Everytime I see a "nerf this" topic...
#1
Posté 27 février 2012 - 11:44
Bronze is too easy and it's boring after leveling up a bit
Silver is too easy and boring after leveling up some more
Gold is still a challenge but with a few good men can be handled with not too much trouble
Nerf this game and I won't be buying it. if anything, I need more difficult settings. More difficult then gold for sure.
Please do not nerf the games for the unskilled/casual gamer. Explain to them there are bronze modes for them to enjoy.
I actually had no intention of buying this game (did not enjoy ME1 or 2, gave them the benefit of the doubt and rented) but after playing such a challenging MP in this demo I am very eager to buy.
If you nerf anything without offering higher difficulties I will not buy it. Easy **** is boring. Thanks
tldr
easy **** is boring
#2
Posté 27 février 2012 - 11:45
#3
Posté 27 février 2012 - 11:47
#4
Posté 27 février 2012 - 11:49
#5
Posté 27 février 2012 - 11:56
Honestly, nothing from Cerberus is that difficult. I used to think that Turrets were overpowered because I was playing as a Vanguard but after getting a Salarian Infiltrator, I could take out a turret in one volley. Cloak ->Energy Drain -> one shot from Katana or Mantis->dead turret. On the flipside, my Vanguard eats Phantoms but my Infiltrator has a bit more trouble with them.
Each class has its strengths and weaknesses which is what I think most people ignore. Every class shouldn't be able to handle every enemy type easily. Some classes have weaknesses.
#6
Posté 27 février 2012 - 11:59
I started playing the demo on pc (I never play shooters on my pc), since I don't have access to my xbox atm,and I had some major issues the first few matches. Bronze might be too much for people new to the series, especially those w/out experience with shooters.
On the other hand, once I get back to my xbox, where I'm used to the controls and I'll actually be able to communicate w/my teammates, I'll probably eventually tackle Gold. And if I can handle Gold, I know there are people much better than me who will probably get bored with it.
#7
Posté 28 février 2012 - 12:08
www.andpop.com/wp-content/uploads/2009/07/nerf_bow-300x279.jpg
#8
Posté 28 février 2012 - 12:12
Bananables wrote...
Play with your feet with your screen turned off.
Yesterday I played with my butt with my computer turned off. Needless to say that i beat gold 3 times in less than 10 minutes.
#9
Posté 28 février 2012 - 12:16
And, I agree with there being a lower difficulty than Bronze, and one higher than Gold. I'm at the point now where Gold is a challenge, but if I get everyone together and we actually work as a team, we can pull it off. Bronze, on the other hand, I can easily do the majority of it, no problem, solo, same with Silver (made it to wave 5). But until I was about level 6-8, I was struggling to even complete a Bronze challenge. Partly because nobody communicated, but partly because my character was just about made of paper. They need a tutorial-style level that gives half the XP that Bronze does, and less than half the credits, but is only 5 waves or so and doesn't involve the Atlas or Phantom enemies. That would be perfect not only for low levels, but also for newcomers to shooters and inexperienced/poor-skilled players in general.
TL;DR: I'm agreeing with Omega-202 and Delta_V2, but some things do absolutely need tweaking. I doubt this is a full version of the game also, I know they left content out, but because of the frequency of some bugs/issues, I believe (and have heard) it's only a beta build.
#10
Posté 28 février 2012 - 12:18
QuarkZ26 wrote...
Bananables wrote...
Play with your feet with your screen turned off.
Yesterday I played with my butt with my computer turned off. Needless to say that i beat gold 3 times in less than 10 minutes.
IMPRESSIVE!
#11
Posté 28 février 2012 - 12:21
#12
Posté 28 février 2012 - 12:26
Bananables wrote...
IMPRESSIVE!
Well it's easy for me since I'm N7 2200, but hey, i don't wanna brag!
#13
Posté 28 février 2012 - 12:45
#14
Posté 28 février 2012 - 12:48
Also unlimited rockets
#15
Posté 28 février 2012 - 12:51
#16
Posté 28 février 2012 - 12:56
#17
Posté 28 février 2012 - 12:58
And see, saying you want the game to be set up with fantastic players in mind....and then say you have never been a fan of the series, strikes me as....presumptuous?
And as a decent, but not awesome casual player....thanks for 'letting' me have the bronze levels. I'll be happy to enjoy my rubbish credits & negligable experience.
#18
Posté 28 février 2012 - 01:22
QuarkZ26 wrote...
Bananables wrote...
IMPRESSIVE!
Well it's easy for me since I'm N7 2200, but hey, i don't wanna brag!
NICE! I bet your guns were also on safety through it all, huh?
#19
Posté 28 février 2012 - 02:01
Delta_V2 wrote...
One change I think needs to be made is to count turrets as enemies as far as completing waves; that or just have them die at the end of the wave. Having teammates go down in between waves to turrets still left over is just dumb. It doesn't happen to me anymore, but that's only because it's happened so many times I've become rather paranoid about left over turrets.
Good.
You got owned, figured out how to fix it, and now you don't die anymore from it.
What about the "die and learn from it" mechanic should be changed?
This is exactly what i'm talking about.
If you make this game so I can mindlessly wander through and not look where i'm going (or have to worry about enemy emplacements that I didn't handle) then it will become easy and boring.
You should stick to bronze where it takes a turret 10 seconds to kill you, rather then 2 seconds.
#20
Posté 28 février 2012 - 02:09
1183rd Geth wrote...
I think elitists should be nerfed, but thats just me. =P
And see, saying you want the game to be set up with fantastic players in mind....and then say you have never been a fan of the series, strikes me as....presumptuous?
And as a decent, but not awesome casual player....thanks for 'letting' me have the bronze levels. I'll be happy to enjoy my rubbish credits & negligable experience.
Yes, never liked the series. ME1 was worse then ET, however, you miss the point of my post (which is about Me3 MP)
In my opinion the game becomes easy and boring as you level up. Nerfing **** just ruins the experience.
If you want better credits and experience you have options that don't affect my gameplay by nerfing the game, such as -
a) find friends to play with
c) ask someone who is doing well on higher levels how the hell they are doing it
d) probably an entire alphabet of reasons i can't be bothered to think of right now
It isn't magic. It's just gaming and some of us want a challenge.
Why "nerf" **** when there is already a "nerfed" difficulty. Because you want gold Xp and rewards for playing on Easy? **** off.
#21
Posté 28 février 2012 - 03:52
#22
Posté 28 février 2012 - 04:59
mredders91 wrote...
think positively things dont need nerfing just the 'other' things need buffing
I agree with this, aside from the Carnifex (it's too lightweight).
And I can't help but laugh a bit at the OP's attitude. "Ask better players about what makes them better than you, and you'll magically get better!" "If Bioware nerfs my Gold, PRE-ORDER CANCELLED!"
#23
Posté 28 février 2012 - 05:04
#24
Posté 28 février 2012 - 05:07
#25
Posté 28 février 2012 - 05:24
AndyXTheXGamer360 wrote...
I love how you will not buy this game if they nerf something in MP, when this was originally a single player game.
Yeah if I felt the first and second one sucked I probably wouldn't even bother picking it up or DLing the demo . In terms of turrets I hate them but think they should be kept as is in terms of damage and all that. I do wish that they'd be considered enemies though. I've had this happen to me once and seen it happen to teammates on a few occasions where they die in front of a turrets or a turret is placed by them after they died and once the round is over they get up and are heavily damaged by it. So now they either die again or if they managed to kill it they're going into this next round with less than full health which can be a serious pain. Other than that think every thing should be kept as is in terms of what we've seen at least can't speak for these knew enemies we'll be seeing.





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