isn't exactly necessary if you are good. So it's still a toss-up.
#163
Guest_holysmite_*
Posté 28 février 2012 - 04:42
Guest_holysmite_*
Do you guys know something about this power being bugged or are you completly wrong? Because the 40% sniper damage only applies while cloaked and shooting a power will uncloak you.unless you manage to shoot a power then imediatly fire before the cloak dissapears( almost impossible i might say due to the stagger effect the power has)your evolution is useless and the other is infinetly better.Leeroi wrote...
The reasoning behind final Cloak evolution is I haven't had a situation where I've fired Energy drain and wished I had remained cloaked. I usually use ED to strip defence and follow up with a killing shot. So in that context, my playstyle doesn't suffer from the fact I de-cloak after using ED.
There were a few instances in the solo run where the other evolution might have potentially made a difference and given me better survivability, but 40% sniper damage increase is huge... Possibly without it I wouldn't be able to 1 shot Phantoms on Gold with Warp ammo.
I think I made the right choice because it compliments the Widow very well. If you're using Carnifex, then it's obvious which evolution will work better.
@TheMightyg00sh: It doesn't usually take long for me to record/process/upload stuff. This one is an exception because it failed rendering twice and it's a huge file. I normally record everything because my set-up allows it.
Modifié par holysmite, 28 février 2012 - 04:43 .
#164
Posté 28 février 2012 - 04:45
holysmite wrote...
Do you guys know something about this power being bugged or are you completly wrong? Because the 40% sniper damage only applies while cloaked and shooting a power will uncloak you.unless you manage to shoot a power then imediatly fire before the cloak dissapears( almost impossible i might say due to the stagger effect the power has)your evolution is useless and the other is infinetly better.Leeroi wrote...
The reasoning behind final Cloak evolution is I haven't had a situation where I've fired Energy drain and wished I had remained cloaked. I usually use ED to strip defence and follow up with a killing shot. So in that context, my playstyle doesn't suffer from the fact I de-cloak after using ED.
There were a few instances in the solo run where the other evolution might have potentially made a difference and given me better survivability, but 40% sniper damage increase is huge... Possibly without it I wouldn't be able to 1 shot Phantoms on Gold with Warp ammo.
I think I made the right choice because it compliments the Widow very well. If you're using Carnifex, then it's obvious which evolution will work better.
@TheMightyg00sh: It doesn't usually take long for me to record/process/upload stuff. This one is an exception because it failed rendering twice and it's a huge file. I normally record everything because my set-up allows it.
You have 1.5 seconds to shoot after your power. It's doable (obviously) for a good player.
#165
Guest_holysmite_*
Posté 28 février 2012 - 05:00
Guest_holysmite_*
that's 3 times longer than my impression...royard wrote...
You have 1.5 seconds to shoot after your power. It's doable (obviously) for a good player.
Modifié par holysmite, 28 février 2012 - 05:01 .
#166
Posté 28 février 2012 - 05:05
royard wrote...
You could one-body-shot gold phantom with Mantis X (with damage mod) WITHOUT the 40% sniper damage. So you don't really need that for phantoms if you use the Widow..
I'm yet to see anybody killing Phantoms with a Mantis Infiltrator effectively on Gold. The energy drain leaves some of their barrier intact and what I've experienced so far is that you need to reach a critical level of damage in order to take down the barrier + health in 1 shot. Otherwise you need a follow up shot and in that time the phantom can inflict some heavy damage.
I achieved this by using Warp Ammo II, for example. You'll see in the video that with Cryo ammo, albeit damage being only slightly lower, a Widow shot anywhere on the phantom while she still has barrier results in only the barrier being removed. I assume the same thing will happen with Mantis X and it will not be optimal. So for the best results and to kill phantoms efficiently without the help of teammates, you'll need Widow + Warp II and ED fully evolved for power. That's the reason I said I didn't regret my choice. Taking down an Atlas quickly is a welcome bonus from that evolution.
#167
Posté 28 février 2012 - 05:06
#168
Posté 28 février 2012 - 05:19
#169
Posté 28 février 2012 - 05:23
#170
Posté 28 février 2012 - 05:32
Leeroi wrote...
royard wrote...
You could one-body-shot gold phantom with Mantis X (with damage mod) WITHOUT the 40% sniper damage. So you don't really need that for phantoms if you use the Widow..
I'm yet to see anybody killing Phantoms with a Mantis Infiltrator effectively on Gold. The energy drain leaves some of their barrier intact and what I've experienced so far is that you need to reach a critical level of damage in order to take down the barrier + health in 1 shot. Otherwise you need a follow up shot and in that time the phantom can inflict some heavy damage.
I achieved this by using Warp Ammo II, for example. You'll see in the video that with Cryo ammo, albeit damage being only slightly lower, a Widow shot anywhere on the phantom while she still has barrier results in only the barrier being removed. I assume the same thing will happen with Mantis X and it will not be optimal. So for the best results and to kill phantoms efficiently without the help of teammates, you'll need Widow + Warp II and ED fully evolved for power. That's the reason I said I didn't regret my choice. Taking down an Atlas quickly is a welcome bonus from that evolution.
I think you misunderstood my post. I was just saying that the 40% bonus sniper damage (evolution 6 of cloak) is not nessary for one-body-shot phantoms if you use the widow. I was not trying to argue whether Mantis is better than Widow.
However, to elaborate on the point you addressed: A salarian infiltrator can one-body shot phantoms by using max damage evolution for energy drain, 40% damage and use power evolution for cloak, full power/weight evolution for racial passive and Mantis X (damage mod) with warp ammo I.
After draining there will be a small chuck of barrier left, but you can one-shot that with Mantis X (it kills the barrier and all her health.)
The funny part of the story? You can't do that with disruptor ammo I. I'm not sure whether that's due to ammo type or the fact that warp ammo does 30% bonus damage against barriers and disruptor only does 20% extra. We will see.
Modifié par royard, 28 février 2012 - 05:38 .
#171
Posté 28 février 2012 - 05:39
#172
Posté 28 février 2012 - 05:42
davidshooter wrote...
what is the damage difference between a Mantis X and a widow X?
Widow X hits 40% harder.
Modifié par royard, 28 février 2012 - 05:42 .
#173
Posté 28 février 2012 - 05:45
royard wrote...
I think you misunderstood my post. I was just saying that the 40% bonus sniper damage (evolution 6 of cloak) is not nessary for one-body-shot phantoms if you use the widow. I was not trying to argue whether Mantis is better than Widow.
However, to elaborate on the point you addressed: A salarian infiltrator can one-body shot phantoms by using max damage evolution for energy drain, 40% damage and use power evolution for cloak, full power evolution for racial passive and Mantis X (damage mod) with warp ammo I.
After draining there will be a small chuck of barrier left, but you can one-shot that with Mantis X (it kills the barrier and all her health.)
The funny part of the story? You can't do that with disruptor ammo I. I'm not sure whether that's due to ammo type or the fact that warp ammo does 30% bonus damage against barriers and disruptor only does 20% extra. We will see.
That's good to know, I never tested the Mantis or any other weapon and kind of assumed you need to stack up on as much damage as possible in order to penetrate the barrier + health. Seems like a buggy mechanic rather than anything else. From what you're saying and from what I've experienced the key to overcoming it is not the weapon, but the ammo - who knew Warp ammo would be so useful...
I'm assuming that you'll have to headshot with Mantis though because you're missing out on a significant part of damage bonuses... There were occasions with Widow where I'd hit an arm or a leg with Cryo ammo and it wouldn't take her health down (even though she only had health left, no barrier and I had all damage upgrades).
And your observation on Disruptor is interesting. Maybe the same way Warp takes care of barrier, Disruptor would penetrate through shields? Will have to test against Centurions/Nemesis.
#174
Posté 28 février 2012 - 05:57
Leeroi wrote...
royard wrote...
I think you misunderstood my post. I was just saying that the 40% bonus sniper damage (evolution 6 of cloak) is not nessary for one-body-shot phantoms if you use the widow. I was not trying to argue whether Mantis is better than Widow.
However, to elaborate on the point you addressed: A salarian infiltrator can one-body shot phantoms by using max damage evolution for energy drain, 40% damage and use power evolution for cloak, full power evolution for racial passive and Mantis X (damage mod) with warp ammo I.
After draining there will be a small chuck of barrier left, but you can one-shot that with Mantis X (it kills the barrier and all her health.)
The funny part of the story? You can't do that with disruptor ammo I. I'm not sure whether that's due to ammo type or the fact that warp ammo does 30% bonus damage against barriers and disruptor only does 20% extra. We will see.
That's good to know, I never tested the Mantis or any other weapon and kind of assumed you need to stack up on as much damage as possible in order to penetrate the barrier + health. Seems like a buggy mechanic rather than anything else. From what you're saying and from what I've experienced the key to overcoming it is not the weapon, but the ammo - who knew Warp ammo would be so useful...
I'm assuming that you'll have to headshot with Mantis though because you're missing out on a significant part of damage bonuses... There were occasions with Widow where I'd hit an arm or a leg with Cryo ammo and it wouldn't take her health down (even though she only had health left, no barrier and I had all damage upgrades).
And your observation on Disruptor is interesting. Maybe the same way Warp takes care of barrier, Disruptor would penetrate through shields? Will have to test against Centurions/Nemesis.
Actually, mantis X only needs a body shot to down phantoms in the way I described. I know, it's really hard to believe.
I'm not sure about the cryo thing. Maybe the phantom doged your shot? Phantoms have the same amount of health as troopers, so it can't be the amount of damage. Or maybe it had some insignificant amount of barrier left that's not displayed? I don't know, man.
I'm just not sure how this ammo thing works. I mean, the plain Widow X does more damage (140% base damage, which is further amplified by all the damage multipliers) than Mantis X plus warp ammo. But plain Widow can't kill a phantom with one bar of barrier left but a mantis with warp ammo can. It's really confusing.
#175
Posté 28 février 2012 - 06:07





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